Player Matchup

Erlang Shen
Erlang Shen
Cosmnic2
Erlang Shen
Level 25
God Stats
2W - 0L
1,717 SR
Queue Stats
42W - 40L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jail Yard
Morgan Le Fay
Level 124
God Stats
3W - 6L
1,313 SR
Queue Stats
428W - 403L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
brockbaseball24
Ah Puch
Level 29
God Stats
5W - 1L
1,503 SR
Queue Stats
203W - 194L
1,491 Elo+
Party 1
Geb
Geb
o Lucilfer
Geb
Level 129
God Stats
7W - 6L
1,661 SR
Queue Stats
142W - 137L
1,560 Elo+
Party 1
Izanami
Izanami
oh Brennan
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,500 Elo+
Party 1
Team Averages
Level 75
1,539 SR
1,509 Elo+

VS

Team Averages
Level 50
1,613 SR
1,381 Elo+
Nemesis
Nemesis
Dwarf 56
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,277 Elo+
Party 2
Geb
Geb
F8Mantis
Geb
Level 63
God Stats
1W - 2L
1,719 SR
Queue Stats
110W - 118L
1,348 Elo+
Party 2
Achilles
Achilles
FAXBEE
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,307 Elo+
Solo
Zeus
Zeus
TankmanRegor
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,397 Elo+
Solo
Ne Zha
Ne Zha
TheBiggestChung
Ne Zha
Level 128
God Stats
2W - 2L
1,846 SR
Queue Stats
67W - 60L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cosmnic2
Erlang Shen
18
4 / 4 / 18
11,331
755
14,069
27,139
17,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Jail Yard
Morgan Le Fay
18
10 / 4 / 10
12,098
807
19,114
13,149
6,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 4 / 12
11,813
788
15,346
12,081
6,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 3 / 20
11,225
748
9,793
17,079
20,087
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
oh Brennan
Izanami
18
4 / 3 / 16
11,104
740
18,512
12,347
6,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dwarf 56
Nemesis
16
2 / 8 / 4
10,111
674
6,193
13,071
4,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 6 / 10
9,215
614
7,182
19,654
18,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
FAXBEE
Achilles
15
3 / 8 / 9
9,444
630
12,470
23,563
23,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 6 / 5
11,564
771
25,175
14,845
6,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 4 / 7
9,844
656
11,455
13,081
6,508
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
53
31
Kills
18
18
Deaths
32
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cosmnic2
Erlang Shen
4
4
18
3.25
L
Nemesis
Dwarf 56
Nemesis
2
8
4
0.5
L
0
6
10
0.83
L
Achilles
FAXBEE
Achilles
3
8
9
0.94
W
Morgan Le Fay
Jail Yard
Morgan Le Fay
10
4
10
3.75
L
10
6
5
2.08
L
3
4
7
1.63
W
9
4
12
3.75
W
4
3
20
4.67
W
Izanami
oh Brennan
Izanami
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,834
Damage
62,475
81,795
Taken
84,214
57,513
Mitigated
59,812
31,379
Healing
25,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cosmnic2
Erlang Shen
14,069
7,390
1,982
10,241
27,139
17,671
888
11,332
15,393
0
24,557
L
Nemesis
Dwarf 56
Nemesis
6,193
1,238
481
1,401
13,071
4,548
0
7,966
5,105
0
13,178
L
7,182
1,302
1,493
4,063
19,654
18,848
140
7,497
12,157
15,640
0
L
Achilles
FAXBEE
Achilles
12,470
2,833
1,362
6,277
23,563
23,673
0
12,486
11,077
0
15,577
W
Morgan Le Fay
Jail Yard
Morgan Le Fay
19,114
1,155
1,345
2,383
13,149
6,602
1,216
5,629
7,211
32,220
0
L
25,175
4,377
1,574
4,213
14,845
6,235
416
10,759
4,086
44,111
0
L
11,455
1,810
1,093
4,031
13,081
6,508
0
5,545
7,536
0
33,187
W
15,346
1,805
1,728
1,906
12,081
6,651
770
6,651
5,340
34,018
0
W
9,793
943
1,892
4,139
17,079
20,087
624
5,257
11,449
18,410
0
W
Izanami
oh Brennan
Izanami
18,512
10,175
2,823
2,940
12,347
6,502
1,543
3,488
8,733
0
44,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,571
Gold Earned
50,178
159
Minions Killed
138
0
Camps Cleared
0
1,286,675
Distance Traveled
1,198,746
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,331
755
18
1
0
251,019
0
L
Nemesis
10,111
674
27
2
0
207,146
3
L
Geb
9,215
614
12
1
0
268,764
1
L
Achilles
9,444
630
9
1
0
243,700
1
W
Morgan Le Fay
12,098
807
19
1
0
272,213
1
L
Zeus
11,564
771
48
3
0
200,218
0
L
Ne Zha
9,844
656
42
3
0
278,918
2
W
Ah Puch
11,813
788
56
4
0
227,732
0
W
Geb
11,225
748
12
1
0
287,576
0
W
Izanami
11,104
740
54
4
0
248,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role