Player Matchup

Xing Tian
Xing Tian
deivirack
Xing Tian
Level 100
God Stats
1W - 2L
1,190 SR
Queue Stats
96W - 110L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
o0-mAgicLoBu-0o
Gilgamesh
Level 126
God Stats
5W - 3L
1,518 SR
Queue Stats
50W - 57L
1,462 Elo+
Party 2
Janus
Janus
thebalfond28
Janus
Level 120
God Stats
8W - 14L
1,302 SR
Queue Stats
98W - 140L
1,381 Elo+
Party 2
Team Averages
Level 115
1,337 SR
1,428 Elo+

VS

Team Averages
Level 34
1,454 SR
1,232 Elo+
Olorun
Olorun
BlackReiki
Olorun
Level 26
God Stats
2W - 9L
1,404 SR
Queue Stats
5W - 23L
1,114 Elo+
Party 1
Pele
Pele
OldReturN
Pele
Level 29
God Stats
3W - 7L
1,331 SR
Queue Stats
8W - 30L
1,140 Elo+
Party 1
Cthulhu
Cthulhu
babygothix
Cthulhu
Level 46
God Stats
36W - 29L
1,626 SR
Queue Stats
848W - 880L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
deivirack
Xing Tian
14
3 / 1 / 15
9,895
825
7,175
13,564
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
o0-mAgicLoBu-0o
Gilgamesh
14
10 / 3 / 6
9,993
833
10,699
14,917
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 1 / 13
9,484
790
12,390
7,304
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlackReiki
Olorun
10
0 / 8 / 4
6,936
578
3,636
12,670
3,748
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
12
3 / 6 / 2
8,560
713
10,713
13,538
4,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
babygothix
Cthulhu
11
2 / 5 / 3
8,166
681
8,158
11,966
8,626
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
18
Kills
5
5
Deaths
19
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
BlackReiki
Olorun
0
8
4
0.25
L
Pele
3
6
2
0.67
L
Cthulhu
babygothix
Cthulhu
2
5
3
0.7
W
Xing Tian
deivirack
Xing Tian
3
1
15
10.5
W
Gilgamesh
o0-mAgicLoBu-0o
Gilgamesh
10
3
6
4.33
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,264
Damage
22,507
35,785
Taken
38,174
23,929
Mitigated
17,345
12,969
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BlackReiki
Olorun
3,636
1,105
530
1,225
12,670
3,748
182
6,670
5,529
14,636
0
L
Pele
10,713
1,827
626
1,366
13,538
4,971
0
7,814
5,366
0
31,165
L
Cthulhu
babygothix
Cthulhu
8,158
409
332
655
11,966
8,626
0
4,817
6,395
20,284
0
W
Xing Tian
deivirack
Xing Tian
7,175
775
671
4,812
13,564
13,554
231
3,995
9,569
28,970
0
W
Gilgamesh
o0-mAgicLoBu-0o
Gilgamesh
10,699
2,387
0
4,930
14,917
8,436
870
5,301
9,616
0
32,151
W
12,390
993
716
1,840
7,304
1,939
599
3,570
3,734
39,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,372
Gold Earned
23,662
136
Minions Killed
94
9
Camps Cleared
2
701,531
Distance Traveled
527,590
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,936
578
21
2
0
156,714
0
L
Pele
8,560
713
59
5
1
186,852
2
L
Cthulhu
8,166
681
14
1
1
184,024
3
W
Xing Tian
9,895
825
40
3
4
261,446
2
W
Gilgamesh
9,993
833
32
3
2
225,356
2
W
Janus
9,484
790
64
5
3
214,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role