Player Matchup

Scylla
Scylla
KillMour7
Scylla
Level 146
God Stats
2W - 5L
1,294 SR
Queue Stats
250W - 283L
1,365 Elo+
Solo
Hou Yi
Hou Yi
Larskie902
Hou Yi
Level 127
God Stats
5W - 5L
1,682 SR
Queue Stats
259W - 281L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mass Menticide
Ah Muzen Cab
Level 139
God Stats
13W - 9L
1,642 SR
Queue Stats
714W - 678L
1,466 Elo+
Party 2
Janus
Janus
Vorcelon
Janus
Level 122
God Stats
4W - 5L
1,446 SR
Queue Stats
212W - 209L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
Williemayshayz
Erlang Shen
Level 108
God Stats
1W - 3L
1,234 SR
Queue Stats
441W - 415L
1,484 Elo+
Party 2
Team Averages
Level 128
1,459 SR
1,469 Elo+

VS

Team Averages
Level 100
1,376 SR
1,492 Elo+
Anubis
Anubis
GamurrGurrl
Anubis
Level 109
God Stats
3W - 2L
1,179 SR
Queue Stats
144W - 154L
1,499 Elo+
Solo
Zeus
Zeus
Hype_Dot_EXE
Zeus
Level 128
God Stats
4W - 2L
1,429 SR
Queue Stats
75W - 63L
1,524 Elo+
Party 1
Da Ji
Da Ji
PatrickKun
Da Ji
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,531 Elo+
Party 1
Bellona
Bellona
harmless7
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 202L
1,410 Elo+
Solo
Mulan
Mulan
kobebean
Mulan
Level 83
God Stats
1W - 3L
1,270 SR
Queue Stats
157W - 143L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KillMour7
Scylla
20
4 / 7 / 17
13,128
625
17,061
17,053
6,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hou Yi
Larskie902
Hou Yi
20
9 / 7 / 17
13,818
658
18,125
26,967
20,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Mass Menticide
Ah Muzen Cab
20
11 / 5 / 12
14,262
679
31,230
18,475
7,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
Vorcelon
Janus
20
5 / 6 / 13
13,323
634
28,369
17,673
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Williemayshayz
Erlang Shen
18
1 / 9 / 13
11,207
534
9,202
34,887
21,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
3 / 5 / 18
14,027
668
15,713
16,741
9,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 5 / 11
16,002
762
46,648
19,848
9,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
20
8 / 9 / 10
13,764
655
10,119
20,162
19,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Bellona
harmless7
Bellona
20
5 / 3 / 19
14,177
675
15,347
26,267
29,197
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
kobebean
Mulan
20
2 / 8 / 19
13,046
621
17,287
40,928
44,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
110
30
Kills
33
34
Deaths
30
72
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
5
18
2.4
W
15
5
11
4.1
L
Scylla
KillMour7
Scylla
4
7
17
1.79
L
Hou Yi
Larskie902
Hou Yi
9
7
17
2.5
L
Ah Muzen Cab
Mass Menticide
Ah Muzen Cab
11
5
12
3.4
W
Da Ji
8
9
10
1.44
L
Janus
Vorcelon
Janus
5
6
13
1.92
L
Erlang Shen
Williemayshayz
Erlang Shen
1
9
13
0.83
W
Bellona
harmless7
Bellona
5
3
19
4.83
W
Mulan
kobebean
Mulan
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,987
Damage
105,114
115,055
Taken
123,946
63,255
Mitigated
111,626
45,290
Healing
52,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,713
749
4,447
6,361
16,741
9,327
1,817
5,457
11,284
60,143
0
W
46,648
2,080
2,921
5,915
19,848
9,165
2,442
5,674
14,174
70,559
0
L
Scylla
KillMour7
Scylla
17,061
113
547
3,670
17,053
6,629
17
9,421
7,632
38,684
0
L
Hou Yi
Larskie902
Hou Yi
18,125
9,068
2,094
9,593
26,967
20,699
172
14,249
12,718
0
33,362
L
Ah Muzen Cab
Mass Menticide
Ah Muzen Cab
31,230
7,426
2,027
6,007
18,475
7,820
13
11,946
6,529
0
58,043
W
Da Ji
10,119
1,377
2,237
1,130
20,162
19,649
1,171
8,367
11,795
0
15,680
L
Janus
Vorcelon
Janus
28,369
387
3,892
4,490
17,673
6,179
44
11,358
6,315
58,544
0
L
Erlang Shen
Williemayshayz
Erlang Shen
9,202
2,733
1,332
11,638
34,887
21,928
0
20,254
14,633
825
11,782
W
Bellona
harmless7
Bellona
15,347
3,406
7,123
7,687
26,267
29,197
416
10,400
15,867
5,674
26,099
W
Mulan
kobebean
Mulan
17,287
1,218
2,399
12,315
40,928
44,288
220
15,984
24,944
10,057
27,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,738
Gold Earned
71,016
215
Minions Killed
265
0
Camps Cleared
0
1,810,045
Distance Traveled
1,698,927
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,027
668
105
5
0
317,155
1
W
Zeus
16,002
762
62
3
0
326,258
0
L
Scylla
13,128
625
42
2
0
345,670
0
L
Hou Yi
13,818
658
33
2
0
361,072
1
L
Ah Muzen Cab
14,262
679
56
3
0
386,630
1
W
Da Ji
13,764
655
16
1
0
320,467
1
L
Janus
13,323
634
75
4
0
377,732
0
L
Erlang Shen
11,207
534
9
0
0
338,941
0
W
Bellona
14,177
675
38
2
0
404,147
0
W
Mulan
13,046
621
44
2
0
330,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role