Player Matchup

Sun Wukong
Sun Wukong
Danielazoulay
Sun Wukong
Level 10
God Stats
6W - 16L
1,259 SR
Queue Stats
11W - 18L
1,325 Elo+
Solo
Set
Set
PN-RainbowRider
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 132L
1,440 Elo+
Solo
Ah Puch
Ah Puch
SheepDolll
Ah Puch
Level 38
God Stats
100W - 89L
1,428 SR
Queue Stats
125W - 118L
1,402 Elo+
Party 1
Medusa
Medusa
Slurpy25
Medusa
Level 18
God Stats
52W - 60L
1,463 SR
Queue Stats
69W - 83L
1,451 Elo+
Party 1
Merlin
Merlin
irononi
Merlin
Level 15
God Stats
23W - 23L
1,429 SR
Queue Stats
37W - 49L
1,328 Elo+
Party 1
Team Averages
Level 21
1,416 SR
1,389 Elo+

VS

Team Averages
Level 22
1,396 SR
1,377 Elo+
Skadi
Skadi
ElPatronLink
Skadi
Level 26
God Stats
119W - 98L
1,561 SR
Queue Stats
123W - 110L
1,479 Elo+
Party 2
Loki
Loki
FlaqitoBandito
Loki
Level 12
God Stats
2W - 5L
1,139 SR
Queue Stats
19W - 31L
1,319 Elo+
Solo
Bellona
Bellona
Soy Meno
Bellona
Level 4
God Stats
4W - 9L
1,358 SR
Queue Stats
33W - 40L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
Stinkyketch
Cthulhu
Level 22
God Stats
46W - 45L
1,407 SR
Queue Stats
110W - 114L
1,338 Elo+
Solo
Odin
Odin
samURAIxEd6262
Odin
Level 44
God Stats
24W - 26L
1,515 SR
Queue Stats
198W - 181L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Danielazoulay
Sun Wukong
17
4 / 17 / 4
11,032
1,003
14,149
28,928
17,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 9 / 7
9,978
907
5,906
13,761
6,399
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SheepDolll
Ah Puch
17
2 / 5 / 9
11,580
1,053
24,495
14,696
9,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Slurpy25
Medusa
17
2 / 4 / 8
10,560
960
12,837
11,758
5,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
irononi
Merlin
17
3 / 5 / 6
11,387
1,035
11,497
13,856
6,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 2 / 10
13,851
1,259
17,754
12,014
5,141
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 4 / 11
11,071
1,006
7,927
12,211
5,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Soy Meno
Bellona
18
1 / 2 / 17
11,027
1,002
9,861
15,349
13,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Stinkyketch
Cthulhu
20
3 / 2 / 24
12,678
1,153
10,762
15,898
19,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 1 / 19
13,938
1,267
27,835
18,275
12,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
121
11
Kills
40
40
Deaths
11
34
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Danielazoulay
Sun Wukong
4
17
4
0.35
W
16
2
10
10.5
W
5
4
11
2.63
L
0
9
7
0.39
L
Ah Puch
SheepDolll
Ah Puch
2
5
9
1.3
L
Medusa
Slurpy25
Medusa
2
4
8
1.5
W
Bellona
Soy Meno
Bellona
1
2
17
4.75
W
Cthulhu
Stinkyketch
Cthulhu
3
2
24
7.5
L
Merlin
irononi
Merlin
3
5
6
1.2
W
15
1
19
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,884
Damage
74,139
82,999
Taken
73,747
44,333
Mitigated
55,420
7,495
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Danielazoulay
Sun Wukong
14,149
3,581
0
3,429
28,928
17,223
0
3,052
25,876
0
31,760
W
17,754
12,292
0
843
12,014
5,141
0
6,243
5,771
0
43,239
W
7,927
1,739
0
0
12,211
5,040
0
6,511
5,700
0
13,117
L
5,906
3,682
0
435
13,761
6,399
0
2,558
11,203
0
15,473
L
Ah Puch
SheepDolll
Ah Puch
24,495
1,079
688
1,006
14,696
9,610
0
2,675
12,021
51,764
0
L
Medusa
Slurpy25
Medusa
12,837
6,581
0
1,293
11,758
5,093
0
1,422
10,336
0
20,605
W
Bellona
Soy Meno
Bellona
9,861
3,566
1,385
1,078
15,349
13,677
0
7,083
8,266
230
19,061
W
Cthulhu
Stinkyketch
Cthulhu
10,762
1,226
0
0
15,898
19,153
0
8,045
7,853
42,079
0
L
Merlin
irononi
Merlin
11,497
2,082
0
644
13,856
6,008
0
1,285
12,571
36,482
0
W
27,835
12,900
244
1,248
18,275
12,409
0
8,110
10,165
0
42,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,537
Gold Earned
62,565
173
Minions Killed
213
5
Camps Cleared
3
965,844
Distance Traveled
1,120,446
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,032
1,003
34
3
0
190,048
1
W
Skadi
13,851
1,259
73
7
0
192,208
0
W
Loki
11,071
1,006
21
2
0
239,659
0
L
Set
9,978
907
17
2
3
167,610
0
L
Ah Puch
11,580
1,053
62
6
1
205,029
0
L
Medusa
10,560
960
16
1
0
226,464
0
W
Bellona
11,027
1,002
21
2
0
218,396
1
W
Cthulhu
12,678
1,153
75
7
1
231,806
0
L
Merlin
11,387
1,035
44
4
1
176,693
0
W
Odin
13,938
1,267
23
2
2
238,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role