Player Matchup

Cerberus
Cerberus
Gold Cthulhu
Cerberus
Level 26
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 5L
1,232 Elo+
Party 2
Anubis
Anubis
IlMaikyYTIl
Anubis
Level 29
God Stats
2W - 1L
1,638 SR
Queue Stats
42W - 13L
1,828 Elo+
Solo
Artemis
Artemis
avoxcadoz
Artemis
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
1,275 Elo+
Party 2
Team Averages
Level 20
1,538 SR
1,445 Elo+

VS

Team Averages
Level 40
1,605 SR
1,689 Elo+
Hou Yi
Hou Yi
Grabba Diugh
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,631 Elo+
Party 1
Ganesha
Ganesha
Vigilant con
Ganesha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 38L
1,672 Elo+
Party 1
Nox
Nox
Zagchic
Nox
Level 29
God Stats
69W - 18L
1,815 SR
Queue Stats
201W - 69L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gold Cthulhu
Cerberus
14
5 / 7 / 11
11,668
686
14,466
22,690
21,271
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
17
8 / 7 / 9
13,362
786
22,264
17,393
7,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
avoxcadoz
Artemis
14
4 / 9 / 8
11,385
670
13,618
13,837
3,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
16 / 6 / 7
14,668
863
27,802
20,436
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Vigilant con
Ganesha
16
0 / 4 / 21
11,356
668
10,993
25,636
30,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
15
7 / 7 / 13
12,118
713
7,952
14,691
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
17
Kills
23
23
Deaths
17
28
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gold Cthulhu
Cerberus
5
7
11
1.5
W
Hou Yi
16
6
7
3.25
L
Anubis
8
7
9
1.79
W
Ganesha
Vigilant con
Ganesha
0
4
21
2.63
W
Nox
7
7
13
1.93
L
Artemis
avoxcadoz
Artemis
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
46,747
53,920
Taken
60,763
32,162
Mitigated
41,021
12,672
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gold Cthulhu
Cerberus
14,466
1,058
0
3,227
22,690
21,271
0
6,397
16,106
32,093
0
W
Hou Yi
27,802
17,727
0
6,963
20,436
6,399
2,312
16,096
4,340
0
65,219
L
Anubis
22,264
1,712
0
7,688
17,393
7,048
1,510
6,717
10,464
75,290
0
W
Ganesha
Vigilant con
Ganesha
10,993
1,225
290
2,192
25,636
30,284
313
10,691
14,945
39,124
0
W
Nox
7,952
707
193
2,278
14,691
4,338
260
10,437
4,254
24,096
0
L
Artemis
avoxcadoz
Artemis
13,618
7,612
0
1,757
13,837
3,843
355
5,634
7,993
0
21,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
38,142
192
Minions Killed
159
6
Camps Cleared
9
823,117
Distance Traveled
844,441
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,668
686
45
3
1
296,650
2
W
Hou Yi
14,668
863
85
5
6
254,921
1
L
Anubis
13,362
786
135
8
5
257,801
4
W
Ganesha
11,356
668
11
1
1
313,274
0
W
Nox
12,118
713
63
4
2
276,246
2
L
Artemis
11,385
670
12
1
0
268,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role