Player Matchup

Chronos
Chronos
Platinum I
 
Chronos
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
YesYouSuck2020
Ne Zha
Platinum II
Level 106
God Stats
11W - 7L
1,704 SR
Queue Stats
209W - 208L
1,801 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,568 SR
1,600 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 65
1,753 SR
1,730 MMR
Bacchus
Bacchus
Gold V
Arcomosor
Bacchus
Gold V
Level 64
God Stats
2W - 1L
1,947 SR
Queue Stats
15W - 10L
1,750 MMR
Party 1
Ullr
Ullr
Gold V
Naylama
Ullr
Gold V
Level 68
God Stats
0W - 1L
1,485 SR
Queue Stats
15W - 10L
1,710 MMR
Party 1
Raijin
Raijin
Gold V
Xenath3297
Raijin
Gold V
Level 64
God Stats
2W - 1L
1,827 SR
Queue Stats
15W - 10L
1,729 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
6 / 0 / 6
7,739
774
6,063
4,439
1,921
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
 
Fenrir
11
3 / 0 / 8
7,314
731
3,995
10,168
5,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 9
7,175
718
8,591
8,028
3,417
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FayGuan YuPersephoneOdinGilgamesh

VS

Bans
AthenaAchillesIzanamiChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arcomosor
Bacchus
8
0 / 3 / 1
6,115
612
3,808
8,958
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Naylama
Ullr
10
0 / 3 / 1
5,832
583
7,168
6,548
2,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Xenath3297
Raijin
8
1 / 6 / 0
6,119
612
3,085
7,663
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
6
9
W
Fenrir
 
Fenrir
3
0
8
7
L
Bacchus
Arcomosor
Bacchus
0
3
1
0.17
L
Ullr
Naylama
Ullr
0
3
1
0.17
L
Raijin
Xenath3297
Raijin
1
6
0
0.17
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,649
Damage
14,061
22,635
Taken
23,169
10,931
Mitigated
11,369
5,357
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,063
2,423
0
1,495
4,439
1,921
1,928
1,941
2,498
27,080
0
W
Fenrir
 
Fenrir
3,995
1,253
120
1,921
10,168
5,593
425
2,641
7,527
0
14,772
L
Bacchus
Arcomosor
Bacchus
3,808
346
0
1,855
8,958
6,837
0
2,817
6,141
8,876
0
L
Ullr
Naylama
Ullr
7,168
2,250
0
1,418
6,548
2,054
0
2,217
4,331
0
23,104
L
Raijin
Xenath3297
Raijin
3,085
292
0
636
7,663
2,478
0
1,176
6,487
15,263
0
W
8,591
1,197
0
1,821
8,028
3,417
315
3,108
4,920
0
28,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
18,066
117
Minions Killed
84
5
Camps Cleared
4
621,385
Distance Traveled
516,900
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,739
774
73
7
0
193,826
2
W
Fenrir
7,314
731
19
2
3
217,764
5
L
Bacchus
6,115
612
11
1
0
191,768
3
L
Ullr
5,832
583
48
5
3
166,434
2
L
Raijin
6,119
612
25
3
1
158,698
1
W
Ne Zha
7,175
718
25
3
2
209,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role