Player Matchup

Ra
Ra
ExTrEme-josue94
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,631 Elo+
Solo
Terra
Terra
FNC_STORM1
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,397 Elo+
Solo
Apollo
Apollo
I27v2l
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,678 Elo+
Party 1
Cliodhna
Cliodhna
chadwick72395
Cliodhna
Level 41
God Stats
6W - 3L
1,707 SR
Queue Stats
92W - 100L
1,452 Elo+
Party 1
Khepri
Khepri
poyler3
Khepri
Level 41
God Stats
0W - 2L
1,713 SR
Queue Stats
67W - 75L
1,456 Elo+
Party 1
Team Averages
Level 20
1,584 SR
1,523 Elo+

VS

Team Averages
Level 21
1,686 SR
1,596 Elo+
Morgan Le Fay
Morgan Le Fay
Evjojo13
Morgan Le Fay
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,729 Elo+
Solo
Charybdis
Charybdis
HELLHOUND040104
Charybdis
Level 14
God Stats
5W - 2L
1,787 SR
Queue Stats
46W - 43L
1,589 Elo+
Solo
Bacchus
Bacchus
THEviperNEXUS
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 48L
1,626 Elo+
Solo
Ymir
Ymir
fut12edu
Ymir
Level 29
God Stats
8W - 6L
1,739 SR
Queue Stats
128W - 161L
1,530 Elo+
Solo
Neith
Neith
lll Kr0S lll
Neith
Level 27
God Stats
21W - 18L
1,905 SR
Queue Stats
414W - 409L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,535
594
4,198
7,195
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Terra
3
0 / 2 / 0
4,018
365
211
2,509
1,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
I27v2l
Apollo
9
2 / 4 / 1
5,371
488
3,775
8,020
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
chadwick72395
Cliodhna
11
2 / 2 / 1
6,228
566
4,546
6,297
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
poyler3
Khepri
7
0 / 4 / 1
4,636
421
1,117
8,152
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Evjojo13
Morgan Le Fay
11
5 / 2 / 2
7,041
640
4,181
4,484
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
HELLHOUND040104
Charybdis
10
5 / 2 / 4
6,519
593
6,425
6,481
1,631
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
12
3 / 0 / 8
7,013
638
6,326
6,752
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
10
2 / 2 / 5
6,112
556
3,183
7,139
5,833
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 0 / 0
7,081
644
1,648
4,558
1,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
16
16
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Evjojo13
Morgan Le Fay
5
2
2
3
L
2
4
1
0.63
L
Terra
0
2
0
0
W
Charybdis
HELLHOUND040104
Charybdis
5
2
4
3.5
L
Apollo
I27v2l
Apollo
2
4
1
0.63
W
Bacchus
3
0
8
7
L
Cliodhna
chadwick72395
Cliodhna
2
2
1
1.25
W
Ymir
2
2
5
2.25
W
1
0
0
1
L
Khepri
poyler3
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,847
Damage
21,763
32,173
Taken
29,414
13,013
Mitigated
14,118
6,399
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Evjojo13
Morgan Le Fay
4,181
573
0
682
4,484
1,425
364
1,406
2,984
33,378
0
L
4,198
358
130
2,169
7,195
2,350
0
4,389
2,594
35,444
0
L
Terra
211
211
21
417
2,509
1,114
0
726
1,751
2,595
0
W
Charybdis
HELLHOUND040104
Charybdis
6,425
4,002
0
1,330
6,481
1,631
588
570
5,911
0
26,447
L
Apollo
I27v2l
Apollo
3,775
2,055
0
2,026
8,020
2,337
0
3,625
4,389
0
25,149
W
Bacchus
6,326
1,010
0
2,444
6,752
3,758
0
1,195
5,460
33,478
0
L
Cliodhna
chadwick72395
Cliodhna
4,546
630
0
1,239
6,297
2,442
0
1,248
4,997
0
39,966
W
Ymir
3,183
667
757
864
7,139
5,833
0
1,139
5,914
20,261
0
W
1,648
501
0
2,024
4,558
1,471
237
1,167
3,353
0
47,543
L
Khepri
poyler3
Khepri
1,117
211
0
397
8,152
4,770
0
3,344
4,752
9,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
33,766
224
Minions Killed
322
0
Camps Cleared
0
924,313
Distance Traveled
1,062,844
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,041
640
71
6
0
214,596
10
L
Ra
6,535
594
80
7
0
209,807
4
L
Terra
4,018
365
10
1
0
63,338
0
W
Charybdis
6,519
593
42
4
0
206,268
0
L
Apollo
5,371
488
43
4
0
203,900
4
W
Bacchus
7,013
638
68
6
0
252,685
0
L
Cliodhna
6,228
566
75
7
0
268,289
6
W
Ymir
6,112
556
35
3
0
190,245
5
W
Neith
7,081
644
106
10
0
199,050
6
L
Khepri
4,636
421
16
1
0
178,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role