Player Matchup

Hel
Hel
BlackRose-o_o
Hel
Level 66
God Stats
3W - 3L
1,520 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 1
Pele
Pele
hope3xp
Pele
Level 14
God Stats
0W - 1L
1,651 SR
Queue Stats
1W - 8L
1,215 Elo+
Party 1
Osiris
Osiris
imotheph
Osiris
Level 69
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 10L
1,277 Elo+
Party 1
Team Averages
Level 50
1,623 SR
1,331 Elo+

VS

Team Averages
Level 92
1,399 SR
1,464 Elo+
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
renavarro
Baba Yaga
Level 90
God Stats
1W - 0L
1,198 SR
Queue Stats
16W - 27L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,846
571
5,526
14,502
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
hope3xp
Pele
11
2 / 9 / 2
8,539
712
8,241
14,961
2,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
imotheph
Osiris
11
2 / 6 / 2
8,380
698
6,415
14,829
10,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
13 / 2 / 7
10,441
870
15,936
12,479
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
 
Horus
13
4 / 1 / 14
9,164
764
9,975
15,965
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
renavarro
Baba Yaga
14
4 / 1 / 16
9,306
776
14,325
8,117
3,385
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
21
21
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
2
7
8.25
W
Horus
 
Horus
4
1
14
11
L
0
6
1
0.08
L
Pele
hope3xp
Pele
2
9
2
0.33
L
Osiris
imotheph
Osiris
2
6
2
0.5
W
Baba Yaga
renavarro
Baba Yaga
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
40,236
44,292
Taken
36,561
18,386
Mitigated
23,838
8,904
Healing
17,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,936
3,039
0
1,945
12,479
5,068
1,255
2,552
9,743
0
46,228
W
Horus
 
Horus
9,975
5,079
4,772
8,895
15,965
15,385
283
2,855
12,656
0
27,929
L
5,526
140
3,309
3,571
14,502
5,090
0
5,863
8,260
11,867
0
L
Pele
hope3xp
Pele
8,241
1,666
94
1,437
14,961
2,918
0
3,062
11,589
0
22,755
L
Osiris
imotheph
Osiris
6,415
1,548
0
493
14,829
10,378
0
5,504
8,932
1,695
15,606
W
Baba Yaga
renavarro
Baba Yaga
14,325
667
0
1,487
8,117
3,385
250
1,114
6,871
37,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
28,911
86
Minions Killed
139
2
Camps Cleared
8
623,756
Distance Traveled
753,307
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,441
870
58
5
4
250,614
2
W
Horus
9,164
764
34
3
3
243,903
7
L
Hel
6,846
571
15
1
0
207,825
0
L
Pele
8,539
712
41
3
1
192,749
1
L
Osiris
8,380
698
30
3
1
223,182
3
W
Baba Yaga
9,306
776
47
4
1
258,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role