Player Matchup

Cliodhna
Cliodhna
Kimosapbe
Cliodhna
Level 15
God Stats
0W - 1L
1,439 SR
Queue Stats
1W - 4L
1,292 Elo+
Solo
Medusa
Medusa
KobiiFleXxGGG
Medusa
Level 46
God Stats
1W - 3L
1,695 SR
Queue Stats
6W - 7L
1,492 Elo+
Party 1
Sol
Sol
Tkeeff93
Sol
Level 25
God Stats
23W - 37L
1,339 SR
Queue Stats
39W - 58L
1,238 Elo+
Party 1
Jormungandr
Jormungandr
jpinzi_007
Jormungandr
Level 16
God Stats
1W - 2L
1,411 SR
Queue Stats
8W - 15L
1,247 Elo+
Party 1
Anubis
Anubis
wescosnipes
Anubis
Level 18
God Stats
2W - 5L
1,589 SR
Queue Stats
14W - 33L
1,189 Elo+
Party 1
Team Averages
Level 24
1,494 SR
1,292 Elo+

VS

Team Averages
Level 24
1,390 SR
1,355 Elo+
Bastet
Bastet
FjordSmack
Bastet
Level 26
God Stats
5W - 4L
1,383 SR
Queue Stats
96W - 88L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
Guardian0611
Baron Samedi
Level 28
God Stats
2W - 5L
1,292 SR
Queue Stats
13W - 20L
1,370 Elo+
Solo
Sylvanus
Sylvanus
Upwards21
Sylvanus
Level 28
God Stats
7W - 4L
1,324 SR
Queue Stats
110W - 126L
1,331 Elo+
Solo
Izanami
Izanami
stillblvck
Izanami
Level 18
God Stats
8W - 9L
1,464 SR
Queue Stats
62W - 63L
1,283 Elo+
Solo
Chaac
Chaac
watts1182
Chaac
Level 18
God Stats
40W - 27L
1,487 SR
Queue Stats
100W - 108L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kimosapbe
Cliodhna
14
5 / 4 / 3
8,553
611
8,194
9,526
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
5 / 5 / 2
7,255
518
9,631
8,183
2,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 5 / 2
7,660
547
11,163
12,549
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
jpinzi_007
Jormungandr
9
0 / 5 / 4
6,148
439
1,827
9,329
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
11
1 / 7 / 0
6,558
468
6,664
9,291
3,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FjordSmack
Bastet
14
11 / 1 / 2
8,439
603
11,179
11,244
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Guardian0611
Baron Samedi
12
2 / 4 / 1
7,326
523
2,546
11,521
3,718
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Upwards21
Sylvanus
10
2 / 4 / 3
6,576
470
2,839
12,378
6,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
stillblvck
Izanami
11
6 / 4 / 3
7,149
511
8,403
8,062
2,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
watts1182
Chaac
12
5 / 2 / 2
7,453
532
7,053
10,639
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
15
Kills
26
26
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
FjordSmack
Bastet
11
1
2
12
W
Baron Samedi
Guardian0611
Baron Samedi
2
4
1
0.63
L
Cliodhna
Kimosapbe
Cliodhna
5
4
3
1.63
L
5
5
2
1.2
L
4
5
2
1
W
Sylvanus
Upwards21
Sylvanus
2
4
3
0.88
L
Jormungandr
jpinzi_007
Jormungandr
0
5
4
0.4
W
Izanami
stillblvck
Izanami
6
4
3
1.88
W
Chaac
watts1182
Chaac
5
2
2
3
L
Anubis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,479
Damage
32,020
48,878
Taken
53,844
23,452
Mitigated
19,799
10,153
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
FjordSmack
Bastet
11,179
3,705
0
3,094
11,244
3,224
0
3,585
7,659
0
40,957
W
Baron Samedi
Guardian0611
Baron Samedi
2,546
301
111
3,685
11,521
3,718
520
5,682
5,839
33,610
0
L
Cliodhna
Kimosapbe
Cliodhna
8,194
1,029
0
1,140
9,526
4,384
0
1,195
8,331
0
46,959
L
9,631
4,187
106
270
8,183
2,584
774
755
7,428
0
45,808
L
11,163
4,876
0
4,983
12,549
4,409
0
2,379
10,170
48,439
6,116
W
Sylvanus
Upwards21
Sylvanus
2,839
794
1,647
2,382
12,378
6,686
185
938
11,440
14,739
0
L
Jormungandr
jpinzi_007
Jormungandr
1,827
494
0
386
9,329
8,544
140
1,056
8,273
12,995
0
W
Izanami
stillblvck
Izanami
8,403
5,834
0
587
8,062
2,186
867
1,562
6,500
0
37,997
W
Chaac
watts1182
Chaac
7,053
3,021
0
5,144
10,639
3,985
296
6,348
4,291
0
33,852
L
Anubis
6,664
1,389
0
3,268
9,291
3,531
339
0
9,291
30,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
36,943
335
Minions Killed
277
0
Camps Cleared
0
1,238,749
Distance Traveled
1,268,983
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,439
603
63
5
0
323,489
1
W
Baron Samedi
7,326
523
59
4
0
220,642
3
L
Cliodhna
8,553
611
85
6
0
285,086
2
L
Medusa
7,255
518
92
7
0
239,301
4
L
Sol
7,660
547
72
5
0
233,639
0
W
Sylvanus
6,576
470
35
3
0
228,341
2
L
Jormungandr
6,148
439
26
2
0
251,419
0
W
Izanami
7,149
511
59
4
0
251,969
1
W
Chaac
7,453
532
61
4
0
244,542
3
L
Anubis
6,558
468
60
4
0
229,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role