Player Matchup

Anubis
Anubis
K mf Prather
Anubis
Level 60
God Stats
26W - 32L
1,461 SR
Queue Stats
219W - 229L
1,474 Elo+
Party 1
Bellona
Bellona
L mf watson
Bellona
Level 26
God Stats
13W - 25L
1,341 SR
Queue Stats
177W - 218L
1,306 Elo+
Party 1
Medusa
Medusa
Treazzy
Medusa
Level 28
God Stats
9W - 10L
1,365 SR
Queue Stats
264W - 278L
1,487 Elo+
Party 1
Team Averages
Level 38
1,389 SR
1,422 Elo+

VS

Team Averages
Level 52
1,639 SR
1,359 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Silky Sniper
Ah Puch
Level 6
God Stats
6W - 10L
1,917 SR
Queue Stats
16W - 26L
1,221 Elo+
Party 2
Artio
Artio
esteebaaaaan
Artio
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 110L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
5 / 2 / 11
8,636
864
5,768
6,467
2,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
L mf watson
Bellona
12
5 / 1 / 11
8,310
831
7,693
8,339
5,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Treazzy
Medusa
14
11 / 1 / 9
9,866
987
14,114
6,569
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 7 / 2
7,393
739
4,903
9,734
2,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Silky Sniper
Ah Puch
10
1 / 6 / 2
6,491
649
5,434
8,526
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 8 / 2
7,053
705
3,446
15,614
7,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
21
Kills
3
4
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
7
2
0.29
W
Anubis
5
2
11
5.25
W
Bellona
L mf watson
Bellona
5
1
11
10.5
L
Ah Puch
Silky Sniper
Ah Puch
1
6
2
0.33
W
Medusa
Treazzy
Medusa
11
1
9
15.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,575
Damage
13,783
21,375
Taken
33,874
10,786
Mitigated
12,596
2,779
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,903
1,196
51
1,261
9,734
2,806
0
2,544
7,190
0
23,273
W
Anubis
5,768
191
48
1,626
6,467
2,753
772
2,842
3,625
19,642
0
W
Bellona
L mf watson
Bellona
7,693
2,349
174
759
8,339
5,680
503
3,305
5,034
0
16,658
L
Ah Puch
Silky Sniper
Ah Puch
5,434
47
0
1,054
8,526
2,220
0
2,316
6,210
17,734
0
W
Medusa
Treazzy
Medusa
14,114
6,452
0
172
6,569
2,353
1,971
3,219
3,350
0
43,461
L
3,446
453
470
2,216
15,614
7,570
0
1,093
14,521
15,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
20,937
114
Minions Killed
96
5
Camps Cleared
4
551,281
Distance Traveled
470,177
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,393
739
45
5
3
151,767
2
W
Anubis
8,636
864
25
3
3
157,077
0
W
Bellona
8,310
831
21
2
1
203,868
0
L
Ah Puch
6,491
649
28
3
1
160,725
0
W
Medusa
9,866
987
68
7
1
190,336
0
L
Artio
7,053
705
23
2
0
157,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role