Player Matchup

Tyr
Tyr
AMIRKENPACHI
Tyr
Level 23
God Stats
11W - 12L
1,417 SR
Queue Stats
55W - 56L
1,541 Elo+
Solo
Neith
Neith
Deaufins
Neith
Level 6
God Stats
3W - 1L
1,669 SR
Queue Stats
7W - 7L
1,620 Elo+
Solo
Discordia
Discordia
Ninjadude3765
Discordia
Level 29
God Stats
2W - 1L
1,746 SR
Queue Stats
92W - 89L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SlimeWalker
Tsukuyomi
Level 29
God Stats
7W - 4L
1,762 SR
Queue Stats
97W - 57L
1,683 Elo+
Solo
Kuzenbo
Kuzenbo
Timaaaay
Kuzenbo
Level 28
God Stats
49W - 34L
1,618 SR
Queue Stats
96W - 99L
1,503 Elo+
Party 1
Team Averages
Level 23
1,642 SR
1,569 Elo+

VS

Team Averages
Level 19
1,556 SR
1,561 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Antoniya
Chronos
Level 16
God Stats
1W - 2L
1,623 SR
Queue Stats
9W - 7L
1,539 Elo+
Solo
Ymir
Ymir
StrawHatAlek
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 116L
1,591 Elo+
Solo
Da Ji
Da Ji
ThotHunter6969
Da Ji
Level 29
God Stats
6W - 6L
1,656 SR
Queue Stats
13W - 7L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 12
11,547
550
17,722
16,939
17,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Deaufins
Neith
17
6 / 3 / 4
10,280
490
10,809
14,189
5,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Ninjadude3765
Discordia
14
1 / 3 / 6
9,024
430
6,760
10,032
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SlimeWalker
Tsukuyomi
19
14 / 3 / 8
11,720
558
19,286
14,955
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Timaaaay
Kuzenbo
13
0 / 2 / 7
8,756
417
6,520
23,983
22,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
1 / 0 / 3
10,524
501
9,485
7,736
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vamana
 
Vamana
13
1 / 12 / 1
9,020
430
12,235
23,954
17,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Antoniya
Chronos
13
3 / 5 / 5
8,661
412
7,540
15,609
6,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 4
8,643
412
7,708
17,696
20,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 6 / 3
9,336
445
8,365
16,115
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
28
Kills
11
12
Deaths
28
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
0
3
2.5
L
Vamana
 
Vamana
1
12
1
0.13
W
7
1
12
13
L
Chronos
Antoniya
Chronos
3
5
5
1.1
W
Neith
Deaufins
Neith
6
3
4
2.67
W
Discordia
Ninjadude3765
Discordia
1
3
6
1.33
W
Tsukuyomi
SlimeWalker
Tsukuyomi
14
3
8
6
L
2
5
4
0.8
L
4
6
3
0.92
W
Kuzenbo
Timaaaay
Kuzenbo
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,097
Damage
45,333
80,098
Taken
81,110
54,661
Mitigated
53,157
27,395
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,485
4,343
0
2,967
7,736
2,723
1,283
1,609
6,127
0
92,739
L
Vamana
 
Vamana
12,235
7,349
0
5,602
23,954
17,671
0
2,876
21,078
0
51,259
W
17,722
2,715
0
8,295
16,939
17,499
12
3,238
13,701
0
79,321
L
Chronos
Antoniya
Chronos
7,540
2,986
0
3,167
15,609
6,740
0
2,165
13,444
40,838
0
W
Neith
Deaufins
Neith
10,809
6,125
0
4,867
14,189
5,127
934
3,452
10,737
0
79,967
W
Discordia
Ninjadude3765
Discordia
6,760
713
0
1,110
10,032
3,590
405
2,803
7,229
59,002
0
W
Tsukuyomi
SlimeWalker
Tsukuyomi
19,286
4,755
0
5,326
14,955
6,149
0
3,872
11,083
0
87,524
L
7,708
1,938
0
3,530
17,696
20,100
0
4,934
12,762
21,662
0
L
8,365
1,896
0
4,307
16,115
5,923
0
2,371
13,744
0
53,513
W
Kuzenbo
Timaaaay
Kuzenbo
6,520
2,141
263
7,534
23,983
22,296
310
9,214
14,769
24,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,327
Gold Earned
46,184
535
Minions Killed
431
0
Camps Cleared
0
2,059,654
Distance Traveled
1,879,068
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,524
501
188
9
0
393,589
1
L
Vamana
9,020
430
74
4
0
370,099
0
W
Tyr
11,547
550
138
7
0
451,445
11
L
Chronos
8,661
412
70
3
0
375,133
2
W
Neith
10,280
490
120
6
0
368,548
0
W
Discordia
9,024
430
94
4
0
386,936
7
W
Tsukuyomi
11,720
558
134
6
0
473,387
3
L
Ymir
8,643
412
21
1
0
352,001
5
L
Da Ji
9,336
445
78
4
0
388,246
9
W
Kuzenbo
8,756
417
49
2
0
379,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role