Player Matchup

Nemesis
Nemesis
Giogo19
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Jacarezin031
Skadi
Level 16
God Stats
2W - 2L
1,427 SR
Queue Stats
19W - 20L
1,332 Elo+
Solo
Camazotz
Camazotz
Piggy_Banxs
Camazotz
Level 16
God Stats
3W - 3L
1,342 SR
Queue Stats
5W - 12L
1,203 Elo+
Solo
Thor
Thor
Raphie1196
Thor
Level 14
God Stats
2W - 1L
1,276 SR
Queue Stats
44W - 77L
1,112 Elo+
Solo
Yemoja
Yemoja
SargentSharky
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,409 SR
1,329 Elo+

VS

Team Averages
Level 15
1,510 SR
1,340 Elo+
Athena
Athena
Ackermanclan101
Athena
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 65L
1,187 Elo+
Solo
Xbalanque
Xbalanque
Tbglockboi8279
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
UNKLE BUCK78
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
apitshoom
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,221 Elo+
Solo
Ymir
Ymir
bortto_bad
Ymir
Level 20
God Stats
0W - 3L
1,552 SR
Queue Stats
112W - 149L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Giogo19
Nemesis
15
15 / 2 / 3
10,648
592
14,363
8,014
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 2 / 5
9,849
547
10,539
8,015
2,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Piggy_Banxs
Camazotz
13
3 / 2 / 6
8,161
453
4,215
10,636
5,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 6 / 3
8,970
498
2,103
10,997
7,754
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 6
9,305
517
4,245
6,358
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,256
403
5,534
11,843
4,379
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Tbglockboi8279
Xbalanque
11
1 / 14 / 2
7,342
408
4,655
13,672
3,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
UNKLE BUCK78
Guan Yu
13
3 / 8 / 1
8,361
465
1,972
12,392
11,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
apitshoom
Da Ji
13
6 / 5 / 3
8,892
494
9,203
13,493
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 4 / 0
6,675
371
1,594
11,775
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
32
Kills
12
14
Deaths
36
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Nemesis
Giogo19
Nemesis
15
2
3
8.25
W
9
2
5
5.75
W
Camazotz
Piggy_Banxs
Camazotz
3
2
6
3
W
3
6
3
0.75
W
2
2
6
2.5
L
Xbalanque
Tbglockboi8279
Xbalanque
1
14
2
0.14
L
Guan Yu
UNKLE BUCK78
Guan Yu
3
8
1
0.44
L
Da Ji
apitshoom
Da Ji
6
5
3
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,465
Damage
22,958
44,020
Taken
63,175
24,446
Mitigated
32,079
9,883
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,534
2,215
0
0
11,843
4,379
512
1,214
10,629
29,527
0
W
Nemesis
Giogo19
Nemesis
14,363
7,786
0
1,246
8,014
3,682
0
1,387
6,627
0
52,351
W
10,539
6,411
0
3,234
8,015
2,134
4,594
1,354
6,661
0
44,707
W
Camazotz
Piggy_Banxs
Camazotz
4,215
1,550
0
3,772
10,636
5,620
621
1,751
8,885
0
22,859
W
2,103
954
0
558
10,997
7,754
2,579
0
10,997
0
39,130
W
4,245
2,300
405
668
6,358
5,256
1,862
2,636
3,722
30,494
0
L
Xbalanque
Tbglockboi8279
Xbalanque
4,655
2,848
0
674
13,672
3,274
388
360
13,312
0
29,039
L
Guan Yu
UNKLE BUCK78
Guan Yu
1,972
946
44
1,320
12,392
11,116
822
2,425
9,967
0
31,238
L
Da Ji
apitshoom
Da Ji
9,203
1,173
0
2,700
13,493
4,742
0
246
13,247
0
34,222
L
1,594
267
0
59
11,775
8,568
0
0
11,775
26,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
38,526
332
Minions Killed
255
0
Camps Cleared
0
1,558,659
Distance Traveled
1,403,561
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,256
403
44
2
0
240,737
1
W
Nemesis
10,648
592
85
5
0
370,787
4
W
Skadi
9,849
547
86
5
0
304,273
3
W
Camazotz
8,161
453
37
2
0
314,423
0
W
Thor
8,970
498
74
4
0
295,093
0
W
Yemoja
9,305
517
50
3
0
274,083
1
L
Xbalanque
7,342
408
46
3
0
298,066
2
L
Guan Yu
8,361
465
70
4
0
294,199
0
L
Da Ji
8,892
494
54
3
0
334,139
2
L
Ymir
6,675
371
41
2
0
236,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role