Player Matchup

Terra
Terra
AbstractAbra
Terra
Level 41
God Stats
28W - 37L
1,438 SR
Queue Stats
34W - 54L
1,402 Elo+
Solo
Freya
Freya
HoUnDDoG5927
Freya
Level 27
God Stats
4W - 4L
1,483 SR
Queue Stats
4W - 5L
1,422 Elo+
Party 2
Fafnir
Fafnir
Nathifah
Fafnir
Level 114
God Stats
6W - 8L
1,458 SR
Queue Stats
147W - 163L
1,542 Elo+
Party 3
Discordia
Discordia
cNitemxre
Discordia
Level 38
God Stats
6W - 3L
1,497 SR
Queue Stats
105W - 101L
1,400 Elo+
Party 2
Skadi
Skadi
shadowwolf2019
Skadi
Level 18
God Stats
8W - 13L
1,115 SR
Queue Stats
14W - 19L
1,361 Elo+
Party 3
Team Averages
Level 48
1,398 SR
1,425 Elo+

VS

Team Averages
Level 79
1,414 SR
1,393 Elo+
Cu Chulainn
Cu Chulainn
CrispJ
Cu Chulainn
Level 107
God Stats
8W - 9L
1,408 SR
Queue Stats
71W - 96L
1,379 Elo+
Party 1
Izanami
Izanami
Lihmorango
Izanami
Level 87
God Stats
15W - 21L
1,398 SR
Queue Stats
245W - 333L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
StormiBegley
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 253L
1,443 Elo+
Party 1
Scylla
Scylla
UnfryableApples
Scylla
Level 101
God Stats
3W - 1L
1,263 SR
Queue Stats
16W - 25L
1,340 Elo+
Party 1
Mulan
Mulan
WhatchuGot
Mulan
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 52L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,546
284
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 1
6,383
399
3,564
6,652
2,338
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
Nathifah
Fafnir
11
0 / 1 / 2
6,620
414
5,478
9,847
9,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
cNitemxre
Discordia
13
2 / 6 / 0
7,492
468
7,038
10,822
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 5 / 0
7,181
449
5,037
10,415
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrispJ
Cu Chulainn
13
1 / 1 / 2
8,290
518
3,011
8,792
5,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Lihmorango
Izanami
15
2 / 1 / 3
8,686
543
4,265
7,714
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
StormiBegley
Gilgamesh
13
1 / 1 / 7
8,067
504
5,773
11,878
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 5
8,310
519
5,381
3,612
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
17
9 / 0 / 3
10,469
654
8,461
12,103
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
14
14
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cu Chulainn
CrispJ
Cu Chulainn
1
1
2
2
L
0
2
1
0.25
W
Izanami
Lihmorango
Izanami
2
1
3
3.5
L
Fafnir
Nathifah
Fafnir
0
1
2
1
W
Gilgamesh
StormiBegley
Gilgamesh
1
1
7
4.5
W
1
1
5
3.5
W
Mulan
9
0
3
10.5
L
Discordia
cNitemxre
Discordia
2
6
0
0.33
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
26,891
37,736
Taken
44,099
18,416
Mitigated
22,895
9,709
Healing
16,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
CrispJ
Cu Chulainn
3,011
591
0
3,740
8,792
5,352
1,310
2,547
6,245
0
42,082
L
3,564
719
0
2,907
6,652
2,338
0
1,913
4,739
26,555
0
W
Izanami
Lihmorango
Izanami
4,265
2,094
0
4,325
7,714
2,273
1,463
1,172
6,542
0
62,611
L
Fafnir
Nathifah
Fafnir
5,478
1,697
174
1,803
9,847
9,709
0
1,283
8,564
17,210
0
W
Gilgamesh
StormiBegley
Gilgamesh
5,773
1,222
0
1,866
11,878
7,448
591
5,474
6,404
0
22,700
W
5,381
30
0
872
3,612
1,285
501
2,860
752
44,086
0
W
Mulan
8,461
1,596
0
5,904
12,103
6,537
494
4,348
7,755
0
80,383
L
Discordia
cNitemxre
Discordia
7,038
383
0
2,296
10,822
3,684
26
404
10,418
46,170
0
L
5,037
2,289
0
2,529
10,415
2,685
0
1,904
8,511
0
45,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
43,822
255
Minions Killed
463
0
Camps Cleared
0
1,194,059
Distance Traveled
1,590,731
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,546
284
0
0
0
4,888
0
W
Cu Chulainn
8,290
518
89
6
0
316,177
2
L
Freya
6,383
399
56
4
0
316,162
6
W
Izanami
8,686
543
107
7
0
278,939
4
L
Fafnir
6,620
414
18
1
0
304,066
3
W
Gilgamesh
8,067
504
39
2
0
334,273
0
W
Scylla
8,310
519
81
5
0
299,766
4
W
Mulan
10,469
654
147
9
0
361,576
0
L
Discordia
7,492
468
81
5
0
281,981
1
L
Skadi
7,181
449
100
6
0
286,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role