Player Matchup

Da Ji
Da Ji
Oprah Is My Dad
Da Ji
Level 124
God Stats
0W - 1L
1,294 SR
Queue Stats
83W - 99L
1,508 Elo+
Party 2
Scylla
Scylla
RampItUP6549
Scylla
Level 109
God Stats
4W - 3L
1,285 SR
Queue Stats
123W - 125L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
SiLeNtSnIpE538
Kumbhakarna
Level 54
God Stats
9W - 6L
1,828 SR
Queue Stats
78W - 68L
1,550 Elo+
Party 2
Team Averages
Level 96
1,469 SR
1,499 Elo+

VS

Team Averages
Level 101
1,480 SR
1,460 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Heylotto
Agni
Level 128
God Stats
26W - 25L
1,642 SR
Queue Stats
815W - 814L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
Richard3732
Nu Wa
Level 47
God Stats
1W - 1L
1,298 SR
Queue Stats
86W - 108L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,370
614
3,950
7,780
4,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
12
0 / 1 / 3
7,341
612
4,243
7,810
2,705
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SiLeNtSnIpE538
Kumbhakarna
10
0 / 3 / 3
7,420
618
2,191
11,884
14,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 3
8,596
716
12,216
2,408
863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
13
2 / 1 / 7
8,037
670
7,881
4,824
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 6
7,491
624
2,513
5,371
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
3
7.5
W
Agni
2
1
7
5.5
L
3
5
0
0.6
L
Scylla
0
1
3
1.5
W
1
2
6
2
L
Kumbhakarna
SiLeNtSnIpE538
Kumbhakarna
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,384
Damage
22,610
27,474
Taken
12,603
22,141
Mitigated
4,072
3,563
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,216
920
0
77
2,408
863
814
1,358
1,050
23,222
0
W
Agni
7,881
768
62
1,030
4,824
1,606
644
2,702
2,122
29,577
0
L
3,950
746
0
0
7,780
4,704
0
6,332
1,245
0
16,158
L
Scylla
4,243
109
0
1,090
7,810
2,705
0
7,243
405
33,689
0
W
2,513
536
0
1,551
5,371
1,603
328
2,710
2,661
15,392
0
L
Kumbhakarna
SiLeNtSnIpE538
Kumbhakarna
2,191
173
374
2,099
11,884
14,732
0
8,784
2,752
13,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,131
Gold Earned
24,124
132
Minions Killed
129
8
Camps Cleared
3
625,188
Distance Traveled
580,717
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,596
716
33
3
0
196,165
2
W
Agni
8,037
670
63
5
1
187,774
1
L
Da Ji
7,370
614
31
3
4
200,620
3
L
Scylla
7,341
612
88
7
4
210,455
3
W
Nu Wa
7,491
624
33
3
2
196,778
3
L
Kumbhakarna
7,420
618
13
1
0
214,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role