Player Matchup

Olorun
Olorun
ASou1
Olorun
Level 43
God Stats
15W - 5L
1,708 SR
Queue Stats
242W - 273L
1,518 Elo+
Party 3
Terra
Terra
Battle_Broken
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 157L
1,402 Elo+
Party 2
Rama
Rama
Slaughterpriest
Rama
Level 87
God Stats
1W - 1L
1,273 SR
Queue Stats
251W - 222L
1,446 Elo+
Party 2
Mulan
Mulan
johansikva
Mulan
Level 122
God Stats
11W - 16L
1,581 SR
Queue Stats
240W - 263L
1,470 Elo+
Party 3
Fenrir
Fenrir
miguelth
Fenrir
Level 86
God Stats
1W - 1L
1,281 SR
Queue Stats
183W - 220L
1,298 Elo+
Party 3
Team Averages
Level 73
1,469 SR
1,427 Elo+

VS

Team Averages
Level 68
1,639 SR
1,480 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
ConsiderPhlebas
Susano
Level 115
God Stats
7W - 9L
1,515 SR
Queue Stats
311W - 284L
1,596 Elo+
Solo
Persephone
Persephone
CursedSpectator
Persephone
Level 125
God Stats
8W - 2L
1,909 SR
Queue Stats
51W - 61L
1,470 Elo+
Party 1
Neith
Neith
EienTamago
Neith
Level 18
God Stats
0W - 1L
1,771 SR
Queue Stats
14W - 19L
1,332 Elo+
Party 4
Yemoja
Yemoja
RadiantWolf19
Yemoja
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ASou1
Olorun
10
2 / 2 / 0
5,613
624
3,193
6,410
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 1
4,886
543
429
4,152
1,738
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
4 / 3 / 1
5,712
635
3,793
6,732
1,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
10
2 / 1 / 1
5,972
664
4,406
4,781
2,215
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
miguelth
Fenrir
8
1 / 2 / 1
4,973
553
1,224
5,864
1,704
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 3 / 0
5,262
585
3,347
6,685
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 1
5,846
650
4,488
6,266
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
CursedSpectator
Persephone
10
2 / 2 / 2
6,041
671
3,567
4,492
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
8
1 / 4 / 1
4,988
554
3,045
5,330
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

2
0 / 0 / 0
3,449
383
176
793
283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
9
Kills
8
8
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
W
Olorun
ASou1
Olorun
2
2
0
1
W
0
0
1
0.5
L
4
0
1
4.5
L
Persephone
CursedSpectator
Persephone
2
2
2
1.5
L
Neith
1
4
1
0.38
L
0
0
0
0
W
4
3
1
1.5
W
Mulan
2
1
1
2.5
W
Fenrir
miguelth
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,045
Damage
14,623
27,939
Taken
23,566
9,426
Mitigated
7,229
8,921
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,347
924
0
3,069
6,685
1,901
0
0
6,685
21,387
0
W
Olorun
ASou1
Olorun
3,193
1,348
0
1,914
6,410
2,245
0
2,403
3,841
28,329
3,157
W
429
150
155
1,179
4,152
1,738
0
214
3,938
6,097
0
L
4,488
999
0
2,976
6,266
2,091
0
1,038
5,228
0
30,517
L
Persephone
CursedSpectator
Persephone
3,567
189
0
1,446
4,492
1,398
230
1,299
3,191
30,799
0
L
Neith
3,045
1,743
0
878
5,330
1,556
0
828
4,502
0
17,639
L
176
0
49
117
793
283
0
150
643
826
0
W
3,793
2,714
0
2,175
6,732
1,524
812
564
6,128
0
29,543
W
Mulan
4,406
548
0
1,214
4,781
2,215
0
2,843
1,938
0
25,766
W
Fenrir
miguelth
Fenrir
1,224
408
0
2,284
5,864
1,704
0
1,088
4,722
0
16,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
25,586
234
Minions Killed
226
0
Camps Cleared
0
932,301
Distance Traveled
733,343
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,262
585
58
6
0
182,485
2
W
Olorun
5,613
624
60
7
0
183,932
1
W
Terra
4,886
543
21
2
0
182,775
0
L
Susano
5,846
650
67
7
0
221,048
0
L
Persephone
6,041
671
63
7
0
175,633
2
L
Neith
4,988
554
35
4
0
127,619
1
L
Yemoja
3,449
383
3
0
0
26,558
0
W
Rama
5,712
635
53
6
0
153,729
1
W
Mulan
5,972
664
63
7
0
216,397
5
W
Fenrir
4,973
553
37
4
0
195,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role