Player Matchup

Ymir
Ymir
Evilbanana2407
Ymir
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 105L
1,557 Elo+
Party 3
Charybdis
Charybdis
IAmFrosty14
Charybdis
Level 108
God Stats
2W - 6L
1,135 SR
Queue Stats
300W - 288L
1,438 Elo+
Party 2
Discordia
Discordia
PureStrike23
Discordia
Level 87
God Stats
5W - 6L
1,550 SR
Queue Stats
59W - 58L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Thefirebird45
Cu Chulainn
Level 147
God Stats
5W - 12L
1,556 SR
Queue Stats
471W - 447L
1,605 Elo+
Party 3
Serqet
Serqet
Vaisary
Serqet
Level 89
God Stats
8W - 13L
1,459 SR
Queue Stats
137W - 139L
1,563 Elo+
Party 3
Team Averages
Level 108
1,440 SR
1,528 Elo+

VS

Team Averages
Level 124
1,502 SR
1,489 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DiiegoH2P
Danzaburou
Level 124
God Stats
1W - 2L
1,547 SR
Queue Stats
53W - 65L
1,430 Elo+
Solo
Arachne
Arachne
YaBoiGoodGun9453
Arachne
Level 88
God Stats
7W - 6L
1,529 SR
Queue Stats
353W - 358L
1,495 Elo+
Solo
Thoth
Thoth
iceuhkmennoff
Thoth
Level 90
God Stats
25W - 18L
1,434 SR
Queue Stats
292W - 302L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 1
6,151
513
4,775
8,315
5,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
IAmFrosty14
Charybdis
11
0 / 2 / 3
6,092
508
2,945
8,360
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
PureStrike23
Discordia
11
3 / 6 / 2
6,789
566
3,328
6,435
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Thefirebird45
Cu Chulainn
11
0 / 3 / 0
6,143
512
3,115
9,608
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Vaisary
Serqet
10
1 / 3 / 3
6,200
517
4,336
8,268
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 0 / 0
7,791
649
9,753
7,701
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
 
Geb
8
1 / 3 / 2
5,280
440
2,565
8,464
4,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
DiiegoH2P
Danzaburou
10
2 / 1 / 2
6,367
531
5,577
5,483
1,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 3 / 6
6,623
552
4,530
9,163
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 2 / 3
6,919
577
5,995
4,890
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
17
17
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
0
5
W
Geb
 
Geb
1
3
2
0.67
W
Danzaburou
DiiegoH2P
Danzaburou
2
1
2
3
L
5
3
1
1.83
L
Charybdis
IAmFrosty14
Charybdis
0
2
3
0.75
L
Discordia
PureStrike23
Discordia
3
6
2
0.67
L
Cu Chulainn
Thefirebird45
Cu Chulainn
0
3
0
0
L
Serqet
Vaisary
Serqet
1
3
3
0.83
W
4
3
6
2.33
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
28,420
40,986
Taken
35,701
16,648
Mitigated
14,887
11,662
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,753
2,178
0
5,318
7,701
5,258
272
1,282
5,827
44,521
5,474
W
Geb
 
Geb
2,565
657
120
135
8,464
4,482
25
2,452
5,872
13,403
0
W
Danzaburou
DiiegoH2P
Danzaburou
5,577
2,407
0
2,511
5,483
1,361
99
1,251
4,206
0
34,292
L
4,775
1,220
105
705
8,315
5,024
0
3,959
4,184
13,122
0
L
Charybdis
IAmFrosty14
Charybdis
2,945
1,511
0
4,214
8,360
2,234
336
1,592
6,768
0
37,980
L
Discordia
PureStrike23
Discordia
3,328
216
0
710
6,435
1,865
0
2,335
3,940
29,239
0
L
Cu Chulainn
Thefirebird45
Cu Chulainn
3,115
617
0
2,194
9,608
5,238
0
6,341
3,267
6,294
27,284
L
Serqet
Vaisary
Serqet
4,336
1,284
75
3,659
8,268
2,287
0
2,818
5,360
0
33,678
W
4,530
3,424
0
3,921
9,163
2,564
0
1,647
7,060
0
24,798
W
5,995
344
0
770
4,890
1,222
478
1,561
2,887
32,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
32,980
322
Minions Killed
304
0
Camps Cleared
0
1,099,139
Distance Traveled
1,160,943
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,791
649
103
9
0
203,875
0
W
Geb
5,280
440
19
2
0
221,695
5
W
Danzaburou
6,367
531
66
6
0
228,785
7
L
Ymir
6,151
513
19
2
0
231,844
6
L
Charybdis
6,092
508
79
7
0
195,790
2
L
Discordia
6,789
566
75
6
0
221,257
1
L
Cu Chulainn
6,143
512
81
7
0
200,577
1
L
Serqet
6,200
517
68
6
0
249,671
2
W
Arachne
6,623
552
53
4
0
264,260
1
W
Thoth
6,919
577
63
5
0
242,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role