Player Matchup

Baron Samedi
Baron Samedi
Tadarazak
Baron Samedi
Level 17
God Stats
3W - 3L
1,624 SR
Queue Stats
11W - 19L
1,317 Elo+
Party 2
Chaac
Chaac
diddddy
Chaac
Level 14
God Stats
2W - 1L
1,732 SR
Queue Stats
8W - 12L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
kara80
Cthulhu
Level 5
God Stats
2W - 2L
1,569 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 2
Team Averages
Level 12
1,642 SR
1,376 Elo+

VS

Team Averages
Level 33
1,656 SR
1,405 Elo+
Chaac
Chaac
BlackZémos
Chaac
Level 27
God Stats
15W - 6L
1,808 SR
Queue Stats
153W - 169L
1,383 Elo+
Party 1
Zeus
Zeus
TTVSnowzer
Zeus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 53L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
gbtrmi
Danzaburou
Level 47
God Stats
8W - 8L
1,661 SR
Queue Stats
155W - 144L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tadarazak
Baron Samedi
10
0 / 5 / 3
6,078
608
6,208
9,318
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
diddddy
Chaac
9
1 / 5 / 1
5,949
595
5,260
13,224
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Cthulhu
kara80
Cthulhu
10
2 / 6 / 0
6,217
622
4,654
10,400
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 13
7,457
746
7,783
9,262
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 11
7,298
730
10,600
5,361
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
gbtrmi
Danzaburou
12
11 / 0 / 4
8,501
850
11,981
5,479
1,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
2
2
11
3.75
L
Baron Samedi
Tadarazak
Baron Samedi
0
5
3
0.3
L
Chaac
diddddy
Chaac
1
5
1
0.3
W
Danzaburou
gbtrmi
Danzaburou
11
0
4
13
L
Cthulhu
kara80
Cthulhu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,122
Damage
30,364
32,942
Taken
20,102
23,179
Mitigated
9,269
7,630
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,783
746
0
4,161
9,262
5,732
0
4,694
3,913
2,774
13,088
W
10,600
1,477
0
210
5,361
1,603
0
3,325
1,679
21,507
0
L
Baron Samedi
Tadarazak
Baron Samedi
6,208
621
1,715
1,929
9,318
4,647
0
3,686
5,525
19,365
0
L
Chaac
diddddy
Chaac
5,260
751
720
2,114
13,224
10,479
0
4,046
8,698
0
12,378
W
Danzaburou
gbtrmi
Danzaburou
11,981
6,291
0
2,273
5,479
1,934
0
2,335
2,818
0
30,921
L
Cthulhu
kara80
Cthulhu
4,654
355
247
905
10,400
8,053
0
4,355
5,684
12,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,244
Gold Earned
23,256
77
Minions Killed
89
3
Camps Cleared
5
511,457
Distance Traveled
572,892
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,457
746
21
2
2
197,775
0
W
Zeus
7,298
730
28
3
1
175,781
0
L
Baron Samedi
6,078
608
37
4
2
165,411
1
L
Chaac
5,949
595
15
2
1
175,610
3
W
Danzaburou
8,501
850
40
4
2
199,336
4
L
Cthulhu
6,217
622
25
3
0
170,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role