Player Matchup

King Arthur
King Arthur
LukiñasFlow
King Arthur
Level 27
God Stats
9W - 6L
1,686 SR
Queue Stats
152W - 122L
1,512 Elo+
Party 3
Izanami
Izanami
MasterwolfOMG
Izanami
Level 17
God Stats
2W - 0L
1,998 SR
Queue Stats
22W - 5L
1,778 Elo+
Party 1
Zeus
Zeus
Paltin
Zeus
Level 9
God Stats
3W - 0L
1,907 SR
Queue Stats
47W - 25L
1,462 Elo+
Party 1
Terra
Terra
PokelinkHD
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,618 Elo+
Party 1
Fenrir
Fenrir
iTzOwen54
Fenrir
Level 23
God Stats
5W - 2L
1,616 SR
Queue Stats
69W - 29L
1,656 Elo+
Party 3
Team Averages
Level 20
1,741 SR
1,605 Elo+

VS

Team Averages
Level 10
1,389 SR
1,381 Elo+
Scylla
Scylla
BelonaEstrelinha
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
JvGamer13_BR
Cthulhu
Level 25
God Stats
5W - 14L
1,183 SR
Queue Stats
157W - 202L
1,227 Elo+
Party 2
King Arthur
King Arthur
batman_graudo
King Arthur
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 51L
1,439 Elo+
Party 2
Athena
Athena
izanami_kamis
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,444 Elo+
Party 2
Pele
Pele
lokilaufeyson280
Pele
Level 8
God Stats
0W - 1L
1,261 SR
Queue Stats
40W - 30L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LukiñasFlow
King Arthur
13
8 / 1 / 3
7,850
785
6,336
6,210
4,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
11
7 / 1 / 2
6,764
676
5,215
3,760
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Paltin
Zeus
11
6 / 0 / 2
6,777
678
5,818
3,143
1,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
9
0 / 0 / 6
5,690
569
883
4,586
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
iTzOwen54
Fenrir
10
9 / 0 / 1
6,685
669
4,503
4,773
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,149
415
978
5,349
1,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
JvGamer13_BR
Cthulhu
5
0 / 5 / 1
4,023
402
957
5,059
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
batman_graudo
King Arthur
7
0 / 7 / 1
4,526
453
809
7,984
2,947
5
1 / 6 / 0
4,276
428
1,981
6,376
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 5 / 1
4,418
442
1,849
7,156
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
30
Kills
1
2
Deaths
30
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Cthulhu
JvGamer13_BR
Cthulhu
0
5
1
0.1
W
King Arthur
LukiñasFlow
King Arthur
8
1
3
9.5
W
Izanami
7
1
2
8
W
Zeus
Paltin
Zeus
6
0
2
7
W
Terra
0
0
6
3
L
King Arthur
batman_graudo
King Arthur
0
7
1
0.07
W
Fenrir
iTzOwen54
Fenrir
9
0
1
9.5
L
1
6
0
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,755
Damage
6,574
22,472
Taken
31,924
10,481
Mitigated
9,434
8,556
Healing
2,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
978
417
0
0
5,349
1,473
160
2,547
2,802
9,408
0
L
Cthulhu
JvGamer13_BR
Cthulhu
957
201
0
464
5,059
1,818
0
1,239
3,820
8,565
0
W
King Arthur
LukiñasFlow
King Arthur
6,336
1,120
0
760
6,210
4,177
0
246
5,914
7,021
41,269
W
Izanami
5,215
3,668
0
728
3,760
1,314
64
1,435
2,085
0
47,042
W
Zeus
Paltin
Zeus
5,818
615
0
1,607
3,143
1,076
177
620
2,483
38,095
0
W
Terra
883
144
337
1,678
4,586
2,375
152
537
3,849
7,170
0
L
King Arthur
batman_graudo
King Arthur
809
150
0
654
7,984
2,947
0
1,399
6,585
0
18,439
W
Fenrir
iTzOwen54
Fenrir
4,503
1,531
0
3,446
4,773
1,539
0
532
4,225
0
33,416
L
1,981
511
0
70
6,376
1,503
0
1,511
4,865
8,000
0
L
1,849
453
0
1,477
7,156
1,693
0
811
6,345
0
16,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
21,392
366
Minions Killed
126
0
Camps Cleared
0
939,897
Distance Traveled
890,265
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,149
415
17
2
0
159,823
0
L
Cthulhu
4,023
402
18
2
0
186,774
0
W
King Arthur
7,850
785
112
11
0
187,344
2
W
Izanami
6,764
676
91
9
0
172,747
1
W
Zeus
6,777
678
82
8
0
180,656
0
W
Terra
5,690
569
19
2
0
176,726
4
L
King Arthur
4,526
453
36
4
0
188,274
0
W
Fenrir
6,685
669
62
6
0
222,424
3
L
Athena
4,276
428
20
2
0
189,394
0
L
Pele
4,418
442
35
4
0
166,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role