Player Matchup

Gilgamesh
Gilgamesh
CamieGoogle2000
Gilgamesh
Level 24
God Stats
6W - 8L
1,524 SR
Queue Stats
52W - 75L
1,360 Elo+
Party 1
Ra
Ra
Helioshound
Ra
Level 13
God Stats
11W - 17L
1,260 SR
Queue Stats
12W - 21L
1,195 Elo+
Party 1
Loki
Loki
LockeyImp
Loki
Level 29
God Stats
6W - 4L
1,657 SR
Queue Stats
20W - 21L
1,324 Elo+
Party 3
Ganesha
Ganesha
TheHunterofPoo
Ganesha
Level 18
God Stats
10W - 8L
1,417 SR
Queue Stats
29W - 24L
1,376 Elo+
Party 3
Izanami
Izanami
shrek2LecyBoGLOo
Izanami
Level 64
God Stats
42W - 37L
1,552 SR
Queue Stats
319W - 350L
1,477 Elo+
Party 1
Team Averages
Level 30
1,482 SR
1,346 Elo+

VS

Team Averages
Level 34
1,425 SR
1,358 Elo+
Pele
Pele
Boulcry
Pele
Level 45
God Stats
1W - 3L
1,180 SR
Queue Stats
60W - 62L
1,369 Elo+
Party 2
Sol
Sol
TOKUAO
Sol
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 2
Chernobog
Chernobog
oxSKIxo
Chernobog
Level 17
God Stats
7W - 6L
1,576 SR
Queue Stats
33W - 43L
1,397 Elo+
Solo
Khepri
Khepri
rezistorr
Khepri
Level 84
God Stats
2W - 2L
1,509 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 4
Neith
Neith
vasilat73
Neith
Level 12
God Stats
2W - 5L
1,360 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CamieGoogle2000
Gilgamesh
15
5 / 6 / 8
10,449
522
7,588
20,364
12,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 4
10,462
523
4,706
11,794
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
5 / 7 / 5
10,897
545
10,592
15,028
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 6 / 30
10,888
544
12,675
20,300
21,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
30 / 4 / 4
14,941
747
41,153
22,069
10,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Boulcry
Pele
16
5 / 7 / 10
10,345
517
12,668
17,412
6,857
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
TOKUAO
Sol
16
7 / 6 / 9
10,967
548
9,022
12,660
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
oxSKIxo
Chernobog
15
4 / 10 / 5
9,752
488
6,689
16,215
6,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
rezistorr
Khepri
14
2 / 9 / 13
8,791
440
6,894
22,942
24,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
vasilat73
Neith
17
10 / 8 / 10
11,431
572
24,984
20,452
8,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
75
40
Kills
28
29
Deaths
40
51
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Pele
Boulcry
Pele
5
7
10
1.43
W
Gilgamesh
CamieGoogle2000
Gilgamesh
5
6
8
1.5
W
0
6
4
0.33
W
Loki
5
7
5
1.07
L
Sol
TOKUAO
Sol
7
6
9
1.92
W
0
6
30
2.5
L
Chernobog
oxSKIxo
Chernobog
4
10
5
0.65
L
Khepri
rezistorr
Khepri
2
9
13
0.94
W
30
4
4
8
L
Neith
vasilat73
Neith
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,714
Damage
60,257
89,555
Taken
89,681
55,095
Mitigated
52,305
25,599
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Boulcry
Pele
12,668
3,420
0
2,896
17,412
6,857
0
5,279
12,039
0
53,402
W
Gilgamesh
CamieGoogle2000
Gilgamesh
7,588
1,351
0
2,865
20,364
12,197
1,391
1,994
18,370
0
35,708
W
4,706
824
218
3,209
11,794
4,943
1,176
3,436
8,358
54,889
0
W
Loki
10,592
3,402
0
3,954
15,028
5,433
2,505
2,001
13,027
0
52,458
L
Sol
TOKUAO
Sol
9,022
2,405
0
1,631
12,660
6,092
1,016
2,239
10,367
36,037
3,467
W
12,675
1,508
766
3,010
20,300
21,788
1,183
3,471
16,722
24,435
0
L
Chernobog
oxSKIxo
Chernobog
6,689
3,580
0
502
16,215
6,524
654
2,129
14,086
0
40,318
L
Khepri
rezistorr
Khepri
6,894
1,471
405
1,248
22,942
24,562
410
5,595
17,235
18,318
0
W
41,153
33,484
0
11,577
22,069
10,734
6,543
4,830
17,239
0
153,329
L
Neith
vasilat73
Neith
24,984
11,976
0
4,465
20,452
8,270
850
1,877
18,573
0
65,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,637
Gold Earned
51,286
488
Minions Killed
338
0
Camps Cleared
0
1,815,618
Distance Traveled
1,731,173
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,345
517
73
4
0
383,852
0
W
Gilgamesh
10,449
522
73
4
0
348,153
0
W
Ra
10,462
523
116
6
0
371,793
0
W
Loki
10,897
545
85
4
0
397,583
4
L
Sol
10,967
548
72
4
0
309,362
1
W
Ganesha
10,888
544
5
0
0
345,649
5
L
Chernobog
9,752
488
74
4
0
323,766
4
L
Khepri
8,791
440
16
1
0
368,934
1
W
Izanami
14,941
747
209
10
0
352,440
0
L
Neith
11,431
572
103
5
0
345,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role