Player Matchup

Olorun
Olorun
CousinGary
Olorun
Level 118
God Stats
3W - 2L
1,467 SR
Queue Stats
223W - 205L
1,603 Elo+
Party 1
Achilles
Achilles
Lazard37
Achilles
Level 19
God Stats
12W - 8L
1,689 SR
Queue Stats
65W - 47L
1,633 Elo+
Party 1
Pele
Pele
RiskBoot
Pele
Level 23
God Stats
18W - 14L
1,303 SR
Queue Stats
76W - 68L
1,370 Elo+
Party 1
Team Averages
Level 53
1,487 SR
1,535 Elo+

VS

Team Averages
Level 53
1,545 SR
1,455 Elo+
Jing Wei
Jing Wei
Blood250
Jing Wei
Level 132
God Stats
6W - 3L
1,635 SR
Queue Stats
174W - 158L
1,528 Elo+
Party 2
Tiamat
Tiamat
Gilosh
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,469 Elo+
Party 2
Xing Tian
Xing Tian
X4SlowBreeze20X
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CousinGary
Olorun
13
5 / 0 / 7
8,387
839
9,389
8,109
3,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Lazard37
Achilles
12
4 / 0 / 7
7,944
794
6,351
9,778
8,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
11
3 / 1 / 5
7,615
762
3,172
4,919
1,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blood250
Jing Wei
11
1 / 2 / 0
6,869
687
5,533
10,736
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Gilosh
Tiamat
10
0 / 6 / 1
6,187
619
7,250
8,305
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
X4SlowBreeze20X
Xing Tian
7
0 / 4 / 1
5,910
591
449
4,026
1,446
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Blood250
Jing Wei
1
2
0
0.5
W
Olorun
CousinGary
Olorun
5
0
7
8.5
L
Tiamat
Gilosh
Tiamat
0
6
1
0.08
W
Achilles
Lazard37
Achilles
4
0
7
7.5
W
Pele
3
1
5
5.5
L
Xing Tian
X4SlowBreeze20X
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,912
Damage
13,232
22,806
Taken
23,067
13,279
Mitigated
9,884
9,016
Healing
1,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Blood250
Jing Wei
5,533
3,988
0
1,337
10,736
3,604
0
3,913
6,396
0
28,476
W
Olorun
CousinGary
Olorun
9,389
5,680
436
5,037
8,109
3,228
2,057
3,291
4,536
40,921
0
L
Tiamat
Gilosh
Tiamat
7,250
628
0
490
8,305
4,834
0
4,419
3,724
18,111
0
W
Achilles
Lazard37
Achilles
6,351
1,886
0
2,449
9,778
8,360
240
2,577
6,891
0
17,466
W
Pele
3,172
89
0
1,094
4,919
1,691
394
1,388
3,351
0
14,715
L
Xing Tian
X4SlowBreeze20X
Xing Tian
449
39
0
0
4,026
1,446
0
1,530
2,377
3,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,946
Gold Earned
18,966
113
Minions Killed
80
3
Camps Cleared
5
617,446
Distance Traveled
417,651
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,869
687
52
5
2
184,549
2
W
Olorun
8,387
839
57
6
3
186,524
2
L
Tiamat
6,187
619
22
2
2
162,050
1
W
Achilles
7,944
794
29
3
0
216,389
2
W
Pele
7,615
762
27
3
0
214,533
0
L
Xing Tian
5,910
591
6
1
1
71,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role