Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JJerdc
Nox
Level 27
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 4L
1,165 Elo+
Solo
Ra
Ra
TheComeBacKid91
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,555 Elo+
Solo
Ymir
Ymir
WONDERWOMAN6111
Ymir
Level 89
God Stats
1W - 1L
1,165 SR
Queue Stats
26W - 43L
1,242 Elo+
Party 1
Team Averages
Level 60
1,387 SR
1,392 Elo+

VS

Team Averages
Level 61
1,472 SR
1,312 Elo+
Susano
Susano
EE Mikemrtn
Susano
Level 27
God Stats
1W - 3L
1,216 SR
Queue Stats
126W - 158L
1,274 Elo+
Party 2
Tiamat
Tiamat
I3irdman83
Tiamat
Level 68
God Stats
3W - 3L
1,687 SR
Queue Stats
216W - 229L
1,388 Elo+
Solo
Sylvanus
Sylvanus
LyKron
Sylvanus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 150L
1,288 Elo+
Party 2
Hou Yi
Hou Yi
WOLF_Shadow2252
Hou Yi
Level 86
God Stats
4W - 2L
1,457 SR
Queue Stats
118W - 123L
1,300 Elo+
Solo
Odin
Odin
chowdah503
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 185L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 5 / 6
9,206
767
8,012
14,684
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
 
Thoth
13
2 / 6 / 6
8,039
670
7,681
10,109
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
JJerdc
Nox
14
2 / 6 / 4
8,512
709
7,106
9,057
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 5
9,436
786
7,554
10,626
4,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 7 / 6
8,622
719
8,536
14,888
17,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
12 / 4 / 13
10,777
898
17,028
13,012
6,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
I3irdman83
Tiamat
15
2 / 1 / 19
9,090
758
3,263
6,023
3,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
LyKron
Sylvanus
18
5 / 2 / 22
10,316
860
7,171
12,611
11,335
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 2 / 17
10,938
912
15,654
8,150
3,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 17
9,543
795
7,454
13,468
12,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
14
Kills
30
30
Deaths
14
27
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
6
1.4
L
Thoth
 
Thoth
2
6
6
0.83
W
Susano
12
4
13
4.63
W
Tiamat
I3irdman83
Tiamat
2
1
19
11.5
L
Nox
JJerdc
Nox
2
6
4
0.67
W
Sylvanus
LyKron
Sylvanus
5
2
22
8
L
4
6
5
1.08
W
8
2
17
8.25
L
2
7
6
0.71
W
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
50,570
59,364
Taken
53,264
45,211
Mitigated
37,742
13,174
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,012
2,342
1,308
3,173
14,684
16,401
0
3,347
11,337
1,208
17,522
L
Thoth
 
Thoth
7,681
563
198
1,712
10,109
3,263
0
710
9,399
14,042
0
W
Susano
17,028
2,917
1,369
1,248
13,012
6,267
1,747
7,072
5,940
0
31,401
W
Tiamat
I3irdman83
Tiamat
3,263
546
961
2,269
6,023
3,362
671
4,139
1,884
7,401
0
L
Nox
JJerdc
Nox
7,106
1,253
15
603
9,057
3,942
0
1,517
7,540
17,428
0
W
Sylvanus
LyKron
Sylvanus
7,171
2,217
6,565
5,794
12,611
11,335
895
8,874
3,737
13,588
0
L
7,554
1,180
2,897
1,958
10,626
4,325
45
1,494
9,132
22,412
0
W
15,654
7,542
745
806
8,150
3,978
2,730
5,437
2,713
0
40,687
L
8,536
1,363
603
707
14,888
17,280
0
3,366
11,522
13,598
0
W
7,454
2,914
843
1,555
13,468
12,800
316
6,044
7,424
0
15,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
50,664
107
Minions Killed
106
0
Camps Cleared
0
855,709
Distance Traveled
987,634
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,206
767
21
2
0
197,154
2
L
Thoth
8,039
670
14
1
0
144,770
0
W
Susano
10,777
898
28
2
0
208,920
1
W
Tiamat
9,090
758
13
1
0
218,682
0
L
Nox
8,512
709
33
3
0
134,934
0
W
Sylvanus
10,316
860
14
1
0
181,594
0
L
Ra
9,436
786
31
3
0
205,406
0
W
Hou Yi
10,938
912
34
3
0
189,608
1
L
Ymir
8,622
719
8
1
0
173,445
0
W
Odin
9,543
795
17
1
0
188,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role