Player Matchup

Sol
Sol
Cheesepeepz
Sol
Level 66
God Stats
37W - 68L
1,354 SR
Queue Stats
273W - 355L
1,356 Elo+
Party 1
Arachne
Arachne
DapperDannyBoy94
Arachne
Level 125
God Stats
18W - 17L
1,415 SR
Queue Stats
109W - 103L
1,421 Elo+
Solo
Rama
Rama
Erik2G
Rama
Level 129
God Stats
5W - 11L
1,369 SR
Queue Stats
214W - 259L
1,346 Elo+
Solo
Ganesha
Ganesha
Karlita1922
Ganesha
Level 66
God Stats
22W - 21L
1,468 SR
Queue Stats
90W - 122L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
toromacarron
Zhong Kui
Level 42
God Stats
2W - 5L
1,371 SR
Queue Stats
75W - 93L
1,301 Elo+
Solo
Team Averages
Level 86
1,395 SR
1,361 Elo+

VS

Team Averages
Level 74
1,407 SR
1,343 Elo+
Bellona
Bellona
ACKID49JU
Bellona
Level 48
God Stats
4W - 10L
1,196 SR
Queue Stats
60W - 115L
1,266 Elo+
Solo
Medusa
Medusa
Aren6000
Medusa
Level 71
God Stats
20W - 29L
1,469 SR
Queue Stats
127W - 174L
1,308 Elo+
Party 2
Ah Puch
Ah Puch
NellyZamperini
Ah Puch
Level 87
God Stats
64W - 66L
1,430 SR
Queue Stats
170W - 195L
1,313 Elo+
Party 2
Ares
Ares
SoggyBreaddd
Ares
Level 62
God Stats
5W - 2L
1,715 SR
Queue Stats
107W - 88L
1,458 Elo+
Solo
Fenrir
Fenrir
Spoderman1212
Fenrir
Level 100
God Stats
5W - 13L
1,225 SR
Queue Stats
284W - 340L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,902
531
4,895
9,304
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 5 / 4
7,592
584
8,938
10,048
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Erik2G
Rama
12
3 / 2 / 2
6,948
534
6,011
6,538
1,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Karlita1922
Ganesha
7
0 / 5 / 1
5,097
392
714
6,423
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
toromacarron
Zhong Kui
12
2 / 3 / 1
7,009
539
4,874
8,190
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACKID49JU
Bellona
12
2 / 3 / 2
7,108
547
5,182
8,234
7,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Aren6000
Medusa
12
5 / 1 / 3
7,469
575
7,496
6,151
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 1
6,566
505
5,423
6,014
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 6
7,900
608
5,568
11,163
8,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 4 / 5
7,820
602
5,619
11,597
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
12
Kills
18
18
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
ACKID49JU
Bellona
2
3
2
1
W
Medusa
Aren6000
Medusa
5
1
3
6.5
L
2
3
2
1
L
5
5
4
1.4
L
Rama
Erik2G
Rama
3
2
2
2
L
Ganesha
Karlita1922
Ganesha
0
5
1
0.1
W
1
3
1
0.5
W
4
1
6
7
W
6
4
5
2.13
L
Zhong Kui
toromacarron
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
29,288
40,503
Taken
43,159
17,237
Mitigated
23,713
11,563
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ACKID49JU
Bellona
5,182
1,140
0
973
8,234
7,438
272
3,673
4,561
9,057
24,480
W
Medusa
Aren6000
Medusa
7,496
3,372
0
2,227
6,151
1,812
1,294
452
5,699
0
43,876
L
4,895
1,037
0
3,691
9,304
2,904
742
5,519
3,785
35,014
0
L
8,938
5,752
0
2,272
10,048
3,985
1,215
2,175
7,873
0
35,894
L
Rama
Erik2G
Rama
6,011
3,889
0
2,430
6,538
1,792
584
2,212
4,326
0
33,008
L
Ganesha
Karlita1922
Ganesha
714
249
0
538
6,423
2,728
0
880
5,543
8,071
0
W
5,423
120
0
1,880
6,014
1,930
374
2,552
3,462
33,970
0
W
5,568
575
1,428
2,661
11,163
8,186
0
2,493
8,670
21,492
0
W
5,619
929
0
2,625
11,597
4,347
0
793
10,804
0
44,542
L
Zhong Kui
toromacarron
Zhong Kui
4,874
1,017
0
2,632
8,190
5,828
867
1,329
6,861
34,976
5,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
36,863
303
Minions Killed
326
0
Camps Cleared
0
1,048,050
Distance Traveled
1,227,771
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,108
547
74
6
0
248,781
1
W
Medusa
7,469
575
84
6
0
240,058
0
L
Sol
6,902
531
79
6
0
219,394
8
L
Arachne
7,592
584
69
5
0
263,579
2
L
Rama
6,948
534
63
5
0
200,381
0
L
Ganesha
5,097
392
13
1
0
140,810
1
W
Ah Puch
6,566
505
58
4
0
234,723
1
W
Ares
7,900
608
37
3
0
258,326
5
W
Fenrir
7,820
602
73
6
0
245,883
1
L
Zhong Kui
7,009
539
79
6
0
223,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role