Player Matchup

He Bo
He Bo
Impact456
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
Nytefiire
Gilgamesh
Level 11
God Stats
6W - 2L
1,744 SR
Queue Stats
100W - 65L
1,545 Elo+
Solo
Sobek
Sobek
Os1risHB
Sobek
Level 25
God Stats
31W - 34L
1,475 SR
Queue Stats
183W - 174L
1,402 Elo+
Solo
Fenrir
Fenrir
Pitbulmejor888
Fenrir
Level 28
God Stats
7W - 8L
1,465 SR
Queue Stats
149W - 153L
1,431 Elo+
Solo
Zeus
Zeus
Sissybug420
Zeus
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 3L
1,338 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,427 Elo+

VS

Team Averages
Level 34
1,406 SR
1,476 Elo+
Ymir
Ymir
BoomyChalice
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Natsu0611
Cliodhna
Level 29
God Stats
3W - 12L
1,052 SR
Queue Stats
188W - 209L
1,403 Elo+
Solo
Scylla
Scylla
PhatNuts
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,631 Elo+
Party 1
Tyr
Tyr
PlompyNuts
Tyr
Level 109
God Stats
2W - 6L
1,355 SR
Queue Stats
126W - 133L
1,429 Elo+
Party 1
Cupid
Cupid
Simmer12
Cupid
Level 28
God Stats
32W - 17L
1,623 SR
Queue Stats
78W - 77L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Impact456
He Bo
7
0 / 8 / 0
6,184
309
2,121
8,695
2,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Nytefiire
Gilgamesh
16
5 / 4 / 3
9,585
479
12,425
20,807
11,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Os1risHB
Sobek
12
2 / 9 / 1
7,356
368
4,694
17,543
16,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 9 / 4
10,283
514
15,025
20,205
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 5 / 1
5,997
300
482
4,833
1,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 17
10,317
516
6,951
15,590
20,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Natsu0611
Cliodhna
18
5 / 5 / 10
11,380
569
5,529
14,723
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
PhatNuts
Scylla
17
11 / 4 / 11
11,717
586
15,076
12,316
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 0 / 9
10,554
528
11,367
17,862
12,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Simmer12
Cupid
19
7 / 2 / 13
11,952
598
15,697
12,171
4,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
13
Kills
33
35
Deaths
14
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
L
He Bo
Impact456
He Bo
0
8
0
0
W
Cliodhna
Natsu0611
Cliodhna
5
5
10
2
L
Gilgamesh
Nytefiire
Gilgamesh
5
4
3
1.63
L
Sobek
Os1risHB
Sobek
2
9
1
0.28
W
Scylla
PhatNuts
Scylla
11
4
11
4.13
L
6
9
4
0.89
W
6
0
9
10.5
W
Cupid
Simmer12
Cupid
7
2
13
6.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,747
Damage
54,620
72,083
Taken
72,662
39,091
Mitigated
47,630
13,122
Healing
27,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,951
2,033
0
4,897
15,590
20,500
1,486
2,019
13,571
34,092
0
L
He Bo
Impact456
He Bo
2,121
171
0
1,349
8,695
2,020
25
1,583
7,112
18,974
0
W
Cliodhna
Natsu0611
Cliodhna
5,529
916
0
7,550
14,723
5,679
3,913
1,116
13,607
0
69,605
L
Gilgamesh
Nytefiire
Gilgamesh
12,425
1,881
0
5,958
20,807
11,872
0
4,366
16,351
101
41,254
L
Sobek
Os1risHB
Sobek
4,694
841
0
3,081
17,543
16,374
0
4,632
12,775
22,972
3,037
W
Scylla
PhatNuts
Scylla
15,076
2,069
84
3,625
12,316
4,315
760
507
11,809
75,805
0
L
15,025
1,522
0
1,794
20,205
7,601
25
7,987
11,956
0
49,906
W
11,367
2,130
0
6,605
17,862
12,284
884
1,487
16,375
0
53,810
W
Cupid
Simmer12
Cupid
15,697
10,110
343
4,002
12,171
4,852
6,296
1,919
10,252
0
98,228
L
482
64
0
940
4,833
1,224
311
2,721
1,862
8,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
55,920
242
Minions Killed
528
0
Camps Cleared
0
1,323,764
Distance Traveled
1,859,055
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,317
516
44
2
0
344,082
4
L
He Bo
6,184
309
37
2
0
169,551
0
W
Cliodhna
11,380
569
115
6
0
403,780
8
L
Gilgamesh
9,585
479
71
4
0
341,294
6
L
Sobek
7,356
368
35
2
0
358,670
3
W
Scylla
11,717
586
131
7
0
355,523
7
L
Fenrir
10,283
514
72
4
0
343,937
0
W
Tyr
10,554
528
76
4
0
403,862
2
W
Cupid
11,952
598
162
8
0
351,808
0
L
Zeus
5,997
300
27
1
0
110,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role