Player Matchup

Cliodhna
Cliodhna
D_-STRANGE-
Cliodhna
Level 128
God Stats
1W - 3L
1,208 SR
Queue Stats
70W - 73L
1,351 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tisky
Kumbhakarna
Level 88
God Stats
6W - 4L
999 SR
Queue Stats
185W - 222L
1,357 Elo+
Solo
Olorun
Olorun
cobizzle-8
Olorun
Level 127
God Stats
2W - 4L
1,607 SR
Queue Stats
287W - 319L
1,367 Elo+
Solo
Izanami
Izanami
derbullet5
Izanami
Level 65
God Stats
23W - 17L
1,462 SR
Queue Stats
36W - 42L
1,299 Elo+
Party 2
Guan Yu
Guan Yu
nate5462
Guan Yu
Level 24
God Stats
2W - 3L
1,115 SR
Queue Stats
12W - 28L
1,103 Elo+
Party 2
Team Averages
Level 86
1,278 SR
1,295 Elo+

VS

Team Averages
Level 81
1,503 SR
1,337 Elo+
Nu Wa
Nu Wa
CashInYourSoul
Nu Wa
Level 66
God Stats
4W - 4L
1,457 SR
Queue Stats
163W - 180L
1,407 Elo+
Party 3
Set
Set
DavidVs2598
Set
Level 119
God Stats
0W - 1L
1,406 SR
Queue Stats
711W - 966L
1,280 Elo+
Party 1
Bacchus
Bacchus
Monet-LeRoux
Bacchus
Level 107
God Stats
178W - 205L
1,443 SR
Queue Stats
587W - 810L
1,281 Elo+
Party 1
Neith
Neith
tiitoxtaquito
Neith
Level 59
God Stats
28W - 31L
1,514 SR
Queue Stats
96W - 113L
1,370 Elo+
Party 3
Bellona
Bellona
wakebake24_7_365
Bellona
Level 53
God Stats
6W - 10L
1,694 SR
Queue Stats
373W - 410L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
D_-STRANGE-
Cliodhna
14
5 / 5 / 0
8,412
561
6,447
12,204
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Tisky
Kumbhakarna
11
3 / 2 / 4
7,688
513
4,429
15,171
8,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
cobizzle-8
Olorun
13
6 / 4 / 2
8,280
552
11,967
13,419
7,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
derbullet5
Izanami
13
0 / 4 / 4
7,394
493
7,704
10,783
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
nate5462
Guan Yu
12
1 / 5 / 3
7,168
478
3,665
15,282
11,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,301
487
8,825
6,645
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 6
7,700
513
7,016
10,746
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Monet-LeRoux
Bacchus
11
2 / 5 / 3
7,205
480
6,053
11,798
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 4 / 2
7,640
509
12,800
10,987
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 2 / 2
9,291
619
8,217
9,288
10,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
15
Kills
20
20
Deaths
15
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Cliodhna
D_-STRANGE-
Cliodhna
5
5
0
1
L
3
1
6
6
L
Bacchus
Monet-LeRoux
Bacchus
2
5
3
0.7
W
Kumbhakarna
Tisky
Kumbhakarna
3
2
4
2.5
W
Olorun
cobizzle-8
Olorun
6
4
2
1.75
W
Izanami
derbullet5
Izanami
0
4
4
0.5
W
Guan Yu
nate5462
Guan Yu
1
5
3
0.5
L
4
4
2
1.25
L
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,212
Damage
42,911
66,859
Taken
49,464
35,824
Mitigated
31,507
24,951
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,825
2,226
41
459
6,645
2,021
0
0
6,645
34,394
0
W
Cliodhna
D_-STRANGE-
Cliodhna
6,447
1,479
0
3,477
12,204
4,587
23
595
11,527
0
46,157
L
7,016
3,147
0
3,291
10,746
5,020
0
1,380
9,366
0
44,156
L
Bacchus
Monet-LeRoux
Bacchus
6,053
464
469
2,359
11,798
10,635
0
8,025
3,773
19,989
0
W
Kumbhakarna
Tisky
Kumbhakarna
4,429
1,180
1,675
2,977
15,171
8,946
0
3,668
11,409
20,336
0
W
Olorun
cobizzle-8
Olorun
11,967
6,674
891
5,645
13,419
7,561
774
3,264
10,113
55,667
0
W
Izanami
derbullet5
Izanami
7,704
4,065
579
4,108
10,783
2,877
757
1,292
9,345
0
62,085
W
Guan Yu
nate5462
Guan Yu
3,665
41
925
4,674
15,282
11,853
63
4,987
9,587
0
22,877
L
12,800
6,248
572
4,866
10,987
3,658
0
6,991
3,996
0
51,783
L
8,217
3,332
0
676
9,288
10,173
133
0
9,288
0
48,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
39,137
366
Minions Killed
325
0
Camps Cleared
0
1,313,854
Distance Traveled
1,350,598
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,301
487
44
3
0
239,223
8
W
Cliodhna
8,412
561
95
6
0
276,384
1
L
Set
7,700
513
72
5
0
311,254
0
L
Bacchus
7,205
480
22
1
0
251,818
1
W
Kumbhakarna
7,688
513
30
2
0
267,903
2
W
Olorun
8,280
552
81
5
0
221,068
5
W
Izanami
7,394
493
125
8
0
261,749
2
W
Guan Yu
7,168
478
35
2
0
286,750
0
L
Neith
7,640
509
89
6
0
250,571
7
L
Bellona
9,291
619
98
7
0
297,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role