Player Matchup

Athena
Athena
 
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MrDwayne
Aphrodite
Level 11
God Stats
3W - 3L
1,363 SR
Queue Stats
58W - 33L
1,491 Elo+
Party 1
Ravana
Ravana
Retainy
Ravana
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 34L
1,491 Elo+
Party 1
Mulan
Mulan
TheClivester
Mulan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 36L
1,491 Elo+
Party 1
Horus
Horus
zegorah
Horus
Level 18
God Stats
5W - 0L
1,894 SR
Queue Stats
58W - 32L
1,491 Elo+
Party 1
Team Averages
Level 15
1,551 SR
1,493 Elo+

VS

Team Averages
Level 29
1,478 SR
1,437 Elo+
Cthulhu
Cthulhu
Falloutguy6400
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,375 Elo+
Party 2
Yemoja
Yemoja
Natrisha
Yemoja
Level 23
God Stats
0W - 2L
1,243 SR
Queue Stats
70W - 61L
1,468 Elo+
Solo
Mercury
Mercury
RevuRaps
Mercury
Level 27
God Stats
1W - 2L
1,583 SR
Queue Stats
25W - 24L
1,433 Elo+
Solo
Mulan
Mulan
Wryus
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
dragonheart559
Chang'e
Level 85
God Stats
2W - 3L
1,564 SR
Queue Stats
68W - 75L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
2 / 3 / 36
12,545
965
15,599
18,797
25,604
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
MrDwayne
Aphrodite
20
8 / 0 / 34
14,136
1,087
20,568
10,153
11,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Retainy
Ravana
20
20 / 3 / 18
13,857
1,066
37,515
15,010
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
11 / 1 / 29
13,403
1,031
22,556
17,066
19,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
zegorah
Horus
20
5 / 2 / 35
14,262
1,097
21,659
23,163
34,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 7
11,633
895
10,261
31,294
35,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Natrisha
Yemoja
17
0 / 8 / 6
11,538
888
7,507
20,916
16,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
RevuRaps
Mercury
18
6 / 9 / 3
13,291
1,022
20,338
22,353
11,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Wryus
Mulan
18
0 / 10 / 7
10,868
836
11,719
26,835
30,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 7 / 3
11,214
863
25,393
24,854
10,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
35
46
Kills
9
9
Deaths
46
152
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
36
6.67
L
1
12
7
0.38
W
Aphrodite
MrDwayne
Aphrodite
8
0
34
25
L
Yemoja
Natrisha
Yemoja
0
8
6
0.38
W
Ravana
Retainy
Ravana
20
3
18
9.67
L
Mercury
RevuRaps
Mercury
6
9
3
0.83
W
11
1
29
25.5
L
Mulan
Wryus
Mulan
0
10
7
0.35
L
2
7
3
0.5
W
Horus
zegorah
Horus
5
2
35
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,897
Damage
75,218
84,189
Taken
126,252
102,916
Mitigated
103,617
31,413
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
15,599
4,766
0
279
18,797
25,604
0
9,002
9,419
29,823
0
L
10,261
1,581
0
20
31,294
35,052
0
8,045
22,777
30,033
0
W
Aphrodite
MrDwayne
Aphrodite
20,568
4,144
5,294
5,125
10,153
11,282
0
4,573
5,404
36,367
0
L
Yemoja
Natrisha
Yemoja
7,507
1,545
3,528
990
20,916
16,700
0
7,318
13,306
24,387
0
W
Ravana
Retainy
Ravana
37,515
15,721
0
2,633
15,010
11,696
0
8,015
6,706
0
48,226
L
Mercury
RevuRaps
Mercury
20,338
11,609
0
90
22,353
11,257
0
8,293
13,756
0
41,445
W
22,556
7,130
0
2,271
17,066
19,761
0
9,384
7,368
0
45,592
L
Mulan
Wryus
Mulan
11,719
3,080
0
526
26,835
30,317
0
5,998
20,285
0
16,069
L
25,393
2,044
4,893
3,863
24,854
10,291
0
6,513
18,033
46,462
0
W
Horus
zegorah
Horus
21,659
12,885
7,016
8,795
23,163
34,573
0
10,463
12,131
0
32,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,203
Gold Earned
58,544
169
Minions Killed
193
7
Camps Cleared
9
1,246,677
Distance Traveled
1,148,330
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,545
965
31
2
0
250,140
1
L
Cthulhu
11,633
895
56
4
0
220,044
1
W
Aphrodite
14,136
1,087
48
4
1
269,214
0
L
Yemoja
11,538
888
24
2
0
174,432
0
W
Ravana
13,857
1,066
29
2
0
244,507
0
L
Mercury
13,291
1,022
41
3
6
284,858
1
W
Mulan
13,403
1,031
43
3
5
241,619
1
L
Mulan
10,868
836
16
1
0
220,294
3
L
Chang'e
11,214
863
56
4
3
248,702
0
W
Horus
14,262
1,097
18
1
1
241,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role