Player Matchup

Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
OniGodSly
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,436 Elo+
Party 2
Chiron
Chiron
fpssweaty
Chiron
Level 111
God Stats
7W - 3L
1,742 SR
Queue Stats
117W - 109L
1,502 Elo+
Party 2
Team Averages
Level 113
1,581 SR
1,479 Elo+

VS

Team Averages
Level 112
1,573 SR
1,451 Elo+
Cerberus
Cerberus
Aww I Inkd
Cerberus
Level 125
God Stats
30W - 20L
1,596 SR
Queue Stats
429W - 292L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
Deezblank
Zhong Kui
Level 102
God Stats
11W - 7L
1,502 SR
Queue Stats
125W - 116L
1,370 Elo+
Party 1
Skadi
Skadi
ST8FARM420
Skadi
Level 109
God Stats
13W - 8L
1,620 SR
Queue Stats
220W - 197L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 5 / 5
8,404
764
4,898
14,175
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
OniGodSly
Tiamat
10
0 / 5 / 3
6,529
594
3,422
8,213
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
fpssweaty
Chiron
12
5 / 6 / 2
8,436
767
10,695
11,680
3,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aww I Inkd
Cerberus
11
1 / 4 / 12
7,820
711
6,384
13,313
9,010
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Deezblank
Zhong Kui
13
10 / 1 / 5
9,383
853
11,889
11,159
6,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
13
5 / 3 / 10
8,700
791
11,858
7,956
2,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
16
16
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
5
0.9
W
Cerberus
Aww I Inkd
Cerberus
1
4
12
1.75
W
Zhong Kui
Deezblank
Zhong Kui
10
1
5
12.5
L
Tiamat
OniGodSly
Tiamat
0
5
3
0.3
W
Skadi
5
3
10
3.33
L
Chiron
fpssweaty
Chiron
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
30,131
34,068
Taken
32,428
19,469
Mitigated
18,143
5,825
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,898
606
0
2,984
14,175
12,966
0
5,602
8,327
0
11,883
W
Cerberus
Aww I Inkd
Cerberus
6,384
35
0
2,679
13,313
9,010
136
1,728
11,327
20,046
0
W
Zhong Kui
Deezblank
Zhong Kui
11,889
927
0
3,572
11,159
6,755
612
638
10,425
24,219
0
L
Tiamat
OniGodSly
Tiamat
3,422
336
0
618
8,213
2,921
0
4,924
3,087
11,968
0
W
Skadi
11,858
4,593
291
1,416
7,956
2,378
1,733
939
6,845
0
34,518
L
Chiron
fpssweaty
Chiron
10,695
3,734
337
1,886
11,680
3,582
303
7,307
4,023
0
38,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
25,903
100
Minions Killed
141
3
Camps Cleared
6
578,028
Distance Traveled
617,002
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,404
764
15
1
1
204,238
7
W
Cerberus
7,820
711
47
4
3
211,466
2
W
Zhong Kui
9,383
853
43
4
2
208,549
0
L
Tiamat
6,529
594
30
3
0
183,503
0
W
Skadi
8,700
791
51
5
1
196,987
1
L
Chiron
8,436
767
55
5
2
190,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role