Player Matchup

Hera
Hera
Granfran004
Hera
Level 64
God Stats
5W - 6L
1,306 SR
Queue Stats
149W - 224L
1,312 Elo+
Party 2
Athena
Athena
Killjoymmfwcl
Athena
Level 45
God Stats
3W - 10L
1,217 SR
Queue Stats
198W - 258L
1,294 Elo+
Solo
Loki
Loki
XtiziX1412
Loki
Level 29
God Stats
4W - 3L
1,739 SR
Queue Stats
109W - 186L
1,253 Elo+
Party 2
Janus
Janus
wally1996cabj
Janus
Level 43
God Stats
7W - 11L
1,497 SR
Queue Stats
124W - 185L
1,251 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxSantiago06
Tsukuyomi
Level 87
God Stats
2W - 6L
1,297 SR
Queue Stats
516W - 571L
1,308 Elo+
Solo
Team Averages
Level 54
1,411 SR
1,284 Elo+

VS

Team Averages
Level 44
1,444 SR
1,329 Elo+
Hades
Hades
 
Hades
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bornisnewby
Ne Zha
Level 29
God Stats
22W - 29L
1,414 SR
Queue Stats
62W - 87L
1,321 Elo+
Party 1
Anubis
Anubis
Jay__6219
Anubis
Level 44
God Stats
61W - 71L
1,413 SR
Queue Stats
145W - 165L
1,296 Elo+
Party 1
Izanami
Izanami
blackbean999
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 70L
1,292 Elo+
Party 1
Cerberus
Cerberus
markus5yh
Cerberus
Level 39
God Stats
18W - 21L
1,394 SR
Queue Stats
137W - 196L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,848
492
6,751
8,165
4,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 7 / 4
9,180
459
6,464
21,602
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 7 / 6
10,510
526
8,157
14,205
4,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 7
9,405
470
9,256
11,437
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
xxSantiago06
Tsukuyomi
20
11 / 4 / 5
12,041
602
15,838
13,209
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
0 / 5 / 2
9,274
464
3,739
12,889
5,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
17
10 / 5 / 8
11,043
552
9,154
15,518
5,350
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Jay__6219
Anubis
17
8 / 6 / 8
11,432
572
14,784
11,536
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
blackbean999
Izanami
16
5 / 7 / 9
10,552
528
7,810
11,854
3,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
markus5yh
Cerberus
15
3 / 5 / 3
9,865
493
8,680
18,500
18,566
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
27
Kills
26
26
Deaths
28
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
5
2
0.2
W
Ne Zha
10
5
8
2.8
L
3
4
4
1.25
W
Anubis
Jay__6219
Anubis
8
6
8
2
L
3
7
4
0.71
L
6
7
6
1.29
W
Izanami
blackbean999
Izanami
5
7
9
1.36
W
Cerberus
markus5yh
Cerberus
3
5
3
0.9
L
4
4
7
1.88
L
Tsukuyomi
xxSantiago06
Tsukuyomi
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,466
Damage
44,167
68,618
Taken
70,297
37,970
Mitigated
38,356
9,939
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,739
328
110
4,013
12,889
5,876
278
3,519
9,085
42,332
0
W
Ne Zha
9,154
3,718
379
2,507
15,518
5,350
1,282
4,820
10,570
0
46,958
L
6,751
794
0
2,372
8,165
4,316
1,397
1,646
6,519
61,417
0
W
Anubis
Jay__6219
Anubis
14,784
1,283
803
2,620
11,536
4,887
1,405
3,863
7,489
56,711
0
L
6,464
1,595
0
2,154
21,602
19,682
70
11,107
10,495
30,903
0
L
8,157
2,307
0
1,172
14,205
4,937
39
4,563
9,642
0
67,309
W
Izanami
blackbean999
Izanami
7,810
3,463
440
1,069
11,854
3,677
1,986
3,360
8,370
0
45,086
W
Cerberus
markus5yh
Cerberus
8,680
680
0
4,045
18,500
18,566
944
6,110
12,312
41,277
0
L
9,256
627
58
749
11,437
3,675
316
6,007
5,430
46,964
0
L
Tsukuyomi
xxSantiago06
Tsukuyomi
15,838
4,270
0
3,434
13,209
5,360
159
3,880
9,329
0
89,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
52,166
501
Minions Killed
400
0
Camps Cleared
0
1,874,656
Distance Traveled
1,677,357
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,274
464
81
4
0
303,426
0
W
Ne Zha
11,043
552
65
3
0
333,187
1
L
Hera
9,848
492
114
6
0
379,743
5
W
Anubis
11,432
572
88
4
0
353,374
7
L
Athena
9,180
459
68
3
0
358,466
0
L
Loki
10,510
526
108
5
0
361,234
0
W
Izanami
10,552
528
85
4
0
343,464
1
W
Cerberus
9,865
493
81
4
0
343,906
2
L
Janus
9,405
470
73
4
0
373,033
5
L
Tsukuyomi
12,041
602
138
7
0
402,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role