Player Matchup

Zhong Kui
Zhong Kui
Gezza_7a
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 184L
1,381 Elo+
Party 1
Bacchus
Bacchus
na_na_na_batman
Bacchus
Level 97
God Stats
10W - 4L
1,637 SR
Queue Stats
338W - 334L
1,389 Elo+
Party 1
Xbalanque
Xbalanque
whiteboy7255
Xbalanque
Level 54
God Stats
15W - 11L
1,542 SR
Queue Stats
280W - 271L
1,397 Elo+
Party 1
Team Averages
Level 60
1,560 SR
1,389 Elo+

VS

Team Averages
Level 79
1,427 SR
1,443 Elo+
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Silky Sniper
Kukulkan
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
16W - 26L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gezza_7a
Zhong Kui
13
3 / 1 / 4
8,480
707
10,520
11,600
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 7
8,740
728
8,968
13,782
18,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
whiteboy7255
Xbalanque
13
4 / 0 / 3
8,618
718
6,754
5,354
2,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 4 / 1
6,897
575
4,076
13,465
11,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
 
Heimdallr
8
0 / 2 / 1
6,547
546
1,390
5,398
1,786
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Silky Sniper
Kukulkan
11
1 / 3 / 1
7,520
627
6,335
10,153
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
1
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
L
Heimdallr
 
Heimdallr
0
2
1
0.25
W
Zhong Kui
Gezza_7a
Zhong Kui
3
1
4
5
L
Kukulkan
Silky Sniper
Kukulkan
1
3
1
0.5
W
2
1
7
5.5
W
Xbalanque
whiteboy7255
Xbalanque
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
11,801
30,736
Taken
29,016
31,990
Mitigated
16,914
7,102
Healing
1,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,076
832
128
1,560
13,465
11,454
0
7,196
6,269
0
15,377
L
Heimdallr
 
Heimdallr
1,390
458
0
72
5,398
1,786
0
3,085
2,313
0
6,114
W
Zhong Kui
Gezza_7a
Zhong Kui
10,520
2,632
0
3,668
11,600
10,392
988
3,083
7,108
31,872
5,709
L
Kukulkan
Silky Sniper
Kukulkan
6,335
650
0
0
10,153
3,674
0
8,322
1,831
24,611
0
W
8,968
1,785
624
2,100
13,782
18,935
15
2,121
11,538
19,680
0
W
Xbalanque
whiteboy7255
Xbalanque
6,754
1,824
122
588
5,354
2,663
1,926
1,682
3,672
0
31,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
20,964
131
Minions Killed
81
10
Camps Cleared
1
705,048
Distance Traveled
495,884
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,897
575
20
2
1
213,510
3
L
Heimdallr
6,547
546
10
1
0
85,991
2
W
Zhong Kui
8,480
707
56
5
7
228,821
2
L
Kukulkan
7,520
627
51
4
0
196,383
0
W
Bacchus
8,740
728
10
1
0
255,844
1
W
Xbalanque
8,618
718
65
5
3
220,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role