Player Matchup

Baron Samedi
Baron Samedi
Hillwilliam
Baron Samedi
Level 128
God Stats
6W - 3L
1,874 SR
Queue Stats
376W - 382L
1,499 Elo+
Solo
Sol
Sol
IslamicLlama
Sol
Level 86
God Stats
3W - 2L
1,513 SR
Queue Stats
198W - 186L
1,545 Elo+
Party 1
Sobek
Sobek
IvySandoval
Sobek
Level 93
God Stats
3W - 2L
1,380 SR
Queue Stats
120W - 135L
1,455 Elo+
Solo
Kali
Kali
Shoe090
Kali
Level 109
God Stats
2W - 1L
1,713 SR
Queue Stats
56W - 52L
1,521 Elo+
Party 1
Odin
Odin
boredom2much_
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,504 Elo+
Solo
Team Averages
Level 101
1,596 SR
1,505 Elo+

VS

Team Averages
Level 69
1,491 SR
1,492 Elo+
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Abandonsoul
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,515 Elo+
Solo
Chaac
Chaac
BlackSync
Chaac
Level 81
God Stats
1W - 4L
1,584 SR
Queue Stats
44W - 44L
1,484 Elo+
Party 2
Olorun
Olorun
Poffessais
Olorun
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 28L
1,530 Elo+
Party 2
Agni
Agni
gabrieleop95
Agni
Level 36
God Stats
0W - 2L
1,368 SR
Queue Stats
49W - 83L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hillwilliam
Baron Samedi
18
4 / 4 / 18
10,540
811
12,630
9,982
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 1 / 15
11,942
919
18,651
13,827
5,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 4 / 29
11,092
853
13,017
28,843
28,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
Shoe090
Kali
17
7 / 5 / 19
11,189
861
13,265
18,244
7,258
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 3 / 21
11,059
851
12,308
16,499
15,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 8 / 9
9,537
734
12,891
11,975
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Abandonsoul
Persephone
13
1 / 9 / 7
8,512
655
11,685
12,818
3,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
BlackSync
Chaac
18
5 / 4 / 6
10,136
780
18,804
24,671
21,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Poffessais
Olorun
16
4 / 7 / 7
10,125
779
8,877
13,305
5,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 10
10,500
808
16,284
13,210
4,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
56
35
Kills
17
17
Deaths
35
102
Assists
39
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
8
9
1.06
L
Persephone
Abandonsoul
Persephone
1
9
7
0.5
L
Chaac
BlackSync
Chaac
5
4
6
2
W
Baron Samedi
Hillwilliam
Baron Samedi
4
4
18
3.25
W
10
1
15
17.5
W
4
4
29
4.63
L
Olorun
Poffessais
Olorun
4
7
7
1.07
W
Kali
Shoe090
Kali
7
5
19
3.3
W
10
3
21
6.83
L
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,871
Damage
68,541
87,395
Taken
75,979
61,471
Mitigated
40,039
47,911
Healing
22,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,891
430
1,176
915
11,975
4,387
128
7,681
4,157
19,973
0
L
Persephone
Abandonsoul
Persephone
11,685
1,333
916
1,637
12,818
3,760
0
7,663
5,099
18,070
0
L
Chaac
BlackSync
Chaac
18,804
2,049
55
11,305
24,671
21,954
0
13,038
11,077
0
33,406
W
Baron Samedi
Hillwilliam
Baron Samedi
12,630
259
6,425
3,645
9,982
5,178
459
5,682
4,072
27,234
0
W
18,651
8,383
1,287
8,063
13,827
5,188
2,373
7,169
6,331
47,889
0
W
13,017
662
2,372
10,602
28,843
28,301
380
18,909
9,499
24,988
0
L
Olorun
Poffessais
Olorun
8,877
3,424
1,567
2,305
13,305
5,344
0
9,189
3,920
21,124
0
W
Kali
Shoe090
Kali
13,265
8,319
1,894
8,567
18,244
7,258
694
8,385
9,593
74
22,785
W
12,308
2,348
1,236
3,820
16,499
15,546
820
9,592
6,757
0
17,422
L
16,284
1,196
1,146
1,968
13,210
4,594
25
6,796
6,241
28,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,822
Gold Earned
48,810
137
Minions Killed
121
0
Camps Cleared
0
1,257,215
Distance Traveled
1,089,828
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,537
734
17
1
0
214,313
0
L
Persephone
8,512
655
11
1
0
189,274
1
L
Chaac
10,136
780
25
2
0
252,337
0
W
Baron Samedi
10,540
811
31
2
0
244,928
0
W
Sol
11,942
919
59
5
0
259,068
0
W
Sobek
11,092
853
20
2
0
244,134
1
L
Olorun
10,125
779
33
3
0
249,393
2
W
Kali
11,189
861
13
1
0
268,857
4
W
Odin
11,059
851
14
1
0
240,228
0
L
Agni
10,500
808
35
3
0
184,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role