Player Matchup

Cliodhna
Cliodhna
B00k0fL1fe
Cliodhna
Level 29
God Stats
0W - 1L
1,381 SR
Queue Stats
8W - 4L
1,663 Elo+
Solo
Ares
Ares
BovineCargo47
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo
Medusa
Medusa
Dramiell
Medusa
Level 27
God Stats
0W - 1L
1,176 SR
Queue Stats
63W - 97L
1,409 Elo+
Solo
Ra
Ra
tinqui
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,404 Elo+
Solo
Pele
Pele
xxFALCAOBMxx
Pele
Level 29
God Stats
4W - 2L
1,806 SR
Queue Stats
14W - 25L
1,374 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,464 Elo+

VS

Team Averages
Level 26
1,596 SR
1,441 Elo+
Ymir
Ymir
BubbleWandGirl
Ymir
Level 27
God Stats
14W - 12L
1,527 SR
Queue Stats
38W - 41L
1,418 Elo+
Party 1
Zeus
Zeus
PARANNO_
Zeus
Level 27
God Stats
1W - 0L
1,650 SR
Queue Stats
16W - 10L
1,453 Elo+
Solo
Cthulhu
Cthulhu
STAR_TREK_GEN
Cthulhu
Level 21
God Stats
10W - 3L
1,714 SR
Queue Stats
55W - 46L
1,381 Elo+
Solo
Cupid
Cupid
TimmlovesTayy
Cupid
Level 27
God Stats
8W - 6L
1,734 SR
Queue Stats
202W - 216L
1,520 Elo+
Party 1
Fenrir
Fenrir
joooooseeeee25
Fenrir
Level 27
God Stats
19W - 25L
1,354 SR
Queue Stats
136W - 165L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
B00k0fL1fe
Cliodhna
16
5 / 9 / 3
11,175
1,118
19,487
16,856
6,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 14 / 4
9,049
905
3,902
18,642
8,212
Medusa
Dramiell
Medusa
15
3 / 4 / 2
9,572
957
14,087
12,358
4,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
0 / 12 / 4
9,115
912
6,733
17,334
6,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 15 / 4
10,509
1,051
17,191
24,758
9,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 23
10,166
1,017
6,347
12,831
7,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
19
19 / 2 / 21
13,220
1,322
33,902
15,184
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
20
7 / 0 / 35
11,990
1,199
11,809
11,622
12,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
19 / 4 / 18
12,978
1,298
24,967
14,814
6,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 28
10,300
1,030
2,454
12,042
4,987

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
176
11
Kills
51
54
Deaths
11
17
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
B00k0fL1fe
Cliodhna
5
9
3
0.72
L
0
14
4
0.14
W
4
0
23
15.5
L
Medusa
Dramiell
Medusa
3
4
2
1
W
Zeus
19
2
21
14.75
W
Cthulhu
7
0
35
24.5
W
19
4
18
7
W
2
5
28
3.2
L
Ra
0
12
4
0.17
L
3
15
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,400
Damage
79,479
89,948
Taken
66,493
34,942
Mitigated
37,465
4,960
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
B00k0fL1fe
Cliodhna
19,487
3,882
0
1,329
16,856
6,273
0
9,045
7,507
0
38,498
L
3,902
584
0
0
18,642
8,212
0
10,281
8,137
10,375
0
W
6,347
1,620
0
5,793
12,831
7,522
0
2,920
9,911
25,454
0
L
Medusa
Dramiell
Medusa
14,087
5,786
0
709
12,358
4,399
0
7,000
5,206
0
25,491
W
Zeus
33,902
4,094
132
4,040
15,184
5,491
0
2,197
12,987
53,542
0
W
Cthulhu
11,809
1,251
1,040
0
11,622
12,778
0
2,451
9,171
24,336
0
W
24,967
21,116
696
6,392
14,814
6,687
0
1,421
13,393
0
36,767
W
2,454
295
0
26
12,042
4,987
0
1,646
10,396
0
3,815
L
Ra
6,733
1,181
364
1,060
17,334
6,445
0
10,948
6,174
26,560
0
L
17,191
3,613
0
1,498
24,758
9,613
0
13,568
10,866
0
30,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,420
Gold Earned
58,654
134
Minions Killed
165
2
Camps Cleared
7
815,678
Distance Traveled
947,276
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,175
1,118
46
5
1
178,096
0
L
Ares
9,049
905
8
1
0
154,771
2
W
Ymir
10,166
1,017
42
4
1
195,510
0
L
Medusa
9,572
957
18
2
0
145,163
0
W
Zeus
13,220
1,322
63
6
1
192,241
0
W
Cthulhu
11,990
1,199
30
3
2
220,111
0
W
Cupid
12,978
1,298
23
2
3
146,937
1
W
Fenrir
10,300
1,030
7
1
0
192,477
0
L
Ra
9,115
912
29
3
1
160,436
0
L
Pele
10,509
1,051
33
3
0
177,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role