Player Matchup

Sun Wukong
Sun Wukong
Gold II
Lucriley
Sun Wukong
Gold II
Level 145
God Stats
1W - 1L
1,567 SR
Queue Stats
62W - 51L
1,869 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
Vrett077
Kuzenbo
Platinum V
Level 88
God Stats
51W - 45L
1,595 SR
Queue Stats
147W - 156L
1,847 MMR
Party 1
Sol
Sol
Gold I
shortyverrett94
Sol
Gold I
Level 138
God Stats
26W - 8L
1,693 SR
Queue Stats
34W - 23L
1,911 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,618 SR
1,876 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,563 SR
1,791 MMR
Odin
Odin
Platinum II
N1ghtSummon
Odin
Platinum II
Level 108
God Stats
24W - 17L
1,746 SR
Queue Stats
250W - 230L
1,888 MMR
Party 2
Hera
Hera
Platinum II
RustMan007
Hera
Platinum II
Level 151
God Stats
75W - 66L
1,610 SR
Queue Stats
710W - 805L
1,792 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
piinkk_princ3ss
Ah Muzen Cab
Gold IV
Level 84
God Stats
1W - 2L
1,332 SR
Queue Stats
55W - 43L
1,692 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lucriley
Sun Wukong
15
4 / 5 / 6
11,139
655
16,425
19,759
21,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Vrett077
Kuzenbo
14
2 / 7 / 7
10,761
633
7,627
21,853
26,946
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 5 / 3
11,469
675
11,655
12,028
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneMorgan Le FayGilgameshNoxChang'e

VS

Bans
GaneshaCthulhuDanzaburouAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 10
11,897
700
12,845
20,281
17,695
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 3 / 10
12,598
741
18,640
9,704
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
piinkk_princ3ss
Ah Muzen Cab
16
7 / 3 / 6
11,849
697
12,749
15,598
6,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
17
17
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Lucriley
Sun Wukong
4
5
6
1.4
W
4
5
10
1.8
W
6
3
10
3.67
L
Kuzenbo
Vrett077
Kuzenbo
2
7
7
0.79
W
Ah Muzen Cab
piinkk_princ3ss
Ah Muzen Cab
7
3
6
3.33
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,707
Damage
44,234
53,640
Taken
45,583
52,970
Mitigated
28,110
11,424
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Lucriley
Sun Wukong
16,425
2,718
967
5,181
19,759
21,221
290
8,366
11,393
0
42,575
W
12,845
3,076
0
2,239
20,281
17,695
574
7,612
12,512
0
34,936
W
18,640
4,786
0
734
9,704
4,151
360
3,040
6,664
53,989
0
L
Kuzenbo
Vrett077
Kuzenbo
7,627
1,684
0
1,624
21,853
26,946
0
4,825
17,028
26,907
0
W
Ah Muzen Cab
piinkk_princ3ss
Ah Muzen Cab
12,749
5,628
0
6,025
15,598
6,264
2,061
8,404
7,018
0
59,402
L
11,655
3,860
0
3,652
12,028
4,803
2,651
5,935
6,093
56,874
5,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
36,344
241
Minions Killed
188
11
Camps Cleared
4
871,941
Distance Traveled
921,891
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,139
655
67
4
2
312,159
4
W
Odin
11,897
700
41
2
2
313,757
7
W
Hera
12,598
741
59
3
1
315,445
4
L
Kuzenbo
10,761
633
51
3
1
285,675
1
W
Ah Muzen Cab
11,849
697
88
5
1
292,689
2
L
Sol
11,469
675
123
7
8
274,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role