Player Matchup

Hun Batz
Hun Batz
FourBasilisk623
Hun Batz
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
255W - 262L
1,441 Elo+
Party 2
Agni
Agni
KalMojo
Agni
Level 58
God Stats
2W - 0L
1,727 SR
Queue Stats
36W - 51L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
SortingNewt8262
Cthulhu
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
236W - 228L
1,439 Elo+
Party 2
Team Averages
Level 65
1,576 SR
1,416 Elo+

VS

Team Averages
Level 36
1,368 SR
1,279 Elo+
Fenrir
Fenrir
Gus The W0LF
Fenrir
Level 4
God Stats
0W - 2L
1,131 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Aphrodite
Aphrodite
OutrightHail494
Aphrodite
Level 87
God Stats
14W - 18L
1,474 SR
Queue Stats
79W - 122L
1,331 Elo+
Solo
Cerberus
Cerberus
TheReaping604
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
9 / 4 / 11
12,310
724
24,585
14,841
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
KalMojo
Agni
17
9 / 0 / 9
11,948
703
12,717
4,462
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 11
11,310
665
16,693
23,846
22,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 10 / 1
9,683
570
8,899
24,106
18,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
OutrightHail494
Aphrodite
15
2 / 4 / 2
10,620
625
15,171
17,380
8,328
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TheReaping604
Cerberus
12
1 / 8 / 0
9,443
555
9,244
24,463
23,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
22
Kills
4
4
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
9
4
11
3.63
L
Fenrir
1
10
1
0.15
W
Agni
KalMojo
Agni
9
0
9
13.5
L
Aphrodite
OutrightHail494
Aphrodite
2
4
2
0.75
W
4
0
11
9.5
L
Cerberus
TheReaping604
Cerberus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,995
Damage
33,314
43,149
Taken
65,949
29,690
Mitigated
50,289
15,498
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
24,585
7,616
0
2,418
14,841
5,862
0
9,062
5,779
0
49,746
L
Fenrir
8,899
2,855
0
668
24,106
18,916
0
7,651
15,794
0
25,054
W
Agni
KalMojo
Agni
12,717
2,197
248
1,651
4,462
1,608
440
2,546
1,916
37,722
0
L
Aphrodite
OutrightHail494
Aphrodite
15,171
883
7,482
9,264
17,380
8,328
0
9,934
6,694
47,320
0
W
16,693
1,093
146
11,035
23,846
22,220
508
13,619
10,227
44,078
0
L
Cerberus
TheReaping604
Cerberus
9,244
1,292
0
2,313
24,463
23,045
56
10,334
13,514
28,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
29,746
177
Minions Killed
166
10
Camps Cleared
5
951,598
Distance Traveled
805,841
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,310
724
50
3
7
303,718
0
L
Fenrir
9,683
570
38
2
1
289,842
0
W
Agni
11,948
703
67
4
2
300,515
1
L
Aphrodite
10,620
625
92
5
4
270,696
1
W
Cthulhu
11,310
665
60
4
1
347,365
1
L
Cerberus
9,443
555
36
2
0
245,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role