Player Matchup

Nemesis
Nemesis
ElIa_note_ama
Nemesis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
551W - 262L
1,667 Elo+
Party 2
Thoth
Thoth
borjabc03
Thoth
Level 126
God Stats
11W - 4L
1,547 SR
Queue Stats
204W - 105L
1,648 Elo+
Party 2
Skadi
Skadi
soy_victor-_-
Skadi
Level 49
God Stats
2W - 0L
1,851 SR
Queue Stats
9W - 3L
1,572 Elo+
Party 2
Team Averages
Level 112
1,633 SR
1,629 Elo+

VS

Team Averages
Level 127
1,455 SR
1,437 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CyanUSer007
Hel
Level 63
God Stats
26W - 43L
1,400 SR
Queue Stats
187W - 242L
1,367 Elo+
Solo
Neith
Neith
Ikaratlas
Neith
Level 160
God Stats
13W - 10L
1,464 SR
Queue Stats
70W - 94L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
5 / 4 / 9
9,684
745
7,086
10,802
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
borjabc03
Thoth
15
9 / 2 / 5
10,726
825
15,912
9,673
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 13
9,215
709
9,351
10,401
3,185
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 5 / 2
8,866
682
11,499
13,050
4,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 6
8,497
654
5,909
13,638
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Ikaratlas
Neith
12
2 / 4 / 5
8,484
653
9,978
12,615
3,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
7
7
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
5
2
1
L
1
6
6
0.67
W
Nemesis
5
4
9
2.38
L
Neith
Ikaratlas
Neith
2
4
5
1.13
W
Thoth
borjabc03
Thoth
9
2
5
5.75
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,349
Damage
27,386
30,876
Taken
39,303
11,123
Mitigated
12,341
5,543
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,499
1,861
553
1,679
13,050
4,103
0
3,294
9,477
0
27,401
L
5,909
197
5,188
5,704
13,638
4,525
0
6,277
6,793
23,732
0
W
Nemesis
7,086
1,842
0
2,211
10,802
5,302
576
2,198
8,318
0
15,494
L
Neith
Ikaratlas
Neith
9,978
3,483
916
2,281
12,615
3,713
280
5,713
6,538
0
33,205
W
Thoth
borjabc03
Thoth
15,912
156
160
1,419
9,673
2,636
1,145
808
8,755
50,044
0
W
9,351
5,793
0
1,753
10,401
3,185
1,367
2,548
7,731
0
39,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
25,847
195
Minions Killed
132
5
Camps Cleared
7
736,797
Distance Traveled
730,504
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,866
682
20
2
3
256,769
0
L
Hel
8,497
654
49
4
3
247,606
4
W
Nemesis
9,684
745
22
2
2
233,262
5
L
Neith
8,484
653
63
5
1
226,129
3
W
Thoth
10,726
825
90
7
2
247,412
3
W
Skadi
9,215
709
83
6
1
256,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role