Player Matchup

Hades
Hades
MACANDCHEESE71
Hades
Level 68
God Stats
6W - 6L
1,549 SR
Queue Stats
257W - 279L
1,396 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Redxin
Tsukuyomi
Level 83
God Stats
3W - 9L
1,083 SR
Queue Stats
303W - 322L
1,438 Elo+
Party 2
Chang'e
Chang'e
Ste_Leeds
Chang'e
Level 103
God Stats
3W - 5L
1,293 SR
Queue Stats
502W - 540L
1,327 Elo+
Party 3
Cernunnos
Cernunnos
TheQueenOfNaboo
Cernunnos
Level 104
God Stats
16W - 22L
1,317 SR
Queue Stats
499W - 594L
1,293 Elo+
Party 3
Odin
Odin
xXAlexCoffeXx
Odin
Level 88
God Stats
1W - 3L
1,432 SR
Queue Stats
175W - 177L
1,379 Elo+
Party 3
Team Averages
Level 89
1,335 SR
1,367 Elo+

VS

Team Averages
Level 70
1,540 SR
1,375 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Baby-Nathan
Merlin
Level 61
God Stats
3W - 0L
1,740 SR
Queue Stats
69W - 72L
1,321 Elo+
Party 4
Horus
Horus
Maax-dems
Horus
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 155L
1,320 Elo+
Party 4
Anubis
Anubis
urqui23
Anubis
Level 58
God Stats
3W - 1L
1,453 SR
Queue Stats
112W - 129L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
xabittoo
Sun Wukong
Level 108
God Stats
14W - 10L
1,509 SR
Queue Stats
403W - 395L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 7
9,774
575
14,494
18,738
11,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Redxin
Tsukuyomi
18
3 / 8 / 6
10,543
620
12,331
19,708
7,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Ste_Leeds
Chang'e
18
1 / 5 / 12
10,111
595
10,866
20,673
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TheQueenOfNaboo
Cernunnos
19
4 / 5 / 7
10,592
623
11,798
24,265
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
3 / 7 / 9
10,221
601
12,844
30,337
15,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
8 / 3 / 16
12,899
759
28,519
12,137
5,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
19
6 / 3 / 18
12,548
738
28,659
15,033
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Maax-dems
Horus
20
7 / 1 / 22
12,726
749
10,694
18,385
23,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
urqui23
Anubis
20
4 / 3 / 22
12,774
751
14,812
9,083
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xabittoo
Sun Wukong
18
8 / 4 / 16
12,296
723
19,825
19,608
18,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
127
14
Kills
33
33
Deaths
14
41
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
3
16
5.33
W
Merlin
6
3
18
5
L
3
8
7
0.81
W
Horus
Maax-dems
Horus
7
1
22
18
L
Tsukuyomi
Redxin
Tsukuyomi
3
8
6
0.75
L
Chang'e
Ste_Leeds
Chang'e
1
5
12
1.4
L
Cernunnos
TheQueenOfNaboo
Cernunnos
4
5
7
1.5
W
Anubis
urqui23
Anubis
4
3
22
5
L
3
7
9
1.07
W
Sun Wukong
xabittoo
Sun Wukong
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,333
Damage
102,509
113,721
Taken
74,246
52,255
Mitigated
61,104
47,479
Healing
38,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
28,519
8,185
2,446
1,872
12,137
5,908
2,052
2,692
9,445
52,753
0
W
Merlin
28,659
2,088
3,074
2,627
15,033
7,584
817
5,036
9,997
62,030
0
L
14,494
1,192
1,866
3,613
18,738
11,905
0
11,795
6,622
25,506
0
W
Horus
Maax-dems
Horus
10,694
3,886
10,335
8,708
18,385
23,919
361
6,634
11,751
6,263
12,847
L
Tsukuyomi
Redxin
Tsukuyomi
12,331
3,054
1,488
3,772
19,708
7,973
0
15,936
3,524
0
38,578
L
Chang'e
Ste_Leeds
Chang'e
10,866
528
8,802
7,413
20,673
7,583
0
12,904
7,491
33,999
0
L
Cernunnos
TheQueenOfNaboo
Cernunnos
11,798
5,412
1,536
4,733
24,265
8,922
76
16,215
7,928
0
42,454
W
Anubis
urqui23
Anubis
14,812
261
1,298
2,235
9,083
4,991
765
3,772
5,311
29,910
0
L
12,844
2,062
4,783
9,473
30,337
15,872
0
16,644
13,339
0
31,838
W
Sun Wukong
xabittoo
Sun Wukong
19,825
1,476
2,092
4,219
19,608
18,702
999
7,226
12,382
0
30,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,241
Gold Earned
63,243
192
Minions Killed
173
0
Camps Cleared
0
1,409,051
Distance Traveled
1,622,280
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,899
759
40
2
0
306,617
2
W
Merlin
12,548
738
56
3
0
312,482
4
L
Hades
9,774
575
26
2
0
232,527
0
W
Horus
12,726
749
9
1
0
354,496
1
L
Tsukuyomi
10,543
620
39
2
0
292,378
0
L
Chang'e
10,111
595
32
2
0
314,185
0
L
Cernunnos
10,592
623
71
4
0
273,927
0
W
Anubis
12,774
751
51
3
0
306,232
0
L
Odin
10,221
601
24
1
0
296,034
3
W
Sun Wukong
12,296
723
17
1
0
342,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role