Player Matchup

Zeus
Zeus
DSF-team
Zeus
Level 85
God Stats
20W - 28L
1,463 SR
Queue Stats
27W - 48L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
ii Megatron q
Sun Wukong
Level 128
God Stats
47W - 45L
1,523 SR
Queue Stats
484W - 443L
1,528 Elo+
Party 1
Odin
Odin
vIBLOODSHEDIv
Odin
Level 156
God Stats
4W - 1L
1,682 SR
Queue Stats
189W - 165L
1,507 Elo+
Party 1
Team Averages
Level 123
1,556 SR
1,477 Elo+

VS

Team Averages
Level 87
1,446 SR
1,484 Elo+
Zhong Kui
Zhong Kui
ACMAVS19
Zhong Kui
Level 60
God Stats
13W - 5L
1,640 SR
Queue Stats
247W - 238L
1,513 Elo+
Solo
Athena
Athena
CDR Goblcoque
Athena
Level 48
God Stats
52W - 36L
1,516 SR
Queue Stats
235W - 224L
1,447 Elo+
Party 2
Kali
Kali
SirTwonkers
Kali
Level 154
God Stats
11W - 5L
1,182 SR
Queue Stats
202W - 181L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
8 / 5 / 2
8,448
845
15,188
7,589
2,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ii Megatron q
Sun Wukong
10
3 / 3 / 8
7,430
743
9,753
11,050
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 11
6,980
698
9,347
12,851
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ACMAVS19
Zhong Kui
11
4 / 6 / 6
7,537
754
9,110
12,266
6,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 9
7,979
798
2,699
13,439
12,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
10 / 2 / 5
10,414
1,041
13,664
14,210
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
11
Kills
15
15
Deaths
11
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ACMAVS19
Zhong Kui
4
6
6
1.17
W
1
3
9
1.83
L
Zeus
8
5
2
1.8
W
10
2
5
6.25
L
Sun Wukong
ii Megatron q
Sun Wukong
3
3
8
2.33
L
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,288
Damage
25,473
31,490
Taken
39,915
21,176
Mitigated
26,966
6,011
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ACMAVS19
Zhong Kui
9,110
1,312
0
3,364
12,266
6,901
614
5,914
5,486
23,739
0
W
2,699
1,378
0
720
13,439
12,863
124
7,288
5,492
4,713
0
L
Zeus
15,188
1,227
316
2,255
7,589
2,151
897
893
6,696
35,885
0
W
13,664
7,918
0
8,494
14,210
7,202
394
6,790
6,714
0
34,386
L
Sun Wukong
ii Megatron q
Sun Wukong
9,753
1,628
0
1,950
11,050
9,286
70
5,040
6,010
3,866
13,411
L
9,347
1,986
0
1,490
12,851
9,739
97
6,072
6,779
3,594
10,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
25,930
87
Minions Killed
95
3
Camps Cleared
5
535,500
Distance Traveled
556,884
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,537
754
36
4
1
153,965
1
W
Athena
7,979
798
7
1
1
188,114
0
L
Zeus
8,448
845
39
4
3
166,922
3
W
Kali
10,414
1,041
52
5
3
214,805
1
L
Sun Wukong
7,430
743
28
3
0
191,166
3
L
Odin
6,980
698
20
2
0
177,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role