Player Matchup

Apollo
Apollo
MajinnGoten
Apollo
Level 68
God Stats
3W - 6L
1,531 SR
Queue Stats
24W - 35L
1,279 Elo+
Party 2
Ah Puch
Ah Puch
Majinnwakoff
Ah Puch
Level 66
God Stats
5W - 2L
1,674 SR
Queue Stats
29W - 33L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
Ornate752
Gilgamesh
Level 95
God Stats
3W - 2L
1,568 SR
Queue Stats
40W - 43L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
Sasquatch503
Sun Wukong
Level 59
God Stats
3W - 0L
1,542 SR
Queue Stats
20W - 28L
1,274 Elo+
Party 2
Team Averages
Level 72
1,579 SR
1,311 Elo+

VS

Team Averages
Level 27
1,413 SR
1,222 Elo+
Sylvanus
Sylvanus
ITzDxvilsDagger
Sylvanus
Level 48
God Stats
4W - 12L
1,445 SR
Queue Stats
19W - 36L
934 Elo+
Solo
Cliodhna
Cliodhna
PeP_BaLLs
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Sheeeeeeeesh973
Heimdallr
Level 18
God Stats
0W - 1L
1,153 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 1
Anubis
Anubis
ilike_Turtles02
Anubis
Level 16
God Stats
0W - 2L
1,554 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 1 / 11
9,965
906
7,866
6,553
2,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Majinnwakoff
Ah Puch
16
5 / 0 / 7
10,177
925
12,931
4,868
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ornate752
Gilgamesh
15
5 / 0 / 5
9,785
890
4,351
5,831
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Sasquatch503
Sun Wukong
15
7 / 1 / 7
9,803
891
6,335
11,202
5,959
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 5 / 1
8,245
750
3,820
11,955
11,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
PeP_BaLLs
Cliodhna
13
0 / 7 / 2
7,626
693
2,347
10,496
3,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Sheeeeeeeesh973
Heimdallr
13
0 / 4 / 1
7,666
697
6,381
8,306
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 0
7,232
657
2,175
6,336
5,068
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
21
Kills
1
2
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
1
0.3
W
Apollo
4
1
11
9.5
W
Ah Puch
Majinnwakoff
Ah Puch
5
0
7
8.5
W
Gilgamesh
Ornate752
Gilgamesh
5
0
5
7.5
L
Cliodhna
PeP_BaLLs
Cliodhna
0
7
2
0.14
W
Sun Wukong
Sasquatch503
Sun Wukong
7
1
7
10.5
L
Heimdallr
Sheeeeeeeesh973
Heimdallr
0
4
1
0.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,483
Damage
14,723
28,454
Taken
37,093
13,509
Mitigated
23,764
6,163
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,820
902
916
2,082
11,955
11,801
264
6,073
5,206
16,795
3,655
W
Apollo
7,866
3,663
240
991
6,553
2,548
2,765
1,185
5,368
0
34,374
W
Ah Puch
Majinnwakoff
Ah Puch
12,931
938
0
1,111
4,868
1,885
1,559
1,215
3,653
42,927
0
W
Gilgamesh
Ornate752
Gilgamesh
4,351
1,192
0
1,986
5,831
3,117
1,342
1,885
3,946
0
27,604
L
Cliodhna
PeP_BaLLs
Cliodhna
2,347
297
0
765
10,496
3,559
264
5,123
4,955
0
18,378
W
Sun Wukong
Sasquatch503
Sun Wukong
6,335
1,367
320
1,515
11,202
5,959
1,361
2,291
8,371
0
20,792
L
Heimdallr
Sheeeeeeeesh973
Heimdallr
6,381
3,625
0
1,029
8,306
3,336
0
648
7,568
0
25,370
L
2,175
0
0
144
6,336
5,068
0
529
5,697
9,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,730
Gold Earned
30,769
212
Minions Killed
145
12
Camps Cleared
4
959,629
Distance Traveled
632,621
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,245
750
37
3
1
148,811
2
W
Apollo
9,965
906
71
6
1
208,857
1
W
Ah Puch
10,177
925
70
6
2
198,403
1
W
Gilgamesh
9,785
890
46
4
8
234,369
4
L
Cliodhna
7,626
693
41
4
2
157,845
0
W
Sun Wukong
9,803
891
25
2
1
318,000
1
L
Heimdallr
7,666
697
45
4
1
170,938
1
L
Anubis
7,232
657
22
2
0
155,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role