Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
FreddeX Warrior
Bastet
Level 137
God Stats
5W - 9L
1,350 SR
Queue Stats
355W - 383L
1,511 Elo+
Solo
Serqet
Serqet
MasHunter
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,716 Elo+
Solo
Izanami
Izanami
Scooby Doober44
Izanami
Level 157
God Stats
12W - 11L
1,607 SR
Queue Stats
456W - 455L
1,496 Elo+
Party 2
Ganesha
Ganesha
xSilentGoodbye
Ganesha
Level 26
God Stats
1W - 1L
1,505 SR
Queue Stats
90W - 83L
1,580 Elo+
Party 2
Team Averages
Level 120
1,493 SR
1,561 Elo+

VS

Team Averages
Level 75
1,504 SR
1,473 Elo+
Bacchus
Bacchus
 
Bacchus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dixon Sideyu
Cabrakan
Level 123
God Stats
1W - 0L
1,551 SR
Queue Stats
21W - 28L
1,426 Elo+
Party 1
Izanami
Izanami
FOEHxTOMMY
Izanami
Level 73
God Stats
7W - 3L
1,651 SR
Queue Stats
436W - 381L
1,477 Elo+
Solo
Ne Zha
Ne Zha
GhostSett
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,472 Elo+
Solo
Mercury
Mercury
onetoomanytimes
Mercury
Level 123
God Stats
1W - 0L
1,317 SR
Queue Stats
17W - 23L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 7 / 9
9,178
706
16,706
13,834
7,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 5
8,685
668
7,671
12,113
5,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
MasHunter
Serqet
17
7 / 9 / 7
10,341
795
8,763
16,614
9,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
10 / 3 / 7
10,981
845
22,393
12,027
6,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 14
9,375
721
4,537
16,148
20,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 6 / 18
10,273
790
11,335
15,943
28,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Dixon Sideyu
Cabrakan
17
0 / 3 / 16
9,623
740
4,420
16,312
23,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
FOEHxTOMMY
Izanami
20
17 / 3 / 7
13,070
1,005
26,106
10,299
4,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
GhostSett
Ne Zha
14
2 / 8 / 13
9,634
741
9,825
14,857
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 13
10,750
827
8,006
13,099
6,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
94
22
Kills
27
28
Deaths
22
42
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
9
1.07
W
Bacchus
 
Bacchus
2
6
18
1.83
W
Cabrakan
Dixon Sideyu
Cabrakan
0
3
16
2.67
W
Izanami
FOEHxTOMMY
Izanami
17
3
7
6.83
L
2
5
5
0.9
W
Ne Zha
GhostSett
Ne Zha
2
8
13
1.06
L
Serqet
MasHunter
Serqet
7
9
7
1.17
L
10
3
7
4.5
W
6
2
13
6.25
L
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,070
Damage
59,692
70,736
Taken
70,510
49,540
Mitigated
74,042
14,369
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,706
6,967
1,244
1,599
13,834
7,072
411
3,067
10,767
0
33,718
W
Bacchus
 
Bacchus
11,335
960
1,503
1,974
15,943
28,279
28
1,744
13,708
20,060
0
W
Cabrakan
Dixon Sideyu
Cabrakan
4,420
723
1,755
2,837
16,312
23,875
350
1,099
15,081
7,268
0
W
Izanami
FOEHxTOMMY
Izanami
26,106
18,688
2,461
2,844
10,299
4,484
2,628
256
9,499
0
62,988
L
7,671
2,077
405
248
12,113
5,746
0
3,525
8,588
0
13,574
W
Ne Zha
GhostSett
Ne Zha
9,825
1,710
1,343
1,906
14,857
11,134
413
861
13,452
0
16,617
L
Serqet
MasHunter
Serqet
8,763
897
879
2,658
16,614
9,713
127
2,353
14,261
0
10,845
L
22,393
12,551
1,618
2,455
12,027
6,511
1,322
3,505
8,522
0
55,919
W
8,006
2,728
2,182
4,067
13,099
6,270
2,481
577
12,390
0
24,575
L
4,537
878
1,687
1,576
16,148
20,498
97
3,305
12,843
10,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
53,350
145
Minions Killed
173
0
Camps Cleared
0
1,095,377
Distance Traveled
1,283,320
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,178
706
47
4
0
175,597
2
W
Bacchus
10,273
790
23
2
0
252,169
0
W
Cabrakan
9,623
740
14
1
0
269,269
0
W
Izanami
13,070
1,005
100
8
0
231,294
1
L
Bastet
8,685
668
12
1
0
254,400
2
W
Ne Zha
9,634
741
16
1
0
219,811
2
L
Serqet
10,341
795
12
1
0
221,690
2
L
Izanami
10,981
845
73
6
0
210,050
0
W
Mercury
10,750
827
20
2
0
310,777
1
L
Ganesha
9,375
721
1
0
0
233,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role