Player Matchup

Sobek
Sobek
AmigueroMalafame
Sobek
Level 69
God Stats
11W - 11L
1,548 SR
Queue Stats
182W - 272L
1,327 Elo+
Party 3
Neith
Neith
Heenara
Neith
Level 42
God Stats
21W - 7L
1,577 SR
Queue Stats
137W - 131L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
LuiZinho_VBx
Ao Kuang
Level 65
God Stats
24W - 14L
1,570 SR
Queue Stats
63W - 99L
1,345 Elo+
Solo
Chaac
Chaac
metamorfo-zk
Chaac
Level 47
God Stats
8W - 12L
1,465 SR
Queue Stats
41W - 48L
1,418 Elo+
Solo
Nu Wa
Nu Wa
rappercrow
Nu Wa
Level 44
God Stats
2W - 4L
1,239 SR
Queue Stats
62W - 90L
1,340 Elo+
Party 3
Team Averages
Level 53
1,480 SR
1,382 Elo+

VS

Team Averages
Level 59
1,442 SR
1,321 Elo+
Sylvanus
Sylvanus
Caioberson
Sylvanus
Level 29
God Stats
1W - 3L
1,693 SR
Queue Stats
69W - 103L
1,359 Elo+
Party 2
Mercury
Mercury
Chernoboy157
Mercury
Level 41
God Stats
8W - 22L
1,280 SR
Queue Stats
94W - 150L
1,335 Elo+
Party 2
Baron Samedi
Baron Samedi
Geomathias
Baron Samedi
Level 127
God Stats
23W - 22L
1,496 SR
Queue Stats
367W - 374L
1,407 Elo+
Solo
Izanami
Izanami
JotaveBFR
Izanami
Level 48
God Stats
16W - 21L
1,405 SR
Queue Stats
193W - 355L
1,227 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 49
God Stats
211W - 400L
1,337 SR
Queue Stats
226W - 423L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
9,522
501
5,415
11,326
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Heenara
Neith
16
9 / 1 / 9
10,063
530
20,922
8,985
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
LuiZinho_VBx
Ao Kuang
17
6 / 2 / 6
10,477
551
8,671
11,665
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 3 / 6
10,937
576
9,122
14,754
13,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
13
1 / 4 / 3
8,632
454
2,570
7,773
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caioberson
Sylvanus
10
0 / 5 / 1
6,870
362
4,522
13,437
15,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Chernoboy157
Mercury
11
1 / 5 / 3
7,496
395
2,532
11,487
3,684
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Geomathias
Baron Samedi
15
6 / 4 / 2
9,697
510
12,623
15,065
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
JotaveBFR
Izanami
13
1 / 3 / 0
8,182
431
3,755
8,486
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
13
3 / 7 / 0
8,616
453
7,908
15,069
5,029
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
24
Kills
11
11
Deaths
24
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Sylvanus
Caioberson
Sylvanus
0
5
1
0.1
L
Mercury
Chernoboy157
Mercury
1
5
3
0.5
L
Baron Samedi
Geomathias
Baron Samedi
6
4
2
1.75
W
Neith
Heenara
Neith
9
1
9
13.5
L
Izanami
JotaveBFR
Izanami
1
3
0
0.33
W
Ao Kuang
LuiZinho_VBx
Ao Kuang
6
2
6
4.5
L
Skadi
3
7
0
0.43
W
5
3
6
2.67
W
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,700
Damage
31,340
54,503
Taken
63,544
35,831
Mitigated
33,730
21,045
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,415
426
0
4,306
11,326
11,970
549
2,937
8,296
27,302
0
L
Sylvanus
Caioberson
Sylvanus
4,522
986
907
3,131
13,437
15,140
0
4,449
8,988
20,996
5,787
L
Mercury
Chernoboy157
Mercury
2,532
710
0
2,020
11,487
3,684
0
1,672
9,815
0
27,421
L
Baron Samedi
Geomathias
Baron Samedi
12,623
1,215
385
3,777
15,065
7,196
1,331
6,063
9,002
67,192
0
W
Neith
Heenara
Neith
20,922
7,496
0
3,949
8,985
3,715
1,856
2,033
6,952
0
74,998
L
Izanami
JotaveBFR
Izanami
3,755
2,480
0
2,319
8,486
2,681
1,272
1,770
6,716
0
57,830
W
Ao Kuang
LuiZinho_VBx
Ao Kuang
8,671
2,482
0
7,355
11,665
4,228
2,416
3,459
8,206
51,947
0
L
Skadi
7,908
2,918
0
1,553
15,069
5,029
43
2,702
12,367
0
44,667
W
9,122
972
0
4,229
14,754
13,789
1,389
2,446
12,308
0
63,865
W
Nu Wa
2,570
1,322
0
1,206
7,773
2,129
1,550
5,814
1,959
32,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
40,861
462
Minions Killed
411
0
Camps Cleared
0
1,692,565
Distance Traveled
1,518,544
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,522
501
45
2
0
365,257
4
L
Sylvanus
6,870
362
46
2
0
308,455
1
L
Mercury
7,496
395
53
3
0
359,255
0
L
Baron Samedi
9,697
510
120
6
0
298,764
10
W
Neith
10,063
530
130
7
0
327,276
8
L
Izanami
8,182
431
113
6
0
274,107
4
W
Ao Kuang
10,477
551
92
5
0
365,494
0
L
Skadi
8,616
453
79
4
0
277,963
0
W
Chaac
10,937
576
123
6
0
345,599
1
W
Nu Wa
8,632
454
72
4
0
288,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role