Player Matchup

Bastet
Bastet
Apati08
Bastet
Level 26
God Stats
2W - 2L
1,486 SR
Queue Stats
11W - 6L
1,390 Elo+
Party 2
Odin
Odin
Berlenetta
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,446 Elo+
Party 2
Zeus
Zeus
JaterníSkvrna
Zeus
Level 26
God Stats
3W - 2L
1,517 SR
Queue Stats
33W - 11L
1,759 Elo+
Party 1
Cupid
Cupid
SemboyPadré
Cupid
Level 17
God Stats
1W - 0L
1,336 SR
Queue Stats
29W - 27L
1,481 Elo+
Solo
Tiamat
Tiamat
StrongUganda
Tiamat
Level 29
God Stats
1W - 0L
1,710 SR
Queue Stats
20W - 7L
1,698 Elo+
Party 1
Team Averages
Level 24
1,510 SR
1,555 Elo+

VS

Team Averages
Level 18
1,560 SR
1,493 Elo+
Artemis
Artemis
Farrgar
Artemis
Level 4
God Stats
4W - 3L
1,787 SR
Queue Stats
7W - 10L
1,682 Elo+
Solo
Merlin
Merlin
Hisago
Merlin
Level 49
God Stats
1W - 1L
1,729 SR
Queue Stats
17W - 11L
1,655 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NeoneDjango
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 3
Nox
Nox
Redexa931
Nox
Level 27
God Stats
2W - 2L
1,287 SR
Queue Stats
30W - 31L
1,474 Elo+
Solo
Thor
Thor
fido91
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Apati08
Bastet
19
4 / 5 / 29
11,715
1,172
9,502
11,062
4,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 5 / 19
11,256
1,126
12,614
14,063
12,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
17 / 4 / 17
14,027
1,403
42,395
10,836
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 2 / 18
11,673
1,167
15,918
12,520
4,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
18
11 / 3 / 18
11,964
1,196
17,147
11,309
6,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Farrgar
Artemis
17
1 / 11 / 11
10,273
1,027
11,243
22,936
7,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Hisago
Merlin
17
3 / 4 / 12
10,661
1,066
12,917
16,153
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
NeoneDjango
Tsukuyomi
16
3 / 12 / 8
9,982
998
7,616
20,823
7,064
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 2 / 11
10,634
1,063
7,410
16,200
5,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
fido91
Thor
17
9 / 15 / 6
12,511
1,251
14,774
26,346
8,819
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
67
44
Kills
19
19
Deaths
44
101
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bastet
Apati08
Bastet
4
5
29
3.7
W
7
5
19
3.3
L
Artemis
Farrgar
Artemis
1
11
11
0.59
L
Merlin
Hisago
Merlin
3
4
12
2.25
W
17
4
17
6.38
L
Tsukuyomi
NeoneDjango
Tsukuyomi
3
12
8
0.58
L
3
2
11
4.25
W
5
2
18
7
W
Tiamat
11
3
18
6.67
L
Thor
fido91
Thor
9
15
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,576
Damage
53,960
59,790
Taken
102,458
32,160
Mitigated
33,628
7,104
Healing
1,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Apati08
Bastet
9,502
3,746
0
0
11,062
4,556
0
2,997
8,065
0
24,692
W
12,614
2,404
0
466
14,063
12,094
0
3,747
9,315
0
19,608
L
Artemis
Farrgar
Artemis
11,243
7,032
0
579
22,936
7,213
0
14,459
8,377
0
32,438
L
Merlin
Hisago
Merlin
12,917
1,038
0
40
16,153
5,385
0
8,160
7,894
25,875
0
W
42,395
1,807
82
996
10,836
3,713
0
5,210
5,626
53,286
0
L
Tsukuyomi
NeoneDjango
Tsukuyomi
7,616
2,492
0
325
20,823
7,064
0
12,053
8,620
0
15,458
L
7,410
82
0
213
16,200
5,147
0
9,219
6,878
15,700
0
W
15,918
10,756
95
3,623
12,520
4,876
0
5,102
7,418
0
42,814
W
Tiamat
17,147
761
0
1,842
11,309
6,921
0
3,271
8,038
28,669
0
L
Thor
fido91
Thor
14,774
3,203
0
0
26,346
8,819
0
15,651
10,548
0
29,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,635
Gold Earned
54,061
174
Minions Killed
134
9
Camps Cleared
4
974,717
Distance Traveled
841,216
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,715
1,172
45
5
1
190,446
0
W
Odin
11,256
1,126
18
2
1
177,230
3
L
Artemis
10,273
1,027
34
3
2
158,121
0
L
Merlin
10,661
1,066
38
4
1
168,701
0
W
Zeus
14,027
1,403
22
2
1
186,027
2
L
Tsukuyomi
9,982
998
14
1
1
151,688
2
L
Nox
10,634
1,063
13
1
0
202,339
0
W
Cupid
11,673
1,167
68
7
5
214,905
0
W
Tiamat
11,964
1,196
21
2
1
206,109
0
L
Thor
12,511
1,251
35
4
0
160,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role