Player Matchup

Nike
Nike
Arturo1517
Nike
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,546 Elo+
Solo
Heimdallr
Heimdallr
CR3AMofTHEcrop
Heimdallr
Level 115
God Stats
4W - 3L
1,637 SR
Queue Stats
203W - 212L
1,501 Elo+
Party 2
Yemoja
Yemoja
GnomeGiant
Yemoja
Level 146
God Stats
8W - 1L
1,740 SR
Queue Stats
924W - 911L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
I LeafyBUG I
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 212L
1,497 Elo+
Party 2
Merlin
Merlin
ShortyBoy99
Merlin
Level 147
God Stats
6W - 10L
1,346 SR
Queue Stats
351W - 333L
1,539 Elo+
Solo
Team Averages
Level 126
1,545 SR
1,510 Elo+

VS

Team Averages
Level 91
1,422 SR
1,465 Elo+
Hel
Hel
Jennyyboo
Hel
Level 43
God Stats
0W - 1L
1,373 SR
Queue Stats
4W - 6L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
SPARTAN BRN
Gilgamesh
Level 140
God Stats
5W - 5L
1,536 SR
Queue Stats
437W - 432L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
bennyd03
Sun Wukong
Level 136
God Stats
1W - 2L
1,291 SR
Queue Stats
139W - 137L
1,514 Elo+
Solo
Odin
Odin
darkchaotics
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,317 Elo+
Party 1
Cu Chulainn
Cu Chulainn
thatpower758
Cu Chulainn
Level 68
God Stats
0W - 2L
1,408 SR
Queue Stats
17W - 32L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 16
14,080
782
29,396
28,972
38,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
CR3AMofTHEcrop
Heimdallr
17
1 / 6 / 20
11,405
634
17,198
21,966
12,354
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
GnomeGiant
Yemoja
18
0 / 3 / 21
12,122
673
7,297
19,341
25,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
I LeafyBUG I
Kuzenbo
20
4 / 3 / 22
12,494
694
18,839
31,655
56,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
13 / 2 / 12
14,049
781
36,346
15,285
9,279
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 8
12,071
671
19,002
21,710
9,325
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SPARTAN BRN
Gilgamesh
20
4 / 5 / 12
12,313
684
31,535
28,063
23,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
bennyd03
Sun Wukong
20
3 / 5 / 13
12,056
670
13,814
25,372
31,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 6 / 8
12,196
678
14,109
20,400
20,943
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
thatpower758
Cu Chulainn
18
2 / 8 / 12
11,836
658
20,598
29,873
37,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
71
29
Kills
18
18
Deaths
29
91
Assists
53
Player
Kills
Deaths
Assists
KDA
W
11
4
16
4.75
W
Heimdallr
CR3AMofTHEcrop
Heimdallr
1
6
20
1.83
W
Yemoja
GnomeGiant
Yemoja
0
3
21
3.5
W
Kuzenbo
I LeafyBUG I
Kuzenbo
4
3
22
5
L
6
5
8
2
L
Gilgamesh
SPARTAN BRN
Gilgamesh
4
5
12
2
W
Merlin
13
2
12
9.5
L
Sun Wukong
bennyd03
Sun Wukong
3
5
13
1.9
L
3
6
8
1.17
L
Cu Chulainn
thatpower758
Cu Chulainn
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,076
Damage
99,058
117,219
Taken
125,418
142,482
Mitigated
122,360
67,339
Healing
56,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,396
2,283
4,851
6,084
28,972
38,817
544
7,950
20,585
16,668
45,443
W
Heimdallr
CR3AMofTHEcrop
Heimdallr
17,198
6,825
2,215
1,988
21,966
12,354
2,535
4,156
17,429
0
33,944
W
Yemoja
GnomeGiant
Yemoja
7,297
2,672
29,740
7,178
19,341
25,094
1,211
3,313
15,622
14,693
0
W
Kuzenbo
I LeafyBUG I
Kuzenbo
18,839
3,465
3,235
3,093
31,655
56,938
601
7,517
23,783
30,162
0
L
19,002
796
15,838
10,358
21,710
9,325
1,112
11,611
10,099
38,523
0
L
Gilgamesh
SPARTAN BRN
Gilgamesh
31,535
4,814
5,826
6,683
28,063
23,699
1,171
15,939
12,124
0
49,468
W
Merlin
36,346
1,336
5,641
3,314
15,285
9,279
1,852
2,349
12,752
73,611
0
L
Sun Wukong
bennyd03
Sun Wukong
13,814
2,509
3,691
4,435
25,372
31,140
2,127
13,220
12,152
0
38,559
L
14,109
1,280
3,538
1,260
20,400
20,943
924
14,619
5,781
259
21,089
L
Cu Chulainn
thatpower758
Cu Chulainn
20,598
2,332
2,714
2,141
29,873
37,253
437
14,918
14,955
12,316
29,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,150
Gold Earned
60,472
217
Minions Killed
198
0
Camps Cleared
0
1,460,830
Distance Traveled
1,709,161
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,080
782
68
4
0
333,606
0
W
Heimdallr
11,405
634
27
2
0
268,304
0
W
Yemoja
12,122
673
23
1
0
256,278
0
W
Kuzenbo
12,494
694
20
1
0
300,751
0
L
Hel
12,071
671
49
3
0
330,648
0
L
Gilgamesh
12,313
684
44
2
0
327,352
0
W
Merlin
14,049
781
79
4
0
301,891
2
L
Sun Wukong
12,056
670
37
2
0
344,908
1
L
Odin
12,196
678
24
1
0
376,742
0
L
Cu Chulainn
11,836
658
44
2
0
329,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role