Player Matchup

Neith
Neith
DAHSIT
Neith
Level 100
God Stats
4W - 8L
1,458 SR
Queue Stats
60W - 51L
1,549 Elo+
Party 2
Hera
Hera
SB ECH0
Hera
Level 160
God Stats
0W - 1L
1,686 SR
Queue Stats
139W - 160L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
WolfMedic96
Jormungandr
Level 147
God Stats
3W - 4L
1,696 SR
Queue Stats
135W - 167L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
XxPRteddyxX
Nu Wa
Level 159
God Stats
30W - 28L
1,662 SR
Queue Stats
88W - 87L
1,604 Elo+
Party 2
Thanatos
Thanatos
onelifeilive
Thanatos
Level 63
God Stats
4W - 1L
1,831 SR
Queue Stats
6W - 3L
1,664 Elo+
Party 2
Team Averages
Level 126
1,667 SR
1,579 Elo+

VS

Team Averages
Level 131
1,614 SR
1,548 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Desistreamz3309
Apollo
Level 149
God Stats
7W - 5L
1,596 SR
Queue Stats
427W - 399L
1,511 Elo+
Party 1
Olorun
Olorun
DreadedK1ngJ
Olorun
Level 116
God Stats
6W - 6L
1,649 SR
Queue Stats
236W - 206L
1,599 Elo+
Party 1
Sobek
Sobek
RNA Clamps
Sobek
Level 125
God Stats
3W - 2L
1,692 SR
Queue Stats
281W - 293L
1,555 Elo+
Party 1
Ravana
Ravana
lezardboi
Ravana
Level 122
God Stats
34W - 22L
1,633 SR
Queue Stats
503W - 470L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DAHSIT
Neith
15
1 / 8 / 1
9,387
447
5,797
14,205
4,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
SB ECH0
Hera
16
1 / 6 / 2
9,652
460
12,068
12,923
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
WolfMedic96
Jormungandr
12
2 / 0 / 0
8,444
402
4,955
12,639
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 7 / 4
10,427
497
10,767
15,529
6,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
onelifeilive
Thanatos
13
1 / 8 / 0
8,220
391
5,086
16,538
4,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
6 / 1 / 9
11,865
565
10,097
19,844
20,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
4 / 0 / 2
12,763
608
6,588
12,238
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
18
4 / 0 / 5
12,301
586
11,116
14,094
6,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
15
2 / 3 / 10
10,838
516
6,527
21,291
30,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
lezardboi
Ravana
19
13 / 1 / 4
13,082
623
15,783
12,896
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
29
29
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
1
9
10.5
L
Neith
DAHSIT
Neith
1
8
1
0.19
W
4
0
2
5
W
Olorun
4
0
5
6.5
W
Sobek
2
3
10
2.33
L
Hera
SB ECH0
Hera
1
6
2
0.33
L
Jormungandr
WolfMedic96
Jormungandr
2
0
0
2
L
0
7
4
0.29
W
Ravana
lezardboi
Ravana
13
1
4
15
L
Thanatos
onelifeilive
Thanatos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,673
Damage
50,111
71,834
Taken
80,363
28,811
Mitigated
69,210
17,697
Healing
36,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,097
1,494
2,738
8,200
19,844
20,696
1,103
7,095
12,674
68
62,224
L
Neith
DAHSIT
Neith
5,797
1,856
0
3,416
14,205
4,160
0
2,324
11,789
0
55,639
W
6,588
3,450
0
5,761
12,238
4,408
7,575
3,587
8,589
0
117,052
W
Olorun
11,116
4,362
1,637
9,867
14,094
6,691
4,023
8,193
5,751
112,493
0
W
Sobek
6,527
558
0
3,724
21,291
30,866
447
7,538
13,649
26,575
0
L
Hera
SB ECH0
Hera
12,068
3,575
102
1,660
12,923
3,843
0
4,580
8,245
73,546
0
L
Jormungandr
WolfMedic96
Jormungandr
4,955
1,725
0
1,578
12,639
9,664
0
3,454
9,139
28,613
0
L
10,767
2,449
0
3,059
15,529
6,534
0
3,799
11,186
77,660
0
W
Ravana
lezardboi
Ravana
15,783
6,169
0
5,008
12,896
6,549
0
4,495
8,328
0
98,937
L
Thanatos
onelifeilive
Thanatos
5,086
1,060
0
7,882
16,538
4,610
0
3,542
12,719
0
45,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,130
Gold Earned
60,849
523
Minions Killed
646
0
Camps Cleared
0
1,740,044
Distance Traveled
2,129,172
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,865
565
95
5
0
428,437
3
L
Neith
9,387
447
89
4
0
360,957
3
W
Apollo
12,763
608
187
9
0
439,713
1
W
Olorun
12,301
586
187
9
0
399,925
5
W
Sobek
10,838
516
37
2
0
392,646
9
L
Hera
9,652
460
153
7
0
366,452
8
L
Jormungandr
8,444
402
39
2
0
294,769
4
L
Nu Wa
10,427
497
155
7
0
322,523
9
W
Ravana
13,082
623
140
7
0
468,451
5
L
Thanatos
8,220
391
87
4
0
395,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role