Player Matchup

Cliodhna
Cliodhna
Calebthegoat_t
Cliodhna
Level 68
God Stats
7W - 1L
1,782 SR
Queue Stats
66W - 93L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
OA1_fally0801
Baron Samedi
Level 44
God Stats
6W - 7L
1,511 SR
Queue Stats
78W - 124L
1,344 Elo+
Party 1
Fafnir
Fafnir
Psycho_RyRy
Fafnir
Level 42
God Stats
1W - 0L
1,765 SR
Queue Stats
32W - 47L
1,306 Elo+
Party 1
Apollo
Apollo
REDHANDCAVEMAN_1
Apollo
Level 114
God Stats
1W - 0L
1,126 SR
Queue Stats
79W - 78L
1,369 Elo+
Solo
Achilles
Achilles
YT_NATEZILLA
Achilles
Level 72
God Stats
1W - 1L
1,537 SR
Queue Stats
20W - 27L
1,282 Elo+
Party 1
Team Averages
Level 68
1,544 SR
1,333 Elo+

VS

Team Averages
Level 67
1,406 SR
1,306 Elo+
Osiris
Osiris
ACKID49JU
Osiris
Level 48
God Stats
1W - 1L
1,648 SR
Queue Stats
60W - 115L
1,280 Elo+
Solo
Tsukuyomi
Tsukuyomi
JinchurikiPrinc
Tsukuyomi
Level 45
God Stats
2W - 6L
1,346 SR
Queue Stats
150W - 189L
1,255 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tisky
Kumbhakarna
Level 88
God Stats
6W - 4L
1,320 SR
Queue Stats
185W - 222L
1,367 Elo+
Solo
Sol
Sol
VexedHickory21
Sol
Level 86
God Stats
2W - 5L
1,403 SR
Queue Stats
225W - 296L
1,308 Elo+
Solo
Danzaburou
Danzaburou
ninja_terco67100
Danzaburou
Level 67
God Stats
2W - 13L
1,310 SR
Queue Stats
210W - 252L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
7
0 / 1 / 4
4,391
627
1,773
4,618
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
OA1_fally0801
Baron Samedi
7
2 / 2 / 0
4,311
616
2,489
3,932
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
5
0 / 1 / 0
3,627
518
844
3,021
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

5
0 / 0 / 0
3,406
487
444
1,999
355
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
YT_NATEZILLA
Achilles
7
4 / 0 / 0
4,519
646
2,829
5,142
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ACKID49JU
Osiris
5
0 / 3 / 0
3,443
492
1,490
2,585
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
JinchurikiPrinc
Tsukuyomi
6
1 / 1 / 0
3,986
569
2,678
3,552
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Tisky
Kumbhakarna
5
2 / 0 / 1
4,138
591
1,055
3,317
806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,930
561
2,468
4,298
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ninja_terco67100
Danzaburou
6
0 / 0 / 1
3,768
538
1,407
1,815
394
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
ACKID49JU
Osiris
0
3
0
0
W
Cliodhna
0
1
4
2
L
Tsukuyomi
JinchurikiPrinc
Tsukuyomi
1
1
0
1
W
Baron Samedi
OA1_fally0801
Baron Samedi
2
2
0
1
W
Fafnir
0
1
0
0
W
0
0
0
0
L
Kumbhakarna
Tisky
Kumbhakarna
2
0
1
2.5
L
0
2
0
0
W
Achilles
YT_NATEZILLA
Achilles
4
0
0
4
L
Danzaburou
ninja_terco67100
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,379
Damage
9,098
18,712
Taken
15,567
6,968
Mitigated
4,973
8,438
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ACKID49JU
Osiris
1,490
559
0
87
2,585
1,100
0
0
2,367
0
8,608
W
Cliodhna
1,773
328
0
2,353
4,618
1,064
0
175
4,443
0
17,607
L
Tsukuyomi
JinchurikiPrinc
Tsukuyomi
2,678
962
0
680
3,552
1,261
0
207
3,264
0
18,619
W
Baron Samedi
OA1_fally0801
Baron Samedi
2,489
92
239
1,404
3,932
1,475
366
2,318
1,614
19,506
0
W
Fafnir
844
216
0
1,525
3,021
1,747
26
423
2,598
7,152
0
W
444
286
126
243
1,999
355
215
273
1,726
0
11,374
L
Kumbhakarna
Tisky
Kumbhakarna
1,055
278
476
912
3,317
806
0
558
2,759
5,865
0
L
2,468
759
0
997
4,298
1,412
0
2,219
2,037
14,573
2,199
W
Achilles
YT_NATEZILLA
Achilles
2,829
901
0
2,548
5,142
2,327
369
87
5,055
0
16,097
L
Danzaburou
ninja_terco67100
Danzaburou
1,407
663
0
1,073
1,815
394
54
349
1,466
0
13,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,254
Gold Earned
19,265
139
Minions Killed
145
0
Camps Cleared
0
669,603
Distance Traveled
567,061
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,443
492
23
3
0
75,733
1
W
Cliodhna
4,391
627
51
7
0
150,183
2
L
Tsukuyomi
3,986
569
43
6
0
150,321
0
W
Baron Samedi
4,311
616
25
4
0
119,806
0
W
Fafnir
3,627
518
13
2
0
117,294
0
W
Apollo
3,406
487
23
3
0
132,654
1
L
Kumbhakarna
4,138
591
8
1
0
109,812
1
L
Sol
3,930
561
43
6
0
119,198
1
W
Achilles
4,519
646
27
4
0
149,666
0
L
Danzaburou
3,768
538
28
4
0
111,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role