Player Matchup

Rama
Rama
R77 Lucky
Rama
Level 51
God Stats
0W - 1L
1,501 SR
Queue Stats
184W - 172L
1,481 Elo+
Solo
Osiris
Osiris
derangedbadger
Osiris
Level 69
God Stats
1W - 2L
1,446 SR
Queue Stats
37W - 34L
1,463 Elo+
Solo
Olorun
Olorun
totaldomination0
Olorun
Level 139
God Stats
2W - 5L
1,495 SR
Queue Stats
554W - 646L
1,416 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,453 Elo+

VS

Team Averages
Level 86
1,424 SR
1,442 Elo+
Zhong Kui
Zhong Kui
ShirouEmiya_Hero
Zhong Kui
Level 122
God Stats
13W - 5L
1,773 SR
Queue Stats
282W - 269L
1,505 Elo+
Party 1
Bellona
Bellona
Shisui_Uzuchiha
Bellona
Level 82
God Stats
97W - 85L
1,555 SR
Queue Stats
237W - 267L
1,467 Elo+
Party 1
Izanami
Izanami
Splxsh-teehee
Izanami
Level 54
God Stats
5W - 7L
945 SR
Queue Stats
164W - 204L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 6 / 3
8,703
669
7,528
10,769
3,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 2
8,583
660
6,216
13,802
6,738
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 6 / 4
8,716
670
5,592
13,755
4,494
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
11 / 1 / 7
10,908
839
18,860
9,609
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 14
9,017
694
5,601
11,496
7,299
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
14
6 / 3 / 8
9,812
755
7,364
7,585
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
18
18
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
3
6
3
0.75
W
Zhong Kui
11
1
7
14.5
W
1
4
14
2
W
Izanami
6
3
8
3.33
L
2
6
2
0.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
31,825
38,326
Taken
28,690
14,469
Mitigated
17,011
5,123
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,528
4,564
0
0
10,769
3,237
96
5,848
4,921
0
26,770
W
Zhong Kui
18,860
1,091
0
2,979
9,609
7,048
1,224
2,541
7,068
51,143
0
W
5,601
2,664
521
723
11,496
7,299
190
2,216
9,280
0
11,103
W
Izanami
7,364
4,552
492
785
7,585
2,664
1,600
1,197
6,388
0
34,922
L
6,216
1,899
313
1,856
13,802
6,738
0
5,418
8,384
0
17,477
L
5,592
2,528
396
2,558
13,755
4,494
60
8,062
5,693
29,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,002
Gold Earned
29,737
128
Minions Killed
141
7
Camps Cleared
6
587,025
Distance Traveled
660,749
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,703
669
43
3
3
193,885
0
W
Zhong Kui
10,908
839
75
6
4
245,875
3
W
Bellona
9,017
694
9
1
0
202,488
0
W
Izanami
9,812
755
57
4
2
212,386
2
L
Osiris
8,583
660
20
2
0
207,903
4
L
Olorun
8,716
670
65
5
4
185,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role