Player Matchup

Aphrodite
Aphrodite
Chabybdis
Aphrodite
Level 12
God Stats
13W - 10L
1,436 SR
Queue Stats
57W - 47L
1,641 Elo+
Solo
Medusa
Medusa
FigPucker12
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,556 Elo+
Party 2
Ne Zha
Ne Zha
NeZha0123
Ne Zha
Level 5
God Stats
1W - 0L
1,873 SR
Queue Stats
3W - 0L
1,786 Elo+
Solo
Agni
Agni
Ponches
Agni
Level 27
God Stats
6W - 5L
1,539 SR
Queue Stats
136W - 136L
1,563 Elo+
Party 2
Terra
Terra
palindroma
Terra
Level 7
God Stats
2W - 1L
1,238 SR
Queue Stats
62W - 53L
1,695 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,648 Elo+

VS

Team Averages
Level 31
1,626 SR
1,651 Elo+
Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CamelKool
Xbalanque
Level 7
God Stats
1W - 1L
1,727 SR
Queue Stats
59W - 47L
1,833 Elo+
Party 1
Susano
Susano
DaBeanieBaby
Susano
Level 75
God Stats
0W - 1L
1,302 SR
Queue Stats
175W - 151L
1,594 Elo+
Party 1
Sol
Sol
TiidusX
Sol
Level 22
God Stats
13W - 10L
1,715 SR
Queue Stats
149W - 118L
1,666 Elo+
Solo
Achilles
Achilles
grandblond55
Achilles
Level 28
God Stats
4W - 3L
1,884 SR
Queue Stats
79W - 55L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chabybdis
Aphrodite
12
3 / 2 / 5
8,260
590
5,372
8,442
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
2 / 1 / 4
8,090
578
7,747
8,164
2,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
NeZha0123
Ne Zha
15
5 / 1 / 2
8,822
630
5,858
9,498
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Ponches
Agni
15
6 / 2 / 2
8,868
633
6,561
6,055
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
12
1 / 3 / 3
7,745
553
5,056
12,034
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 3 / 4
6,694
478
5,287
10,852
7,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
CamelKool
Xbalanque
13
0 / 3 / 1
6,908
493
2,818
7,485
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
12
3 / 6 / 1
6,981
499
6,422
11,711
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
9
0 / 3 / 0
5,502
393
650
4,556
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
grandblond55
Achilles
13
4 / 2 / 1
7,611
544
8,383
13,377
8,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
9
9
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
4
1.33
L
Xbalanque
CamelKool
Xbalanque
0
3
1
0.17
W
Aphrodite
Chabybdis
Aphrodite
3
2
5
2.75
L
Susano
3
6
1
0.58
W
Medusa
2
1
4
4
W
Ne Zha
NeZha0123
Ne Zha
5
1
2
6
W
Agni
Ponches
Agni
6
2
2
3.5
L
Sol
0
3
0
0
L
Achilles
grandblond55
Achilles
4
2
1
2.25
W
Terra
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,594
Damage
23,560
44,193
Taken
47,981
20,419
Mitigated
23,585
23,534
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,287
923
142
1,282
10,852
7,855
0
3,854
6,880
21,289
0
L
Xbalanque
CamelKool
Xbalanque
2,818
991
0
2,374
7,485
1,840
0
791
6,694
0
43,717
W
Aphrodite
Chabybdis
Aphrodite
5,372
878
3,423
5,523
8,442
6,564
217
845
7,597
30,083
0
L
Susano
6,422
1,252
0
2,552
11,711
3,552
0
3,270
8,249
0
39,807
W
Medusa
7,747
3,859
205
2,905
8,164
2,413
1,635
1,458
6,706
0
54,076
W
Ne Zha
NeZha0123
Ne Zha
5,858
1,244
0
5,590
9,498
3,237
2,080
1,619
7,879
0
57,808
W
Agni
Ponches
Agni
6,561
482
0
1,566
6,055
1,750
903
958
5,097
50,786
0
L
Sol
650
211
0
961
4,556
1,629
0
2,570
1,874
18,328
1,839
L
Achilles
grandblond55
Achilles
8,383
1,628
0
7,285
13,377
8,709
0
5,833
7,484
0
46,339
W
Terra
5,056
560
286
4,036
12,034
6,455
24
992
11,042
29,074
4,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
33,696
457
Minions Killed
343
0
Camps Cleared
0
1,281,027
Distance Traveled
1,159,932
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,694
478
35
3
0
228,937
0
L
Xbalanque
6,908
493
95
7
0
236,213
5
W
Aphrodite
8,260
590
52
4
0
262,455
3
L
Susano
6,981
499
85
6
0
250,634
3
W
Medusa
8,090
578
100
7
0
274,879
5
W
Ne Zha
8,822
630
111
8
0
282,973
3
W
Agni
8,868
633
114
8
0
255,177
1
L
Sol
5,502
393
39
3
0
178,937
2
L
Achilles
7,611
544
89
6
0
265,211
1
W
Terra
7,745
553
80
6
0
205,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role