Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MisterBilbo
Vamana
Level 98
God Stats
3W - 4L
1,452 SR
Queue Stats
145W - 152L
1,571 Elo+
Solo
Pele
Pele
Saiko_Fate
Pele
Level 67
God Stats
5W - 6L
1,412 SR
Queue Stats
284W - 286L
1,422 Elo+
Party 1
Team Averages
Level 90
1,455 SR
1,498 Elo+

VS

Team Averages
Level 81
1,495 SR
1,437 Elo+
Cliodhna
Cliodhna
DiabolicGhetto
Cliodhna
Level 102
God Stats
45W - 41L
1,561 SR
Queue Stats
113W - 123L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
Idestroypuxy
Sylvanus
Level 45
God Stats
2W - 1L
1,627 SR
Queue Stats
4W - 5L
1,467 Elo+
Party 2
Fenrir
Fenrir
Zerkuta
Fenrir
Level 95
God Stats
5W - 13L
1,298 SR
Queue Stats
191W - 270L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 3 / 13
13,072
726
14,026
10,009
3,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
19
11 / 0 / 11
14,159
787
23,599
22,313
20,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 6 / 9
12,713
706
11,873
14,067
9,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
2 / 6 / 7
10,724
596
13,171
19,161
8,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Idestroypuxy
Sylvanus
14
0 / 8 / 6
10,007
556
11,258
22,052
16,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Zerkuta
Fenrir
14
7 / 8 / 1
11,378
632
10,091
19,900
9,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
9
9
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
13
4.17
L
Cliodhna
2
6
7
0.92
L
Sylvanus
Idestroypuxy
Sylvanus
0
8
6
0.38
W
Vamana
11
0
11
16.5
W
5
6
9
1.58
L
Fenrir
Zerkuta
Fenrir
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,498
Damage
34,520
46,389
Taken
61,113
33,589
Mitigated
34,006
17,846
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,026
350
131
3,671
10,009
3,740
717
3,483
6,526
53,538
0
L
Cliodhna
13,171
2,554
0
5,442
19,161
8,695
0
2,951
16,210
0
45,546
L
Sylvanus
Idestroypuxy
Sylvanus
11,258
4,075
1,207
4,793
22,052
16,168
21
7,715
14,337
36,940
6,961
W
Vamana
23,599
15,064
0
11,302
22,313
20,320
2,032
5,224
17,089
90
69,989
W
11,873
3,370
0
2,742
14,067
9,529
256
1,964
12,103
0
49,827
L
Fenrir
Zerkuta
Fenrir
10,091
1,452
110
2,773
19,900
9,143
8
4,286
15,614
0
22,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
32,109
252
Minions Killed
177
12
Camps Cleared
4
1,106,141
Distance Traveled
934,286
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,072
726
85
5
3
329,732
7
L
Cliodhna
10,724
596
75
4
2
333,326
3
L
Sylvanus
10,007
556
73
4
1
291,984
0
W
Vamana
14,159
787
95
5
7
411,522
2
W
Pele
12,713
706
72
4
2
364,887
4
L
Fenrir
11,378
632
29
2
1
308,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role