Player Matchup

Kukulkan
Kukulkan
Borborgumos
Kukulkan
Level 11
God Stats
1W - 2L
1,188 SR
Queue Stats
24W - 30L
1,498 Elo+
Party 1
Thanatos
Thanatos
Caviar Funk
Thanatos
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 32L
1,433 Elo+
Solo
Neith
Neith
Fanta83
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mushroomba
Cthulhu
Level 16
God Stats
7W - 5L
1,470 SR
Queue Stats
31W - 33L
1,425 Elo+
Solo
Yemoja
Yemoja
TheBrick_WP
Yemoja
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,454 Elo+
Party 1
Team Averages
Level 31
1,432 SR
1,462 Elo+

VS

Team Averages
Level 17
1,606 SR
1,505 Elo+
Cliodhna
Cliodhna
ERICM2210
Cliodhna
Level 6
God Stats
1W - 2L
1,515 SR
Queue Stats
2W - 3L
1,088 Elo+
Solo
King Arthur
King Arthur
HLCxSwiFt21
King Arthur
Level 14
God Stats
1W - 1L
1,684 SR
Queue Stats
1W - 1L
1,747 Elo+
Solo
Artemis
Artemis
Mzin-Marcao
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Newton Wicked1
Loki
Level 30
God Stats
2W - 3L
1,831 SR
Queue Stats
3W - 3L
1,768 Elo+
Solo
Cthulhu
Cthulhu
jacklucas2
Cthulhu
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 132L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Borborgumos
Kukulkan
11
3 / 0 / 1
6,330
575
5,359
3,578
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Caviar Funk
Thanatos
12
8 / 0 / 1
7,105
646
4,774
8,255
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Fanta83
Neith
10
3 / 3 / 2
5,816
529
3,434
5,574
1,673
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Mushroomba
Cthulhu
12
5 / 0 / 2
7,438
676
4,445
4,736
2,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
11
4 / 0 / 3
7,071
643
3,051
4,957
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ERICM2210
Cliodhna
9
1 / 2 / 0
5,452
496
1,096
5,509
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
HLCxSwiFt21
King Arthur
8
1 / 6 / 0
4,660
424
3,720
8,912
3,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Mzin-Marcao
Artemis
5
0 / 7 / 0
4,220
384
1,523
6,635
1,728
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 0
4,586
417
3,358
6,878
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
jacklucas2
Cthulhu
9
0 / 3 / 1
5,342
486
2,834
8,791
5,092
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
23
Kills
2
3
Deaths
23
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Borborgumos
Kukulkan
3
0
1
3.5
W
Thanatos
Caviar Funk
Thanatos
8
0
1
8.5
L
Cliodhna
ERICM2210
Cliodhna
1
2
0
0.5
W
Neith
Fanta83
Neith
3
3
2
1.33
L
King Arthur
HLCxSwiFt21
King Arthur
1
6
0
0.17
W
Cthulhu
Mushroomba
Cthulhu
5
0
2
6
L
Artemis
Mzin-Marcao
Artemis
0
7
0
0
L
0
5
0
0
W
Yemoja
4
0
3
5.5
L
Cthulhu
jacklucas2
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
12,531
27,100
Taken
36,725
11,784
Mitigated
13,451
14,687
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Borborgumos
Kukulkan
5,359
1,023
0
730
3,578
1,004
684
1,328
2,250
28,376
0
W
Thanatos
Caviar Funk
Thanatos
4,774
1,841
0
7,948
8,255
2,673
917
1,063
7,192
0
30,268
L
Cliodhna
ERICM2210
Cliodhna
1,096
251
0
486
5,509
1,695
0
1,126
4,261
0
25,670
W
Neith
Fanta83
Neith
3,434
2,048
0
897
5,574
1,673
1,194
443
5,131
0
14,825
L
King Arthur
HLCxSwiFt21
King Arthur
3,720
386
0
835
8,912
3,046
0
1,876
7,036
0
14,575
W
Cthulhu
Mushroomba
Cthulhu
4,445
399
0
1,214
4,736
2,902
519
0
4,736
33,461
0
L
Artemis
Mzin-Marcao
Artemis
1,523
926
0
0
6,635
1,728
57
3,839
2,413
0
9,741
L
3,358
975
140
1,091
6,878
1,890
0
1,667
5,211
0
22,034
W
Yemoja
3,051
1,168
1,257
2,641
4,957
3,532
1,009
0
4,957
29,101
0
L
Cthulhu
jacklucas2
Cthulhu
2,834
504
0
886
8,791
5,092
110
3,842
4,949
20,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
24,260
284
Minions Killed
166
0
Camps Cleared
0
1,023,188
Distance Traveled
1,030,282
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,330
575
57
5
0
191,463
0
W
Thanatos
7,105
646
59
5
0
241,212
1
L
Cliodhna
5,452
496
54
5
0
217,878
1
W
Neith
5,816
529
40
4
0
180,555
2
L
King Arthur
4,660
424
14
1
0
194,842
0
W
Cthulhu
7,438
676
78
7
0
212,825
4
L
Artemis
4,220
384
20
2
0
194,438
0
L
Loki
4,586
417
34
3
0
204,845
0
W
Yemoja
7,071
643
50
5
0
197,133
4
L
Cthulhu
5,342
486
44
4
0
218,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role