Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
McBucketz4
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,459 Elo+
Party 1
Hades
Hades
TuNeSqUaD6256
Hades
Level 44
God Stats
96W - 87L
1,511 SR
Queue Stats
199W - 226L
1,320 Elo+
Solo
Charybdis
Charybdis
Wolf Forlorn
Charybdis
Level 59
God Stats
0W - 2L
1,149 SR
Queue Stats
2W - 10L
1,459 Elo+
Party 1
Ymir
Ymir
x iProTactics
Ymir
Level 18
God Stats
2W - 5L
1,539 SR
Queue Stats
2W - 7L
1,459 Elo+
Party 1
Team Averages
Level 48
1,440 SR
1,439 Elo+

VS

Team Averages
Level 52
1,521 SR
1,435 Elo+
Tyr
Tyr
Act_And_Execute
Tyr
Level 21
God Stats
4W - 6L
1,427 SR
Queue Stats
19W - 25L
1,425 Elo+
Party 3
Da Ji
Da Ji
Friggai
Da Ji
Level 39
God Stats
35W - 44L
1,455 SR
Queue Stats
231W - 278L
1,347 Elo+
Solo
Ymir
Ymir
Shincuo
Ymir
Level 48
God Stats
11W - 6L
1,661 SR
Queue Stats
104W - 95L
1,470 Elo+
Party 3
Discordia
Discordia
beakBama
Discordia
Level 125
God Stats
8W - 4L
1,484 SR
Queue Stats
329W - 306L
1,488 Elo+
Party 2
Izanami
Izanami
im in ur window
Izanami
Level 26
God Stats
41W - 31L
1,576 SR
Queue Stats
136W - 137L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
1 / 1 / 0
3,438
688
1,600
3,455
1,223
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
0 / 3 / 0
3,074
615
671
2,391
564
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 1 / 0
2,573
515
242
954
233
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Wolf Forlorn
Charybdis
3
0 / 3 / 0
2,675
535
1,129
2,552
394
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 2 / 0
2,784
557
512
2,716
843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,504
701
2,510
2,936
2,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Friggai
Da Ji
6
2 / 0 / 0
3,634
727
1,011
2,389
667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
Shincuo
Ymir
6
1 / 0 / 4
3,928
786
1,398
2,727
1,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
beakBama
Discordia
6
2 / 1 / 1
3,722
744
1,617
1,745
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
4 / 0 / 1
4,150
830
3,077
1,722
398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
10
10
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
1
1
0
1
W
Da Ji
Friggai
Da Ji
2
0
0
2
L
0
3
0
0
W
Ymir
Shincuo
Ymir
1
0
4
3
L
0
1
0
0
L
Charybdis
Wolf Forlorn
Charybdis
0
3
0
0
W
Discordia
beakBama
Discordia
2
1
1
2.5
W
4
0
1
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,154
Damage
9,613
12,068
Taken
11,519
3,257
Mitigated
4,729
1,712
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,600
422
0
1,075
3,455
1,223
0
0
3,071
0
8,643
W
2,510
670
0
1,436
2,936
2,014
0
0
2,816
0
8,665
W
Da Ji
Friggai
Da Ji
1,011
161
0
1,342
2,389
667
0
389
2,000
0
12,986
L
671
331
0
163
2,391
564
330
1,086
1,107
5,774
0
W
Ymir
Shincuo
Ymir
1,398
294
0
1,581
2,727
1,257
22
233
2,494
5,484
0
L
242
76
0
194
954
233
0
184
678
1,991
0
L
Charybdis
Wolf Forlorn
Charybdis
1,129
787
0
83
2,552
394
0
650
1,902
0
5,409
W
Discordia
beakBama
Discordia
1,617
188
0
680
1,745
393
0
524
1,221
11,076
0
W
3,077
2,591
0
667
1,722
398
893
279
1,443
0
22,628
L
512
50
0
197
2,716
843
0
765
1,911
3,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,544
Gold Earned
18,938
57
Minions Killed
130
0
Camps Cleared
0
366,426
Distance Traveled
446,898
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,438
688
19
4
0
83,148
0
W
Tyr
3,504
701
14
3
0
88,642
1
W
Da Ji
3,634
727
33
7
0
101,150
1
L
Zeus
3,074
615
19
4
0
77,799
0
W
Ymir
3,928
786
8
2
0
90,114
2
L
Hades
2,573
515
5
1
0
26,007
0
L
Charybdis
2,675
535
10
2
0
91,440
0
W
Discordia
3,722
744
20
4
0
80,687
0
W
Izanami
4,150
830
55
11
0
86,305
0
L
Ymir
2,784
557
4
1
0
88,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role