Player Matchup

Sylvanus
Sylvanus
Evjojo13
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Solo
King Arthur
King Arthur
HELLHOUND040104
King Arthur
Level 13
God Stats
6W - 1L
1,938 SR
Queue Stats
46W - 43L
1,575 Elo+
Solo
Anubis
Anubis
LepperSasuke
Anubis
Level 18
God Stats
35W - 37L
1,601 SR
Queue Stats
85W - 90L
1,510 Elo+
Solo
Hou Yi
Hou Yi
THEviperNEXUS
Hou Yi
Level 28
God Stats
2W - 0L
1,713 SR
Queue Stats
76W - 48L
1,618 Elo+
Solo
Danzaburou
Danzaburou
llamsppru
Danzaburou
Level 29
God Stats
29W - 25L
1,512 SR
Queue Stats
88W - 85L
1,538 Elo+
Solo
Team Averages
Level 19
1,653 SR
1,548 Elo+

VS

Team Averages
Level 18
1,601 SR
1,515 Elo+
Fenrir
Fenrir
Ramon 5 one br
Fenrir
Level 29
God Stats
16W - 14L
1,537 SR
Queue Stats
224W - 236L
1,497 Elo+
Solo
Artemis
Artemis
Weezyyy xD
Artemis
Level 14
God Stats
18W - 13L
1,523 SR
Queue Stats
18W - 13L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
Wookyyy
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,528 Elo+
Party 1
Ymir
Ymir
iiCarr2472
Ymir
Level 6
God Stats
5W - 1L
1,823 SR
Queue Stats
5W - 3L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
lll Kr0S lll
Zhong Kui
Level 27
God Stats
9W - 17L
1,623 SR
Queue Stats
414W - 409L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Evjojo13
Sylvanus
8
2 / 0 / 3
5,201
650
1,370
3,177
1,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
HELLHOUND040104
King Arthur
8
1 / 2 / 1
4,425
553
1,916
5,505
2,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
9
4 / 2 / 5
5,667
708
4,414
6,491
2,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
4 / 0 / 1
5,442
680
2,252
3,529
1,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
llamsppru
Danzaburou
9
2 / 0 / 3
5,008
626
3,990
5,318
1,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
4,963
620
4,133
6,866
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Weezyyy xD
Artemis
7
1 / 4 / 0
4,516
565
2,521
4,944
1,088
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Wookyyy
Heimdallr
6
0 / 3 / 0
3,833
479
1,188
4,227
984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

3
0 / 2 / 0
3,454
432
176
3,129
1,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
lll Kr0S lll
Zhong Kui
9
1 / 1 / 1
5,076
635
3,540
4,776
2,804
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
4
4
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Evjojo13
Sylvanus
2
0
3
3.5
W
King Arthur
HELLHOUND040104
King Arthur
1
2
1
0.75
W
Anubis
4
2
5
3.25
L
2
3
1
0.83
W
4
0
1
4.5
L
Artemis
Weezyyy xD
Artemis
1
4
0
0.25
L
Heimdallr
Wookyyy
Heimdallr
0
3
0
0
L
0
2
0
0
W
Danzaburou
llamsppru
Danzaburou
2
0
3
3.5
L
Zhong Kui
lll Kr0S lll
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,942
Damage
11,558
24,020
Taken
23,942
9,263
Mitigated
8,131
11,408
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Evjojo13
Sylvanus
1,370
371
2,022
1,300
3,177
1,551
456
631
2,546
10,414
0
W
King Arthur
HELLHOUND040104
King Arthur
1,916
517
0
1,501
5,505
2,425
78
1,904
3,601
0
11,840
W
Anubis
4,414
111
0
3,362
6,491
2,594
0
35
6,456
27,471
0
L
4,133
856
0
2,534
6,866
2,088
0
920
5,946
0
25,052
W
2,252
975
0
499
3,529
1,237
295
404
3,125
0
23,507
L
Artemis
Weezyyy xD
Artemis
2,521
1,286
147
667
4,944
1,088
419
2,200
2,744
0
19,910
L
Heimdallr
Wookyyy
Heimdallr
1,188
658
0
309
4,227
984
0
963
3,264
0
11,184
L
176
30
0
156
3,129
1,167
0
1,186
1,943
2,108
0
W
Danzaburou
llamsppru
Danzaburou
3,990
2,776
0
2,724
5,318
1,456
2,390
742
4,576
0
26,760
L
Zhong Kui
lll Kr0S lll
Zhong Kui
3,540
513
0
2,613
4,776
2,804
0
515
4,261
26,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
21,842
216
Minions Killed
177
0
Camps Cleared
0
758,457
Distance Traveled
690,668
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,201
650
25
3
0
161,464
1
W
King Arthur
4,425
553
27
3
0
161,864
0
W
Anubis
5,667
708
51
6
0
162,414
0
L
Fenrir
4,963
620
49
6
0
166,148
0
W
Hou Yi
5,442
680
60
8
0
134,840
0
L
Artemis
4,516
565
40
5
0
148,842
0
L
Heimdallr
3,833
479
22
3
0
142,398
0
L
Ymir
3,454
432
6
1
0
87,942
0
W
Danzaburou
5,008
626
53
7
0
137,875
3
L
Zhong Kui
5,076
635
60
8
0
145,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role