Player Matchup

Hera
Hera
Arnorki
Hera
Level 90
God Stats
26W - 32L
1,353 SR
Queue Stats
450W - 613L
1,321 Elo+
Solo
Nemesis
Nemesis
DefenseNahh
Nemesis
Level 75
God Stats
4W - 0L
1,872 SR
Queue Stats
325W - 396L
1,308 Elo+
Party 2
Medusa
Medusa
Jerri62900
Medusa
Level 80
God Stats
8W - 5L
1,633 SR
Queue Stats
106W - 96L
1,377 Elo+
Solo
Ares
Ares
OldesTrickInBook
Ares
Level 29
God Stats
3W - 2L
1,506 SR
Queue Stats
130W - 145L
1,315 Elo+
Party 2
Fenrir
Fenrir
SadDrxbble-
Fenrir
Level 69
God Stats
6W - 9L
1,326 SR
Queue Stats
357W - 438L
1,267 Elo+
Party 2
Team Averages
Level 69
1,538 SR
1,318 Elo+

VS

Team Averages
Level 47
1,315 SR
1,297 Elo+
Bellona
Bellona
Smelling Cap
Bellona
Level 45
God Stats
0W - 2L
1,281 SR
Queue Stats
139W - 206L
1,250 Elo+
Party 1
Ne Zha
Ne Zha
ghostman6777
Ne Zha
Level 29
God Stats
0W - 2L
1,243 SR
Queue Stats
124W - 132L
1,370 Elo+
Party 1
Zeus
Zeus
mcmeta1
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 235L
1,301 Elo+
Party 1
Da Ji
Da Ji
temp-437136
Da Ji
Level 70
God Stats
4W - 5L
1,344 SR
Queue Stats
220W - 265L
1,302 Elo+
Solo
Neith
Neith
wally1996cabj
Neith
Level 43
God Stats
0W - 4L
1,206 SR
Queue Stats
124W - 185L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Arnorki
Hera
10
3 / 1 / 0
5,802
645
2,262
3,127
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
DefenseNahh
Nemesis
9
6 / 1 / 1
5,726
636
4,404
4,955
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Jerri62900
Medusa
9
4 / 0 / 3
5,608
623
3,455
4,016
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
3 / 1 / 7
5,501
611
3,605
6,202
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
10
3 / 1 / 2
5,654
628
2,732
5,727
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Smelling Cap
Bellona
5
0 / 3 / 0
4,083
454
1,645
3,433
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ne Zha
6
1 / 5 / 0
4,181
465
4,158
5,595
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
mcmeta1
Zeus
6
0 / 5 / 1
4,253
473
2,890
5,516
1,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 1 / 0
5,509
612
3,136
4,935
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
4,283
476
1,489
6,698
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
19
Kills
4
4
Deaths
19
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
Arnorki
Hera
3
1
0
3
W
Nemesis
DefenseNahh
Nemesis
6
1
1
6.5
W
Medusa
Jerri62900
Medusa
4
0
3
5.5
W
3
1
7
6.5
W
Fenrir
3
1
2
4
L
Bellona
Smelling Cap
Bellona
0
3
0
0
L
Ne Zha
1
5
0
0.2
L
Zeus
mcmeta1
Zeus
0
5
1
0.1
L
3
1
0
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,458
Damage
13,318
24,027
Taken
26,177
11,749
Mitigated
8,131
9,374
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Arnorki
Hera
2,262
337
0
1,382
3,127
702
0
645
2,482
26,398
0
W
Nemesis
DefenseNahh
Nemesis
4,404
2,064
0
1,731
4,955
1,906
0
801
4,154
0
22,435
W
Medusa
Jerri62900
Medusa
3,455
1,557
0
1,459
4,016
953
330
303
3,713
0
20,046
W
3,605
586
190
2,624
6,202
3,588
77
993
5,209
15,579
0
W
Fenrir
2,732
555
0
1,988
5,727
4,600
303
499
5,228
0
16,295
L
Bellona
Smelling Cap
Bellona
1,645
583
0
264
3,433
1,826
91
0
3,161
0
11,354
L
Ne Zha
4,158
1,492
0
107
5,595
1,624
0
1,902
3,649
0
12,914
L
Zeus
mcmeta1
Zeus
2,890
983
0
1,071
5,516
1,627
0
2,221
3,092
18,543
0
L
3,136
1,146
0
1,736
4,935
1,521
0
368
4,483
0
22,499
L
1,489
787
0
1,547
6,698
1,533
277
1,178
5,520
0
15,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
22,309
192
Minions Killed
156
0
Camps Cleared
0
904,841
Distance Traveled
787,506
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,802
645
63
7
0
177,650
3
W
Nemesis
5,726
636
39
4
0
211,610
0
W
Medusa
5,608
623
31
3
0
183,536
2
W
Ares
5,501
611
27
3
0
177,480
2
W
Fenrir
5,654
628
32
4
0
154,565
0
L
Bellona
4,083
454
24
3
0
99,969
0
L
Ne Zha
4,181
465
23
3
0
178,459
0
L
Zeus
4,253
473
35
4
0
138,054
0
L
Da Ji
5,509
612
48
5
0
202,016
1
L
Neith
4,283
476
26
3
0
169,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role