Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Trippie Jimi
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 1
Apollo
Apollo
ViceSabreWolf
Apollo
Level 41
God Stats
5W - 1L
1,623 SR
Queue Stats
56W - 54L
1,482 Elo+
Solo
Team Averages
Level 89
1,541 SR
1,438 Elo+

VS

Team Averages
Level 99
1,552 SR
1,468 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ECHO Roses
Kukulkan
Level 42
God Stats
17W - 18L
1,654 SR
Queue Stats
109W - 106L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
ECHOMENACE
Danzaburou
Level 128
God Stats
16W - 18L
1,502 SR
Queue Stats
220W - 193L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 5
7,174
717
5,447
4,007
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Trippie Jimi
Jormungandr
11
1 / 0 / 7
7,028
703
4,329
5,993
3,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 3 / 3
7,935
794
6,835
6,137
2,070
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 5 / 1
6,713
671
4,546
8,798
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ECHO Roses
Kukulkan
11
0 / 2 / 2
6,267
627
4,427
4,597
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ECHOMENACE
Danzaburou
10
1 / 2 / 2
6,353
635
4,683
6,874
2,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
5
4.5
L
Fenrir
 
Fenrir
3
5
1
0.7
L
Kukulkan
ECHO Roses
Kukulkan
0
2
2
0.5
L
Danzaburou
ECHOMENACE
Danzaburou
1
2
2
1
W
Jormungandr
Trippie Jimi
Jormungandr
1
0
7
4.5
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
13,656
16,137
Taken
20,269
7,323
Mitigated
8,466
5,445
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,447
888
974
2,202
4,007
1,330
78
769
3,192
27,412
0
L
Fenrir
 
Fenrir
4,546
1,123
0
830
8,798
4,397
0
4,235
4,355
0
15,851
L
Kukulkan
ECHO Roses
Kukulkan
4,427
250
0
500
4,597
1,558
0
2,407
2,102
19,192
0
L
Danzaburou
ECHOMENACE
Danzaburou
4,683
1,525
0
1,814
6,874
2,511
0
3,096
3,546
0
18,929
W
Jormungandr
Trippie Jimi
Jormungandr
4,329
1,246
0
2,000
5,993
3,923
259
2,283
3,464
15,896
0
W
6,835
4,688
0
269
6,137
2,070
610
1,292
4,703
0
15,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,137
Gold Earned
19,333
122
Minions Killed
103
4
Camps Cleared
6
530,857
Distance Traveled
488,672
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,174
717
55
6
2
182,270
3
L
Fenrir
6,713
671
26
3
2
169,332
3
L
Kukulkan
6,267
627
44
4
3
178,502
0
L
Danzaburou
6,353
635
33
3
1
140,838
0
W
Jormungandr
7,028
703
33
3
1
188,692
2
W
Apollo
7,935
794
34
3
1
159,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role